My english is far from perfect, I am sorry if it has or will bother you.
4:00:
Noblesse goes for a barrack first placed next to his command center.
Lucky sended a scout to cross position see's the base of nobless at 2:15 and expands at 2:20. Followed up with 3 more drones and then takes gas on 2:39.
Nobless is making one marine and an orbital command, second supply beeing made.
Lucky made 1 more drone and then a spawning pull, putting 3 in gas.
Nobless expands at the natural at 3:35, a marine is scouting around his base/natural.
Nobless spots the spawningpool on 3:52.
8:00:
Lucky uses his first 100 gas speed, then pulls them off gas.
Nobless is making two more barracks and a techlab on the barrack that was already made. still on one gas.
Command center finishes at 5:20 and is beeing made into an orbital.
Lucky sended a ling that gets killed at 5:33 but saw the natural. Nobless trys to scout the main of lucky but gets denied by a queen pulls back to the natural.
Lucky is making 26 zerglings.
Nobless is making one bunker, it did not finish intime.
nobless pulling scv and the lings take down the marines and scv.
Lucky is making a lair and droning up taking his second gas.
Combat shield finished for nobless at 7:15
Lucky keeps on poking the main abit, but a bunker is up.
nobless start stim research at 7:45.
12:00:
Lucky baneling nest finished, gets a spire after that.
Nobless still has it's natural, making a factory and keeps on making marine on 3 barracks with a techlab.
lucky research baneling speed at 9:19 and trys to take down the rocks of his 3rd.
Nobless is making one engineering bay and a starport.
Lucky has a macro hatch in his main, and has both eyes and his overlord are nicely spread out.
Lucky take a 3th base at the center right of the map.
lucky see's marine pushing out for nobless to the left upper watch tower and makes 10 banelings and 12 more lings in production.
Muta's are out on the map, harashing the natural, taking down a nice amouth of scv, nobless trys to defend with marines but lucky engages.
Nobless pulls more marines and lucky pulls the muta's back.
Nobless pulled his marine back of the bottom left watch tower to the main.
On October 20 2011 19:05 Treadmill wrote: [quote] 17:00 TOP is getting a fourth CC, sC starts 2/2 and still isnt building tanks. TOP decides to push out to his fourth with his large mech army. He also adds 2 more starports and gets Hi-Sec Auto Tracking. He builds a planetary at his fourth. sC is still passive on 3 base while TOP addsa a fifth and sixth CC. Both players are maxed.
20:30 sC going for a big drop. Top defnds with a large group of banshees and vikings, picks off the marines but the marauders do a lot of damage before the banshees can finish them off. TOP also getting building armour and is remaxed, sC is not. sC charges up to TOP while he is unsieged and trades most of his bio for most of TOP's tanks, sC gets a fourth.
23:00 sC is getting +3/+3, TOP only getting +3 weapons. sC is up in supply. TOP is harassing with hellions, sC charges up to TOP's reduced tank line and shreds it with marauders, he also kills the planetary at the fourth.
25:00 sC tries to push all the way into TOP's base but is finally repulsed. TOP has an unscouted base at the 9 o'clock main. Hes trying to reproduce his tanks but is still well down in supply.
26:00 sC sends out a large force of marauders to kill TOP's base at the 9:00.
28:00 TOP tries to push out and hold his fourth, but sC runs in on his sieged tanks and kills them all. sC losees most of his bio but can rebuild, unlike TOP.
31:00 TOP has managed to get his fourth back up but its almost out of minerals quickly with all his mules. sC pushes in with his bio and destroys all TOP's tanks again, though once again losing his army. He doesnt manage to kill TOP's planetary at his fourth though.
32:00 sC builds another massive bio force, runs in, kills all of TOP's tanks. Again. TOP finally GG's.
Game 4 Map: Tal'Darim Altar Noblesse vs Lucky Noblesse starts in the top left. Lucky starts in the bottom right.
3:00 Noblesse goes 12 rax with no gas. Lucky somehow drone scouts Noblesse at cross position first and goes for hatch first into gas into pool, again.
IMO it should be standard to cross pos scout on Taldarim... Your ovvie will scout another main, and you will find proxy cheese 100% of the time. No advantage to normal scout.
On October 20 2011 19:13 Treadmill wrote: [quote] 28:00 TOP tries to push out and hold his fourth, but sC runs in on his sieged tanks and kills them all. sC losees most of his bio but can rebuild, unlike TOP.
31:00 TOP has managed to get his fourth back up but its almost out of minerals quickly with all his mules. sC pushes in with his bio and destroys all TOP's tanks again, though once again losing his army. He doesnt manage to kill TOP's planetary at his fourth though.
32:00 sC builds another massive bio force, runs in, kills all of TOP's tanks. Again. TOP finally GG's.
