English Proleague Commentary! - Page 28
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Sayle
United Kingdom3685 Posts
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dudecrush
Canada418 Posts
I love your casting Sayle! Also love all the dual casts. Still working my way through Round 2. So much glorious broodwar! | ||
johanes
Czech Republic2227 Posts
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ChriS-X
Malaysia1374 Posts
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Stratos
Czech Republic6104 Posts
On February 26 2012 19:15 ChriS-X wrote: hopefully the vods for yesterday's rebroadcast comes up soon :3 You can always watch the broadcasts @ twich.tv - http://www.twitch.tv/saylesc/b/309727783 ([SPL] Feb 25 Rebroadcast) I usually do that instead of waiting for the uploads. | ||
ChriS-X
Malaysia1374 Posts
On February 26 2012 19:54 Stratos wrote: You can always watch the broadcasts @ twich.tv - http://www.twitch.tv/saylesc/b/309727783 ([SPL] Feb 25 Rebroadcast) I usually do that instead of waiting for the uploads. does it start from the beginning? | ||
Stratos
Czech Republic6104 Posts
Yes, there's even some laddering before that, the broadcast itself starts at around the 36th minute. | ||
Piste
6162 Posts
On February 26 2012 19:54 Stratos wrote: You can always watch the broadcasts @ twich.tv - http://www.twitch.tv/saylesc/b/309727783 ([SPL] Feb 25 Rebroadcast) I usually do that instead of waiting for the uploads. I can't watch twitch.tv with my shitty mobile phone. I can only watch youtube vids :/ | ||
Sayle
United Kingdom3685 Posts
2011-2012 SK Planet Proleague Round 3 25 February 2012 Team 8 vs CJ Entus + Show Spoiler [Recommended games] + + Show Spoiler [Set 1] + + Show Spoiler [Set 2] + + Show Spoiler [Set 3] + + Show Spoiler [Set 4] + + Show Spoiler [Set 5] + Woongjin Stars vs KT Rolster + Show Spoiler [Recommended games] + + Show Spoiler [Set 1] + + Show Spoiler [Set 2] + + Show Spoiler [Set 3] + + Show Spoiler [Set 4] + + Show Spoiler [Set 5] + not needed | ||
Sayle
United Kingdom3685 Posts
2011-2012 SK Planet Proleague Round 3 26 February 2012 Samsung Khan vs Airforce ACE + Show Spoiler [Recommended games] + + Show Spoiler [Set 1] + + Show Spoiler [Set 2] + + Show Spoiler [Set 3] + + Show Spoiler [Set 4] + + Show Spoiler [Set 5] + not needed STX Soul vs SKTelecom T1 + Show Spoiler [Recommended games] + + Show Spoiler [Set 1] + + Show Spoiler [Set 2] + + Show Spoiler [Set 3] + + Show Spoiler [Set 4] + not needed + Show Spoiler [Set 5] + not needed | ||
CakeOrI)eath
United States327 Posts
But I have noticed that on several casts you have been confused at scouting patterns in TvP. Scouting the close positions first is entirely to stop 12 Nex builds. Cross positions are too far away to bunker rush and if you scout the other close position last, its too late to bunker rush. So this way, 12Nex only works 1/3 of the time (cross positions) instead of 2/3 of the time. I believe Flash was the first one to start doing this, 1 or 2 seasons ago. | ||
Sayle
United Kingdom3685 Posts
On February 29 2012 01:04 CakeOrI)eath wrote: Scouting the close positions first is entirely to stop 12 Nex builds. Cross positions are too far away to bunker rush and if you scout the other close position last, its too late to bunker rush. So this way, 12Nex only works 1/3 of the time (cross positions) instead of 2/3 of the time. I believe Flash was the first one to start doing this, 1 or 2 seasons ago. That doesn't make much sense to me. If you scout a close position first then scout cross map and see a 12nex, your bunker rush would arrive at exactly the same time as if you had scouted normally and saw him in cross positions. In the first case, you have the time it takes for the scv to scout a close position (1x short), the time it takes for it to go cross map (1x long), and the time it takes for you to bunker rush him in close positions (1x short). In the second case, you have the time it takes for your scv to scout a close position (1x short), the time it takes for the scv to continue to the cross map position (1x short), and the time it takes you to bunker rush cross map (1x long). Both times are 2x short + 1x long so your initial rush of scvs and 2-3 marines arrives exactly the same time in both cases. The only difference is that the reinforcement route is slightly longer, but this will only affect your 3rd/4th marine and to a lesser extent your vulture (since vultures are pretty quick even without an upgrade, I'm pretty sure the difference in positions only delays your vulture by like 5-6 secs max). It's possible that these few seconds are what makes the difference, but I feel like the difference is marginal. If you're really concerned about 12nex (on Jade for example), I think you'd just do a double scout to close positions as we've seen a couple of times already. Edit: I suppose another benefit of doing the close then cross map scout is that you can see proxy gates as well, but I think by that time the first zealot would be (almost) at your base already. | ||
pbjsandwich
United States443 Posts
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hai2u
688 Posts
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ROFLOLLER
Poland65 Posts
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mjf
United States436 Posts
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_Quasar_
Russian Federation4405 Posts
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_Quasar_
Russian Federation4405 Posts
lol... | ||
Rosstock
Sweden172 Posts
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nosliw
United States2716 Posts
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