God of the Battlefield: Part 1 - Page 50
Forum Index > Final Edits |
Xtal
Haiti385 Posts
| ||
stork4ever
United States1036 Posts
| ||
Probe1
United States17920 Posts
| ||
firehand101
Australia3152 Posts
| ||
SixSongs
Poland1455 Posts
| ||
dogabutila
United States1437 Posts
MJY is the one that got me playing instead of watching. | ||
Probe1
United States17920 Posts
On February 13 2011 16:28 Ver wrote: Savior has influenced Zerg more than oov has Terran. oov has innovated much more than anyone yes, but the presence of Boxer/Nada/Midas/Flash have diluted the impact of oov's creations. Terran would still be awesome even without oov. With oov they are utter monsters. However, for Zerg, Savior completely changed everything. Pre-Savior titles (2000-2005): P: 8 T: 17 Z: 3 3/28 (11%) Savior and Beyond (2005-Present): P: 4 T: 6 Z: 15 15/25 (60%) This is not 100% updated but I don't know when I did it and don't want to relook at everything. Suffice to say if you add a few more T titles and 1 or 2 more Z titles it still looks absurd. Protoss hasn't really had any players of their caliber: the closest are Kingdom rA Reach and Stork but none are anywhere remotely comparable in ability or impact. I feel like the lack of such a dominant thinker has severely crippled Protoss evolution their entire history and is why they are so underrepresented title wise. I'll just leave this here hint hint | ||
TheGlassface
United States612 Posts
| ||
Probe1
United States17920 Posts
_ _ _ | \ / \ \ \ | | \ \ | | _____ ______ |____) (____| L TTTTTTT I DREW U FACE NOW U PUBLISH. YOU PUBLISH NOW! + Show Spoiler + Why are you wearing that stupid man suit? | ||
hadhubhi
30 Posts
The central principle that all of the maneuvering tactics are based around is simply having more, properly placed units at the right place at the right time. Despite being almost always outnumbered, Savior generally had the upper hand when the two sides came to a clash. This is actually the essence of Napoleon's genius. Through clever (and bold) maneuvering, Napoleon would attack (and beat) much larger (think coalitions of multiple nations) armies by pinning one and attacking the other (even as early as 1796, see the battles of Lonato and Castiglione). And even in terms of grand tactics, this was a fundamental insight that he had. He would stretch out the enemy through careful flanking, enabling a strong attack on a weak 'hinge' of the battle lines. I think it says a lot about the beautiful depth and complexity of Starcraft that you can see a lot of this same strategic/tactical stuff evolving within it. This TLFE is absolutely top-notch, and I'm very much looking forward to the next part. | ||
JMave
Singapore1802 Posts
Can't wait for part 2. | ||
ShinySleepy
Philippines80 Posts
| ||
AnxiousHippo
Australia1451 Posts
| ||
Zeevo
148 Posts
| ||
nimdil
Poland3746 Posts
Kudos to sAviOr | ||
semantics
10040 Posts
| ||
intrigue
Washington, D.C9933 Posts
| ||
sabas123
Netherlands3121 Posts
| ||
FlaShFTW
United States9925 Posts
| ||
flamewheel
FREEAGLELAND26780 Posts
| ||
| ||