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I didn't want to release this before Blizzcon because I didn't want them to play an outdated version of this map there. But it's over now, so here you go:
VERSION 1.2:
I edited a lot of stuff but mostly small balances and tweaks. There aren't any real big changes.
-Fixed a bug which allowed units as large as Zealots to pass through a hole behind the wall in the top-right corner of the map -Repositioned naturals to make them less in the way and yet easier to defend -Added a small bit of broken cliff to the edge of each main to prevent tanks from firing upon miners from low ground -Balanced ramps a bit. Both can be walled with 1 barracks and 1 depot -Decoration -Some other stuff I probably forgot.
You can get it here.
Play on my map? Please?
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I like the map, I'll play on it. Keep going on with the job.
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I sure dont know much about maps, but arent the mains too little? i would hate to try finding supply spots
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Yeah imo this was the best Blizzcon map there was, I liked.
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On October 30 2005 09:25 suxN wrote:I sure dont know much about maps, but arent the mains too little? i would hate to try finding supply spots
the mains are a bit smaller than average, but as long as you build tight, you'll be fine. I've played on this map a ton of times (as a matter of fact, I played a TvT on it a couple hours ago) and never really had problems
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its good, just change the center
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this map has alot of ways you could win. I like it looks very balanced for all races.
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