[GSL] 2012 Season 1 Code S Grand Finals - Page 186
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TheKefka
Croatia11752 Posts
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Lunchador
United States776 Posts
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SeaSwift
Scotland4486 Posts
And better AI, and auto-repairing interceptors... | ||
Orangeremi
United States94 Posts
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Bashion
Cook Islands2612 Posts
On March 03 2012 18:43 Lorizean wrote: I'm pretty sure Genius won with Carriers before in Code S. Hongun beat Keen with Carriers | ||
R!!
Brazil938 Posts
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densha
United States797 Posts
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IMBAkorean
Canada835 Posts
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Drmooose
United States390 Posts
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seansye
United States1722 Posts
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phyren
United States1067 Posts
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mrtomjones
Canada4020 Posts
On March 03 2012 18:43 bittman wrote: Name 1 capital ship that works against 20 corruptors in small numbers I think its the whole 3 stargates pumping them for 7 minutes and then blam gone | ||
thoradycus
Malaysia3262 Posts
On March 03 2012 18:43 Hetairoi wrote: I want to see carriers win a single game yea agreed | ||
dormer
United States1314 Posts
On March 03 2012 18:43 Jyvblamo wrote: I guess being removed from the game is a buff, in a way. If you can't build them, you won't lose because you built them :-p Makes sense. Still a bit sad, such an epic unit in BW, would have been nice to see it have a moment here in SC2 too. | ||
Fishgle
United States2174 Posts
On March 03 2012 18:42 AA.spoon wrote: Is it me or did Genius lose this game on purpose? nope. these guys know each other pretty well, so he probably thought it had some chance of winning (due to surprise, metagaming, w/e). Was it a for-fun build though? yea probably. but not completely unviable | ||
tuho12345
4482 Posts
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poorcloud
Singapore2748 Posts
If DRG didn't go drops and genius could stop the ground push with sentries and pushed with 200/200 carriers, it could very well have worked. Don't think genius will opt for such a build without it working in practise either. | ||
SC2Phoenix
Canada2814 Posts
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bittman
Australia8759 Posts
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IMHope
Korea (South)1241 Posts
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