Game 4 Map: Tal'Darim Altar Noblesse vs Lucky Noblesse starts in the top left. Lucky starts in the bottom right.
3:00 Noblesse goes 12 rax with no gas. Lucky somehow drone scouts Noblesse at cross position first and goes for hatch first into gas into pool, again.
5:00 Noblesse drops his CC after his second supply depot. He then adds one gas. Lucky drops 2 queens and speed when his pool finishes, then takes his drones off gas. Noblesse adds 2 barracks.
6:00 Noblesse is getting combat shields. Lucky is building 24 lings.
7:00 Noblesse put his CC down at his naturaly and doesnt have a wall. His bunker is too late, the lings run in and mess shit up.
8:30 Lucky follows it up with a baneling nest and a lair. Noblesse is down 40-61 supply though he still has his expansion.
10:00 Noblesse gets his factory, Lucky gets baneling speed a spire and a macro hatch, but no thrid yet. Noblesse also gets stim and a starport. Workers are 32-59.
12:30 Lucky getting 7 mutas and builds a third at the remote 3:00 base. Luck still spending a lot of gas on banelings, but Noblesse has very little to defend against the relatively few mutalisks. Luck gets another base at his normal third an is pushing out wihth his ling/bane. Noblesse does not have siege.
On October 20 2011 19:23 Tsubbi wrote: this is funny seeing terran complain about terran
not surpising considering its the only matchup they go in without an advantage
that aside i don't see the whole mech is superior etc etc, it's map dependend and situational, and bio needs more multitasking from the looks of it too
Sometimes its fun to drop 4 medivacs of marauders and kill every building in sight, but overall its a retarded unit. I hate that its probably the 'easiest' unit to use in the game. For example, look at the game just played, TOP had to concentrate on positioning his army perfectly, while defending from a huge drop. sC just split his army, put half in medivacs and then a moved the other half in a concave and kills every tank.
What are you talking about, he had his tanks sieged a long time previous. All he had to do was clean up with vikings/banshees. If he was actually using his air advantage to drop hellions different arguments could be made, but what TOP did was not in any way harder.
On October 20 2011 19:23 Tsubbi wrote: this is funny seeing terran complain about terran
not surpising considering its the only matchup they go in without an advantage
that aside i don't see the whole mech is superior etc etc, it's map dependend and situational, and bio needs more multitasking from the looks of it too
Sometimes its fun to drop 4 medivacs of marauders and kill every building in sight, but overall its a retarded unit. I hate that its probably the 'easiest' unit to use in the game. For example, look at the game just played, TOP had to concentrate on positioning his army perfectly, while defending from a huge drop. sC just split his army, put half in medivacs and then a moved the other half in a concave and kills every tank.
What are you talking about, he had his tanks sieged a long time previous. All he had to do was clean up with vikings/banshees. If he was actually using his air advantage to drop hellions different arguments could be made, but what TOP did was not in any way harder.
And he lost them all because his tanks were positioned in the way they were.
On October 20 2011 19:15 Treadmill wrote: [quote] 31:00 TOP has managed to get his fourth back up but its almost out of minerals quickly with all his mules. sC pushes in with his bio and destroys all TOP's tanks again, though once again losing his army. He doesnt manage to kill TOP's planetary at his fourth though.
32:00 sC builds another massive bio force, runs in, kills all of TOP's tanks. Again. TOP finally GG's.
Game 4 Map: Tal'Darim Altar Noblesse vs Lucky Noblesse starts in the top left. Lucky starts in the bottom right.
3:00 Noblesse goes 12 rax with no gas. Lucky somehow drone scouts Noblesse at cross position first and goes for hatch first into gas into pool, again.
5:00 Noblesse drops his CC after his second supply depot. He then adds one gas. Lucky drops 2 queens and speed when his pool finishes, then takes his drones off gas. Noblesse adds 2 barracks.
6:00 Noblesse is getting combat shields. Lucky is building 24 lings.
7:00 Noblesse put his CC down at his naturaly and doesnt have a wall. His bunker is too late, the lings run in and mess shit up.
8:30 Lucky follows it up with a baneling nest and a lair. Noblesse is down 40-61 supply though he still has his expansion.
10:00 Noblesse gets his factory, Lucky gets baneling speed a spire and a macro hatch, but no thrid yet. Noblesse also gets stim and a starport. Workers are 32-59.
12:30 Lucky getting 7 mutas and builds a third at the remote 3:00 base. Luck still spending a lot of gas on banelings, but Noblesse has very little to defend against the relatively few mutalisks. Luck gets another base at his normal third an is pushing out wihth his ling/bane. Noblesse does not have siege.
14:30 Lucky runs in with his large army, Noblesse doesn't stand much of a chance without siege. huge baneling hit takes out all the SCVs at the expansion, though Lucky is pushed out for now. Noblesse goes for a desperation push with a tiny force.
