I guess im gonna get used to the slightly different terminologoy as the game stars. Im used to hunt werewolves
Newbie Mini XII - Page 4
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paschl
Germany666 Posts
I guess im gonna get used to the slightly different terminologoy as the game stars. Im used to hunt werewolves | ||
AcesRequiem
Belgium26 Posts
So sorry for giving you a hard time, mods, but I have seen some abriviations used in other games such as WIFOM and AF | ||
Mattchew
United States5684 Posts
Best described here http://wiki.mafiascum.net/index.php?title=WIFOM AF i have no idea what that means If you read all the links in the 4th OP post Useful Guides This will help you greatly with abbreviations and game play | ||
AcesRequiem
Belgium26 Posts
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Mementoss
Canada2595 Posts
On a side note, I will be keeping notes, and writing an end game analysis for this game from a players perspective. (Aka I don't know anybodies roles) Hopefully for those who plan to keep playing after this game, it will help you learn a thing or two. PS - Be active, glhf | ||
paschl
Germany666 Posts
The game starts in ~8 hours right? (02:00cet?) And i understand it correct that the lynch system is majority based? i.e. if the votecount is 3-3-2-1 on day1 there would be no lynch? | ||
Gummy
United States2180 Posts
On April 30 2012 21:10 Mattchew wrote: WIFOM = Wine in front of me. Best described here http://wiki.mafiascum.net/index.php?title=WIFOM AF i have no idea what that means If you read all the links in the 4th OP post Useful Guides This will help you greatly with abbreviations and game play I've found that day play has very little WIFOM. Typically there is an optimal way for townspeople to play and since there is no reason for a townsperson to make himself look like a Mafia, there is no circular reasoning. The mafia will try their best to look like townspeople. The townspeople will try their best to look like townspeople. In my experience WIFOM only applies in hit or miss situations where, say, the detective has revealed himself/herself to combat a lategame roleclaim by scum when a doctor/protector has already revealed himself. At this point the doctor must think through the reasoning of whether he should protect himself or the detective. In newbie games (in person), if I happen to get the protector role, in the absence of roleblockers, I always reveal myself immediately and instruct the detective not to do the same. This turns the game into one where knowing friends' IRL personalities and tells will win the game (which tends to favor me since I like to stare at the hot chicks I play with), rather than ridiculous WIFOM mixed strategy nonsense. Since it is not particularly easy to detect "tells" in online text-based play (especially in newbie games where nobody knows one another), I'm not sure how such a game plays out as anything more than the result of luck and random whimsy. In the absence of tells, it seems to me like the dominant strategy in day play is to vote off whoever is most useless. Following this train of logic, the surviving players will be those that are least experienced so the identity of the winning team will be determined solely by the distribution induced by the initial RNG. Even if, on the other hand, the fact that this is a newbie game might result in a number of players genuinely having no idea about the basics of game theory, backward induction, or the mechanics of the game of mafia, scum pretending to be a such a noob unfamiliar with game mechanics is the surest way to get lynched. The interesting part of this comes into play if the number of mafia KP + roleblocks outnumbers the town roles/roleblocks. Then mafia will have a winning chance of making headway by removing the most useful players. Then, there's some interesting play where being useless during the day protects you from being targeted at night, but might get you lynched. All this analysis seems to yield the existence of at least one fun Nash Equilibrium: 1.) In the absence of role blocks or any roleclaims, the protector should always be as useful as he or she can be during the day. 2.) Mafia should try their best to be useful since they cannot be targeted at night. These two strategies are roughly dominant since the lack of information about the number of initial roles cannot inform a nontrivial bayesian prior, and thus no real information is revealed by being "useful." 3.) Townspeople should play a mixed strategy since there is a tradeoff between being targeted during the day or being targeted during the night. Depending on townspeoples' beliefs as to the number of mafia remaining in the game, the distribution of usefulness to uselessness should be modified accordingly. | ||
Ange777
Germany1164 Posts
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Gummy
United States2180 Posts
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Mattchew
United States5684 Posts
