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Kennigit
Canada19447 Posts
So we managed to secure a 20 minute interview slot with the man responsible for Ghosts and Mules being unreal OP - Dustin Browder. It will be recorded and posted on Saturday assuming we are not escorted out of the room by the PR team for being too aggressive and insisting that we would be much better at designing the game.
We will select some questions from this thread to ask assuming they are humorous, thought provoking etc. Balance questions are cool, especially about GomTvT.
Side Note: Anything to do with Lan, Battlenet 0.2, Chat Channels almost always leads to a "you need to talk to Chris about that" responses. Try stick to balance/design quesitons/
Go!
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On October 20 2011 06:59 Dissonance23 wrote: I would ask why do they say their ladder maps aren't for tournament play, then insist on putting them into a tournament?
But in case he isn't in charge of maps in the tournament, just ask about the replacement for colossis
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Are you going to include "higher skill cap" units in future expansions? If not, whyyy?????
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why are ghosts still in this game?
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How's that lan support coming along? ;}
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United Kingdom10823 Posts
Hows that chat with Kespa going?
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On October 20 2011 23:37 leo23 wrote:Show nested quote +On October 20 2011 06:59 Dissonance23 wrote: I would ask why do they say their ladder maps aren't for tournament play, then insist on putting them into a tournament? spot on
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Why did you find necessary to buff early game units while at the same adding new and stronger ones (marine marauder/roach/warpgate) in an economically focused game? Thus making early game extremely unforgiving in many situations - when scouting is remains the same like in the previous starcraft.
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Which units are more likely to end up in the scrap box in Hots, i.e. what units will be removed right now? I know they have been talking about the thor and corruptor, but what about the colossus? Havn't heard about the colossus from you but to me it seems to be the most common unit poeple are citing as "boring".
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When a stalker fires a projectil, there's a slight delay with the animation, making it harder to micro perfectly. Is this a bug or is it intended? If it's not a bug, could you please motivate why? Some guy here at TL posted a modification of the stalkers animation while firing, making it 100% easier to micro while being time efficient.
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I would simply ask, why not simply let the game develop itself instead of nerfing and buffing units ?
Some were simply too good like the reaper at the beggining of the game, roaches in beta, etc ... Obvious nerfs were needed.
But i'm thinking especially of ZVP (i'm a T player, i do not take sides on this specific case), why nerf NP so quick ? Zerg players put a whole YEAR to figure how to deal with colossi (like oh wait, the infestor, can we actually USE it?), Why not let the game evolve, let Protoss players discover new things (not being irespecfull to them, but they ALWAYS do the EXACT same thing, only change recently is warp prism play) ?
Still now, new strats arise and fall as we still start to discover the game.
Edit : and as a suggestion i have for hydras that would still be in their fluff to make them useful units, give them borrowed blink ability like stalkers, they MIGHT get usefull
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Why isn't there an un-ranked 1v1 option? Or ways to have different leagues/ladders for each race that you can play? (i.e. You can be diamond for Zerg and gold for Terran on the same account)
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Can you bring back the reaver?
Why no 1v1 map pool change for season 4 ?
When will be able to watch replays with multiple people?
HoTS summer 2012?¸
Why are you hurting E-sports by not adding LAN support?
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what do you think of Girls' Generation's new track "the boys"?
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Will we ever get hydras that are not ball-crunchingly awful?
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i still dont like the reaper build time increase and the barracks build time increase, no good enough reasons for those nerfs
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Many korean pros have said they wanted a word with Browder or David Kim, have you talked to any of them? (Especially Sangho/Killer comes to mind when he did the interview as "The Last Protoss Hope")
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what do you think about the hydralisk, and do you have any intentions to change it? (notwithstanding future morphs into different units)
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Why is close spawn Shattered Temple on the ladder?
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