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2nd gate for Dear Light, please go scout 2 tanks and ~6 marines moving out, pushing back Dear's goons Light still pushing, Support bay planted down One goon alomst going down Light is positioned well in Dear's nat, mines are done One tank get sniped, but thats all Other tank picks off a goon Obs planted next to that robotics facility
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Please don't tell me this is gonna be standard 1gate expo vs FD loss......
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Observatory done
Dear stopping vultures from dropping mines too closely
Light taking his nat
Nexus down to the yellow, but the observatory timing is perfect and Dear saves his nat with a stroke of brilliance and Light has to run away with his tail between his legs
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Light taking his nat after this First obs is out Light pulls back with 3 marines and a tank Dear lost quite a few probes in that engagement no?
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On January 08 2012 14:34 ymir233 wrote: Please don't tell me this is gonna be standard 1gate expo vs FD loss......
hell no its my dear
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^^it was the opposite of cheese my french friend
On January 08 2012 14:34 ymir233 wrote: Please don't tell me this is gonna be standard 1gate expo vs FD loss...... To be fair, that was a strong FD and not a regular one
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Light, taking that safe mineral-only like a boss...well...only on Electric Circuit lols.
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Dear is the proest pro ever
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Light also taking his back nat Light trying to lay mines outside Dear's nat but Dear is right there with his observer
Now Dear dealing some eco damage with his goons outside Light's nat
surges forwards to attack one of two tanks, but loses a goon, backs off as siege finishes
Dear on 3 gates, takes his back nat
His obs is on top of things, sees Light place his 2nd factory
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Rax and bunker getting hammered away at by 5 goons Goons get a volley off on a tank, but repair is imba Seige is done, and one goon went down before that Dear has a citadel up, 3 gates, and is taking his mineral only Ebay is done for Light, as is his mineral only Going up to 2 facts
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Netherlands45349 Posts
Holy fuck dis updated LR thread banner is good.
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da fuck is he really taking that expansion
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light went 1 fact double expo :O
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Light shows his fear of Dear by placing a very dense line of turrets around his base
Dear adding lots of gates, teching towards arbiters, forces Light to cancel a building (academy, I think) in front of his nat choke
Light adding a 3rd factory, building an academy at his nat
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tanks vs goons. need turrets
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3 bases up, also turrets + floating EBay. Hopefully Light can pull off some semblance of a 2/1 push with large amts of vultures before carriers end up in his base.
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