Imo push sbrubbles once, then use the pulls to confirm one more player (Mattchew or bluelightz)
Death Factory Mafia 2 - Page 23
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Cephiro
Finland1934 Posts
Imo push sbrubbles once, then use the pulls to confirm one more player (Mattchew or bluelightz) | ||
Tobon
United States372 Posts
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Tobon
United States372 Posts
On April 03 2012 04:19 Cephiro wrote: I would like to remind that if Palmar decides to flip the queue, I am 1 spot away from getting incinerated. Imo we should push Sbrubbles even though it gets him further from being killed, it requires one less PoP. Otherwise it's wiser to pull syllo twice. Imo push sbrubbles once, then use the pulls to confirm one more player (Mattchew or bluelightz) Can't push sbrubbles once right now, won't prove anything because of how the cop power needs more people nearby. Someone should push you up and towards safety, and THEN we can push and/or pull sbrubbles. | ||
Cephiro
Finland1934 Posts
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VisceraEyes
United States21170 Posts
I was referring to the number of pulls to pull Blue off the back of the board...not correcting the number of pushes to get him into the zone in that post. But no, you're not missing anything there. The fact that Bugs didn't respond to your correction and Wiggles didn't even notice it is just as damning in my opinion. But it doesn't matter ultimately because I've used my PoP's this cycle. I'm just putting that out there. And this is only part of my reasoning anyway - the other part is his contradictory behavior. If you don't agree laya it's cool - if I'm right, he'll continue to exhibit other suspicious behavior. | ||
syllogism
Finland5948 Posts
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Ace
United States16096 Posts
Current positions - Day 1 + Show Spoiler + 24.[Item] [___________] 23.[Palmar] [___________] 22.[___________] [___________] 21.[___________] [___________] 20.[___________][___________] 19.[___________] [___________] 18.[___________] [___________] 17.[Mr.Wiggles] [cascades] 16.[Nemesis][Dirkzor] 15. [Bill Murray] [Mr.Zentor] 14.[VisceraEyes] [___________] 13.[Snarfs][Tobon] 12.[wherebugsgo][prplhz] 11. [Acrofales][layabout] 10.[Mattchew][Bluelightz] 9. [___________][___________] 8. [Sbrubbles][___________] 7. [risk.nuke][syllogism] 6. [___________][___________] 5. [Cephiro][___________] 4. [___________][___________] 3. [___________] [___________] 2. [___________] [___________] 1. [___________] [___________] PoPs - Day 1 + Show Spoiler + Mr.Wiggles Bluelightz Push Dirkzor VisceraEyes Pull Palmar Push Bluelightz risk.nuke Sbrubbles Dirkzor Mattchew Pull Palmar Snarfs Push cascades Pull Palmar Cephiro Tobon Push layabout Pull Cephiro wherebugsgo Push Bluelightz layabout syllogism Push Bill Murray Mr.Zentor prplhz Acrofales Bill Murray Pull Palmar cascadesPull Palmar Palmar Nemesis Push Tobon | ||
VisceraEyes
United States21170 Posts
On April 03 2012 04:19 Tobon wrote: Also, welcome to nearly confirmed town-hood, Cephiro! It's remotely possible that you AND one of Syllo and Sbrubbles are red, but the odds are incredibly against it. What does this mean? | ||
wherebugsgo
Japan10647 Posts
I make mistakes all the time as town, in fact I make them more often. There is no case on me and it's actually making me wonder why syllo and VE are pushing me. I didn't think either are scum but it's affecting my reads. At any rate I don't like Palmar's play at the moment. He hasn't been very clear with us and his power could have easily screwed us if he had kept it a secret. We would've needed an instant kill if he decided to flip to save himself. I'm still fine with killing him. Even more concerning is that Mattchew only cares about palmar getting the item. I'd very much like to see both players flip. Mattchew has done no scumhunting whatsoever and has chosen to stay away from the kill discussion. + Show Spoiler + he also doesn't seem as annoying as he was from GoT, so that's something there. Risk.nuke hasn't done anything beyond his roleclaim either. It seems almost too lurky, so I'm willing to give him some more time. Finally I would also be fine with killing prplhz. In his last post he says this: On April 02 2012 22:00 prplhz wrote: Hey guys stop obsessing about risk.nuke and Sbrubbles: neither of them have made any posts yet so they are going to get modkilled or replaced. The only thing you can say for certain about them is that they're not here but that doesn't make them scum. It's a problem that will solve itself, either they post or they get modkilled. In either case, any plan for lynching them now is pretty stupid and is probably something scum would like. Unlike syllo and VE, who showed no hesitation in calling me scum, prplhz chose to indirectly push the idea that I'm scum because I put pressure on risk.nuke and Sbrubbles. I am the