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On July 12 2012 11:00 -NegativeZero- wrote:Show nested quote +On July 10 2012 16:42 ihasaKAROT wrote: Should be :
Looks like FlashFTW's life... ( •_•)>⌐■-■ (⌐■_■) Is hanging by a thread AAAWWWWWWWWWWWWWWWWWYEEEAAAAHHHHHHHHHH
I dont think you get it, the "YEEEAAAHHH" is actually a guy screaming that at the start of a rock song, not an expression of awesomeness I know, it's the intro to CSI Miami. But this version's better.
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I hate CSI miami alltogether, but it makes good memes
horatio is such a douche
Tomorrow is d-day for entering your maps
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Entry 1 - MineStation Playable Bounds - 154x142 + Show Spoiler +
Entry 2 - Ancient Jungle Playable Bounds - 141x142 + Show Spoiler +
This one got no aesthetics... going through exams so got no time... hope its not a problem.
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Aotearoa39261 Posts
13th is the last day for entries! Make sure you get them in
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What time exactly is the deadline? I fear I have been a bit too ambitious with my entry
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just submit it, the maps are supposed to be still worked on anyway at this point i think layout and proportions are what the 'pros' will look at most
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Just noticed its friday the 13th... tam tadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
this wont end well for me
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Well I hope you don´t dislike finished maps. Maybe I even find the motivation to submit a 3rd map. Thinking about it, I have to admit that I really dislike the format of the contest. On Incandescence for example you could do some balance tweaks but other than that... not a lot. So it is pretty much only useful to submit unfinished maps.
Incandescence Aunvilgod 156 x 156 + Show Spoiler +
Port Haven Aunvilgod 148 x 124 + Show Spoiler +
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Hm, alternative Sanshorn Mist?^^
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United States9936 Posts
guys get them submissions in!
AND REMEMBER TO MAKE THREADS FOR THEM
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your Country52797 Posts
On July 13 2012 01:47 FlaShFTW wrote: guys get them submissions in!
AND REMEMBER TO MAKE THREADS FOR THEM Mwahaha, I only made one thread and got away with it!
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Will the pros be only editing the existing maps with their amateurs or will they be allowed to remake the map preserving the concept/layout? I.e. to what degree are the pros allowed to act?
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United States9936 Posts
On July 13 2012 02:01 TehTemplar wrote:Show nested quote +On July 13 2012 01:47 FlaShFTW wrote: guys get them submissions in!
AND REMEMBER TO MAKE THREADS FOR THEM Mwahaha, I only made one thread and got away with it! you... son of a... go make thread now or Belief Constellation will be entered under my name... muahahahaha
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On July 13 2012 03:03 Nightmarjoo wrote: Will the pros be only editing the existing maps with their amateurs or will they be allowed to remake the map preserving the concept/layout? I.e. to what degree are the pros allowed to act? You're working on one map together, so creating a new map from scratch seems to me to be against the spirit of the rules, if not the letter.
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Counter City Sea_Food
131x148
The Area with the H is drop able. Other highground areas besides main are unpathable.
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Good luck to all aspiring cartographers!
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On July 13 2012 04:08 Sea_Food wrote:Counter City Sea_Food 131x148 The Area with the H is drop able. Other highground areas besides main are unpathable.
WTF.
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