My english is far from perfect, I am sorry if it has or will bother you.
4:00:
Noblesse goes for a barrack first placed next to his command center.
Lucky sended a scout to cross position see's the base of nobless at 2:15 and expands at 2:20. Followed up with 3 more drones and then takes gas on 2:39.
Nobless is making one marine and an orbital command, second supply beeing made.
Lucky made 1 more drone and then a spawning pull, putting 3 in gas.
Nobless expands at the natural at 3:35, a marine is scouting around his base/natural.
Nobless spots the spawningpool on 3:52.
8:00:
Lucky uses his first 100 gas speed, then pulls them off gas.
Nobless is making two more barracks and a techlab on the barrack that was already made. still on one gas.
Command center finishes at 5:20 and is beeing made into an orbital.
Lucky sended a ling that gets killed at 5:33 but saw the natural. Nobless trys to scout the main of lucky but gets denied by a queen pulls back to the natural.
Lucky is making 26 zerglings.
Nobless is making one bunker, it did not finish intime.
nobless pulling scv and the lings take down the marines and scv.
Lucky is making a lair and droning up taking his second gas.
Combat shield finished for nobless at 7:15
Lucky keeps on poking the main abit, but a bunker is up.
nobless start stim research at 7:45.
12:00:
Lucky baneling nest finished, gets a spire after that.
Nobless still has it's natural, making a factory and keeps on making marine on 3 barracks with a techlab.
lucky research baneling speed at 9:19 and trys to take down the rocks of his 3rd.
Nobless is making one engineering bay and a starport.
Lucky has a macro hatch in his main, and has both eyes and his overlord are nicely spread out.
Lucky take a 3th base at the center right of the map.
lucky see's marine pushing out for nobless to the left upper watch tower and makes 10 banelings and 12 more lings in production.
Muta's are out on the map, harashing the natural, taking down a nice amouth of scv, nobless trys to defend with marines but lucky engages.
Nobless pulls more marines and lucky pulls the muta's back.
Nobless pulled his marine back of the bottom left watch tower to the main.
lucky getting a 4rd at his 3rd natural.
12:45 lings/baneling arive at the natural, the banelings kill al the scv but a few marines/tanks hold it off.
Lucky has a total of 37 scv killed.
Lucky is looking in a great shape, nobless pushes out with 3 tanks 2 medvacs and 20 marines, but lucky is making 19 banelings and has 26 lings in production.
nobless at the natural ramp at 14:20, lucky decies to attack it, banelings go to the marines and the muta/ling clearing up the tank.
Nobless loses his army and decides to GG the game.
On October 20 2011 19:16 Treadmill wrote: [quote] 32:00 sC builds another massive bio force, runs in, kills all of TOP's tanks. Again. TOP finally GG's.
Game 4 Map: Tal'Darim Altar Noblesse vs Lucky Noblesse starts in the top left. Lucky starts in the bottom right.
3:00 Noblesse goes 12 rax with no gas. Lucky somehow drone scouts Noblesse at cross position first and goes for hatch first into gas into pool, again.
5:00 Noblesse drops his CC after his second supply depot. He then adds one gas. Lucky drops 2 queens and speed when his pool finishes, then takes his drones off gas. Noblesse adds 2 barracks.
6:00 Noblesse is getting combat shields. Lucky is building 24 lings.
7:00 Noblesse put his CC down at his naturaly and doesnt have a wall. His bunker is too late, the lings run in and mess shit up.
8:30 Lucky follows it up with a baneling nest and a lair. Noblesse is down 40-61 supply though he still has his expansion.
10:00 Noblesse gets his factory, Lucky gets baneling speed a spire and a macro hatch, but no thrid yet. Noblesse also gets stim and a starport. Workers are 32-59.
12:30 Lucky getting 7 mutas and builds a third at the remote 3:00 base. Luck still spending a lot of gas on banelings, but Noblesse has very little to defend against the relatively few mutalisks. Luck gets another base at his normal third an is pushing out wihth his ling/bane. Noblesse does not have siege.
14:30 Lucky runs in with his large army, Noblesse doesn't stand much of a chance without siege. huge baneling hit takes out all the SCVs at the expansion, though Lucky is pushed out for now. Noblesse goes for a desperation push with a tiny force.
On October 20 2011 19:08 Treadmill wrote: [quote] 20:30 sC going for a big drop. Top defnds with a large group of banshees and vikings, picks off the marines but the marauders do a lot of damage before the banshees can finish them off. TOP also getting building armour and is remaxed, sC is not. sC charges up to TOP while he is unsieged and trades most of his bio for most of TOP's tanks, sC gets a fourth.
23:00 sC is getting +3/+3, TOP only getting +3 weapons. sC is up in supply. TOP is harassing with hellions, sC charges up to TOP's reduced tank line and shreds it with marauders, he also kills the planetary at the fourth.