On May 01 2012 05:16 Ange777 wrote: Oh, it never occured to me until Gummy's post: As the doctor I can protect myself too? no | ||
Mattchew
United States5684 Posts
On May 01 2012 06:57 Gummy wrote: Will we be told ahead of time which faction has the advantage based on a random uniform distribution of votes and or role targeting? wut? | ||
Gummy
United States2180 Posts
In a very rough approximation if a certain faction has the advantage, it behooves them to play randomly, since there is no advantage the other team can gain against such random play. This is only rough, however, since certain roles give critical information whose value is hard to quantify. | ||
Mattchew
United States5684 Posts
The game is balanced and both factions have what I consider an equal chance to win from the start | ||
Mattchew
United States5684 Posts
Day 1 A cool breeze blew through the old town. Mayor Mattchew and his trusty side kick Mementoss sat at the local tavern enjoying another day of peace and quiet in Liquidia. All of a sudden a blast came from outside the tavern followed by the shriek of a loud women. QuicklyMattchew and Mementoss sprang out of their seats and ran out into the street only to find a member of the town face down in a puddle of blood. The sheriff rolled the body over and a gasp was heard throughout the crowd. It was Qatol the oldest townie left in Liquidia! "Who would do such a thing to such a poor, defenseless, helpless, weak, and senile old man?" was shouted from the crowd of Towns people now huddled around the murder site. "It seems we have an uprising of scum among us," said Sheriff Mattchew to the town, "I will leave you all to figure them out. These killers are among you, bring them to me and I will ensure they will receive swift justice!" Qatol the poor, defenseless, helpless, weak, and senile old townie has been killed! Day 1 has begun! You have 49 Hours to vote, with 9 left it takes 5 to lynch! | ||
Hassybaby
United Kingdom10823 Posts
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paschl
Germany666 Posts
Im a townie <3 Since nothing has been posted yet a few words about me. Ive played a few games on a different forum, the rules are a bit different there but the game should stay the same. Im not a total scrub anymore, i think most of the time i know what im doing. | ||
paschl
Germany666 Posts
1.) dahdum 2.) Gummy 3.) AcesRequiem 4.) Matriarch 5.) DeMorcerf 6.) FirmTofu 7.) Clawtrocity 8.) paschl 9.) Ange777 And if anyone gets here and knows something about the forum: a) can i change the timezone? Having korean time makes no sense to me and is mindbogglingly annoying. b) is there a way to search a single thread? c) can you change the number of posts per page? Ive tried to find answers in the edit profile page but couldnt really get any help. | ||
Gummy
United States2180 Posts
Seeing as I have no data so far, my notes are currently based only on the chosen usernames. + Show Spoiler + 1.) dahdum -> This guy has a silly name. 2.) Gummy -> This is me. I am a vanilla townie. 3.) AcesRequiem -> What a tryhard name. Expect serious things from this pro. 4.) Matriarch -> this person is probably not female. Maybe MtF transgender. Or maybe just a feminist who believes in a merits of a matrilineal society 5.) DeMorcerf -> Don't understand this name. Maybe he is esoteric. 6.) FirmTofu -> Somebody with this amazing a name cannot be scum. I hope I'm not proven wrong. 7.) Clawtrocity -> Sense some violent undercurrents in this one. Very anakin-esque. 8.) paschl -> Good clean fun name. Hard to see such a wonderful name as scum. 9.) Ange777 -> Numbers in the name. Sounds like a smurf. Be weary of this one. Troll sense activated. | ||
paschl
Germany666 Posts
Sounds honest/happy to play and he makes a promise to keep giving notes. Once per page even. Since i think its hard to keep this up (to be clear, i dont think its possible to get the list in once per page) i think a scum would be unlikely to make the promise in the first time. So love is all around. | ||
Gummy
United States2180 Posts
I suspect we will have the standard detective and medic(just looked it up and it's apparently called a medic in this game. Very bw-esque) on the townie side. I also suspect the size of the Mafia faction is 2. Any more and the most likely outcome leaves the mafia winning by day 3. Any fewer, and they don't stand a chance. Based on this hypothesis, the composition of the scum faction is up in the air. It might be that both members of the mafia are special roles. Since this is a newbie game and Mattchew presumably wants to make this as fun for as many of us as possible, I am going with this gut feeling. I suspect one scum is a rolecop. The other scum is a goon/blocker/framer. I don't think it would make sense for there to be two from the set of goon/blocker/framer since they more or less are out to do the same thing.... sabotage the detective. | ||
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