only person to mention both of these names (from what I recall) but prplhz does not call me scum for it. This suggests to me he wants to see what develops from what he has said, as opposed to actually taking a proper stance and defending it. All of prplhz's posts this game are like that. There is no clear stance in any of them, and he avoids answering very simple questions about his reads. Since he is obviously never going to answer the question I posed at the beginning, I'll answer you now VE: I think at this point that syllo needs to step up his game, but I don't find any reasons to call him scum. Layabout seems to be playing fine at this point, and Palmar is high up on my kill list. I put you in the same boat as syllo, although I think your play so far has been better. Of course none of this will mean much until the flip today. | ||
wherebugsgo
Japan10647 Posts
On April 03 2012 04:22 VisceraEyes wrote: Well, technically I didn't even correct him when you said I did - I didn't see that you had corrected him and corrected him much later than that. I was referring to the number of pulls to pull Blue off the back of the board...not correcting the number of pushes to get him into the zone in that post. But no, you're not missing anything there. The fact that Bugs didn't respond to your correction and Wiggles didn't even notice it is just as damning in my opinion. But it doesn't matter ultimately because I've used my PoP's this cycle. I'm just putting that out there. And this is only part of my reasoning anyway - the other part is his contradictory behavior. If you don't agree laya it's cool - if I'm right, he'll continue to exhibit other suspicious behavior. Why would I respond twice to the same correction? This is like the time someone tried calling me scum because I omitted pronouns in my sentences lol | ||
syllogism
Finland5948 Posts
On April 03 2012 04:22 Cephiro wrote: Thanks for reminding. Also, I don't like syllo's use of a push action. I suggest someone pushes me up once, then we pull syllo down twice, unless the beacon only works at that instant moment like risk claimed. Uh, why wouldn't it work exactly like he says it does, unless you think he is scum and lying | ||
Cephiro
Finland1934 Posts
Polie Car Toy in DF1: + Show Spoiler + Welcome to Death Factory Mafia! You are the criminal catching Police Car Toy! You are a Good Toy. My my well aren't you one of the most popular Toys around? You're used to being the tools of little boys imaginations everywhere in chasing down the bad guys! That said you come with a homing beacon that can detect evil near you. You can trade your PoPing ability during the day to turn on your homing beacon. It will detect Bad Toys up to 2 queues above and below you by signaling a red light if any are in the vicinity. It will give you a false positive if at least 2 toys aren't available to be scanned. If you PoP anyone you can't use it during that same day. Once you have been PoPed your homing beacon will turn off. The bolded part is why I believe that as long as no-one PoPs risk.nuke, the beacon stays active. Which basically means it should turn off after the Evil Toy(s) are pushed out of his range. I believe this is what Tobon meant, as this is what I thought as well, until risk claimed otherwise. | ||
syllogism
Finland5948 Posts
##pull Sbrubbles | ||
Cephiro
Finland1934 Posts
You pushed BM which doesn't get us anywhere, and now you pulled sbrubbles, which does not get us anywhere either, unless you are 100% certain that I am town and that risk's ability works only on that certain moment, and you're trying to pull Sbrubbles all the way down? Please clarify to me what you tried to achieve by that pull? | ||
Palmar
Iceland22589 Posts
I've been a) roleblocked and b) I can neither be popped or pulled until the end of this cycle. The ability is called "nullified" | ||
syllogism
Finland5948 Posts
On April 03 2012 04:33 Cephiro wrote: ... What the hell syllo, you are looking so scummy to me right now, you just wasted 2 PoP for essentially nothing. You pushed BM which doesn't get us anywhere, and now you pulled sbrubbles, which does not get us anywhere either, unless you are 100% certain that I am town and that risk's ability works only on that certain moment, and you're trying to pull Sbrubbles all the way down? Please clarify to me what you tried to achieve by that pull? Uh yes I'm trying to pull him all the way down, that's the shortest path to killing him and leaves pushes to be used for BM. You are being a bit too thick | ||
wherebugsgo
Japan10647 Posts
Give reads. | ||
Palmar
Iceland22589 Posts
My reads aren't very strong atm. If I can be arsed I'll sit down and organize my thoughts into something useful. meh, dumb stuff. | ||
wherebugsgo
Japan10647 Posts
I argued against this whole thing precisely because of something like this. | ||
VisceraEyes
United States21170 Posts
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