25:00 sC tries to push all the way into TOP's base but is finally repulsed. TOP has an unscouted base at the 9 o'clock main. Hes trying to reproduce his tanks but is still well down in supply.
26:00 sC sends out a large force of marauders to kill TOP's base at the 9:00.
28:00 TOP tries to push out and hold his fourth, but sC runs in on his sieged tanks and kills them all. sC losees most of his bio but can rebuild, unlike TOP.
31:00 TOP has managed to get his fourth back up but its almost out of minerals quickly with all his mules. sC pushes in with his bio and destroys all TOP's tanks again, though once again losing his army. He doesnt manage to kill TOP's planetary at his fourth though.
32:00 sC builds another massive bio force, runs in, kills all of TOP's tanks. Again. TOP finally GG's.
Game 4 Map: Tal'Darim Altar Noblesse vs Lucky Noblesse starts in the top left. Lucky starts in the bottom right.
3:00 Noblesse goes 12 rax with no gas. Lucky somehow drone scouts Noblesse at cross position first and goes for hatch first into gas into pool, again.
IMO it should be standard to cross pos scout on Taldarim... Your ovvie will scout another main, and you will find proxy cheese 100% of the time. No advantage to normal scout.
Talk more about how Top shouldnt of lost that game And Have you ever beat Top in practice? The guy is sickkkkkkkkkkkk :D
On October 20 2011 19:19 Treadmill wrote: [quote] Game 4 Map: Tal'Darim Altar Noblesse vs Lucky Noblesse starts in the top left. Lucky starts in the bottom right.
3:00 Noblesse goes 12 rax with no gas. Lucky somehow drone scouts Noblesse at cross position first and goes for hatch first into gas into pool, again.
5:00 Noblesse drops his CC after his second supply depot. He then adds one gas. Lucky drops 2 queens and speed when his pool finishes, then takes his drones off gas. Noblesse adds 2 barracks.
6:00 Noblesse is getting combat shields. Lucky is building 24 lings.
7:00 Noblesse put his CC down at his naturaly and doesnt have a wall. His bunker is too late, the lings run in and mess shit up.
8:30 Lucky follows it up with a baneling nest and a lair. Noblesse is down 40-61 supply though he still has his expansion.
10:00 Noblesse gets his factory, Lucky gets baneling speed a spire and a macro hatch, but no thrid yet. Noblesse also gets stim and a starport. Workers are 32-59.
12:30 Lucky getting 7 mutas and builds a third at the remote 3:00 base. Luck still spending a lot of gas on banelings, but Noblesse has very little to defend against the relatively few mutalisks. Luck gets another base at his normal third an is pushing out wihth his ling/bane. Noblesse does not have siege.
14:30 Lucky runs in with his large army, Noblesse doesn't stand much of a chance without siege. huge baneling hit takes out all the SCVs at the expansion, though Lucky is pushed out for now. Noblesse goes for a desperation push with a tiny force.
15:00 Lucky breaks the push, GG.
Oh good, someone else has started. Thats it for me then
On October 20 2011 19:16 bbQ4Aiur wrote: its kinda ridiculous to see a mech terran can stay in a game for so long after being crushed so many times, if that was a toss or a zerg, it would be gg much earlier
The only thing that is ridiculous is how fucking brokenly easy it is to play bio.
Attack move, lose every unit, remax.
Tanks should not be 125 gas. Marauders should not exist.
god i love you jinro. people dont realize how broken the marauder is
protoss know, trust me...
but really top could have played more carefully
World would be a better place with better mech and marauders not being in game, that way we could see mech in PvT instead of bio =/ Really hate blizzards game design that bio have to be viable....
Mech doesn't work in TvP. The marauder isn't why people don't mech in TvP. It's just protoss have too many counters to mech.
On October 20 2011 19:23 Tsubbi wrote: this is funny seeing terran complain about terran
not surpising considering its the only matchup they go in without an advantage
that aside i don't see the whole mech is superior etc etc, it's map dependend and situational, and bio needs more multitasking from the looks of it too
Sometimes its fun to drop 4 medivacs of marauders and kill every building in sight, but overall its a retarded unit. I hate that its probably the 'easiest' unit to use in the game. For example, look at the game just played, TOP had to concentrate on positioning his army perfectly, while defending from a huge drop. sC just split his army, put half in medivacs and then a moved the other half in a concave and kills every tank.
What are you talking about, he had his tanks sieged a long time previous. All he had to do was clean up with vikings/banshees. If he was actually using his air advantage to drop hellions different arguments could be made, but what TOP did was not in any way harder.
And he lost them all because his tanks were positioned in the way they were.
No, he lost them all because he had 0 hellion support there. The positioning was fine. Pure marauder kills naked tanks (especially with a bunch of supply tied up in air units).