edit: typo, 'cause I Freudian slipped an association with anti-Toss being pro-Tank.
Proleague 11-12 Map Pool - Page 5
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Crisium
United States1618 Posts
edit: typo, 'cause I Freudian slipped an association with anti-Toss being pro-Tank. | ||
Taekwon
United States8155 Posts
On November 13 2011 00:33 Crisium wrote: Remember the Protoss meeting about most of the tanks being anti-Toss? I'd say 4 of those fit that description. ... I had always thought tanks were supposed to be anti-toss in a PvT... | ||
ffreakk
Singapore2155 Posts
On November 13 2011 00:05 Black[CAT] wrote: Gah~I kept thinking with each bump, the maps are released finally! This is so true, my heart skips a beat whenever i see this thread get bumped. And what do you guys mean? o.O Tanks are anti-everything >.< | ||
zimp
Hungary950 Posts
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alffla
Hong Kong20321 Posts
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Condor Hero
United States2931 Posts
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blubbdavid
Switzerland2412 Posts
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Shurayuki
Germany2665 Posts
On November 13 2011 00:39 ffreakk wrote: This is so true, my heart skips a beat whenever i see this thread get bumped. And what do you guys mean? o.O Tanks are anti-everything >.< that's why i keep posting in this MUAHAHA~ well Jangbi persevered in a Starleague that absolutely killed every other 'toss so not all hope is lost...yet (also to bring some SC2 talk here, oh noes: instead of flying DTs Blizzard should totally put flying cloaked tanks into an expansion man!) | ||
Taekwon
United States8155 Posts
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villageidiot
353 Posts
On November 13 2011 01:23 Taekwon wrote: Anything made by valkyrie is awesome. and Rose.of.Dream | ||
ninini
Sweden1204 Posts
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Jakalo
Latvia2350 Posts
On November 13 2011 02:00 ninini wrote: sniper ridge..lol. Finally a ghost friendly map! | ||
JMave
Singapore1802 Posts
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SkelA
Macedonia13017 Posts
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neobowman
Canada3324 Posts
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bearbuddy
3442 Posts
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NationInArms
United States1553 Posts
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BroodWarHD
136 Posts
On November 12 2011 14:26 rabidch wrote: i love all the tilesets, i like the snow one but its not used that much Yeah snow one is great. For at least one reason: it has the greenest grass. As well as well saturated brown textures and bridge models. Because of that, it brings that Warcraft vibe to the games, which rocks. And if snow areas used sparingly, progamers should be able to handle it, right? | ||
dRaW
Canada5744 Posts
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Kanil
United States1713 Posts
On November 13 2011 03:42 BroodWarHD wrote: Yeah snow one is great. For at least one reason: it has the greenest grass. As well as well saturated brown textures and bridge models. Because of that, it brings that Warcraft vibe to the games, which rocks. And if snow areas used sparingly, progamers should be able to handle it, right? Why use the snow at all when the greens, browns, and blues are so vivid and wonderful? | ||
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