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single player co-op - Page 2

Forum Index > SC2 General
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Folca
Profile Blog Joined October 2006
2235 Posts
May 29 2008 21:14 GMT
#21
On May 29 2008 20:28 anotak wrote:
No, this would distract them from stuff I would actually care about like gameplay balance and removing thor and mothership and medivac.

Remove Thor, Mothership, and Medivac
+Medic plz
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
Chuiu
Profile Blog Joined June 2003
3470 Posts
May 29 2008 22:05 GMT
#22
Even if Blizzard doesn't do this it would be easy for a mapper to modify the campaign maps to have a second player. Not sure about how SC2 would work but as for team melee that would be impossible to do in Starcraft.
♞
Elric
Profile Blog Joined January 2008
United Kingdom1327 Posts
May 29 2008 23:24 GMT
#23
Hear, hear. I am always saddened by how the lack of coop campaigns available in RTS (and in PC games generally to be honest). Having a tougher coop mode for the SC2 campaign would be amazing.. Having said all that, making the game as balanced and primed for e-sports as possible should still take absolute priority.
YinYang69
Profile Joined July 2007
United States255 Posts
May 29 2008 23:47 GMT
#24
Coop always add alot to the game. If a stage doesn't allow for it give us team melee!
Keep it simple stupid.
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
May 30 2008 00:14 GMT
#25
"Single-player co-op" is an oxymor0n, no?
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 30 2008 00:15 GMT
#26
besides, it just doesnt make much sense. co-op FPS = insanely fun. co-op RTS = guh?
Moonlight Shadow
._.
Profile Blog Joined November 2007
1133 Posts
May 30 2008 00:52 GMT
#27
What about some insanely hard scenarios but with "team-melee" qualities?
Sorta like a timed mission or something and see how long you survive against tremendous odds with a pal or some shit like that and you post scores online.
:D
ImgGartok
Profile Joined August 2007
United States216 Posts
Last Edited: 2008-05-30 01:04:04
May 30 2008 01:00 GMT
#28
I don't think the default single player campaign should not be co-op for one main reason: it delays the launch of SC2 for very little return. It's an unnecessary feature that adds little value for the time, effort and resources to make it happen. It isn't just a matter of taking the singleplayer campaign and adding another player, that wouldn't make sense in terms of the story or balance in each map. It would basically be redesigning the entire campaign.

The map editor will be powerful enough for players to make their own co-op campaigns. Technically you could make one with SC1's map editor even. So I don't think there needs to be one by default.
d.arkive
Profile Blog Joined January 2007
United States843 Posts
May 30 2008 01:03 GMT
#29
If they have time to do it, I wouldn't say no. It would give more replay value for the campaigns, at least.
"Refrigerator. Refrigerator, damn you. Refrigerator."~Spiritofthetuna, speaking in Haiku after losing
DeifyME
Profile Joined March 2008
Hungary47 Posts
May 30 2008 01:04 GMT
#30
No from me. Go play ums.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
May 30 2008 01:33 GMT
#31
single co-op games are the shit. Might be kind of hard to do though with this type of game. I remeber playing co-op quake back in the day. That was so fun.
..and then I would, ya know, check em'. (Aka SpoR)
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
May 30 2008 01:36 GMT
#32
I don't care about the single player as long as the story kicks ass im fine with how it lays out so im for w/e.
I have ass for brains so,
even when I shit I'm droping knowledge.
dogen
Profile Joined June 2007
Belgium108 Posts
May 30 2008 01:43 GMT
#33
we'll be able to make our own co op with the editor anyway
!BigBlind!
Profile Blog Joined March 2008
69 Posts
Last Edited: 2008-05-30 01:58:29
May 30 2008 01:58 GMT
#34
single player







co-op
My Replay Thread: http://www.teamliquid.net/blogs/viewblog.php?id=68666
d.arkive
Profile Blog Joined January 2007
United States843 Posts
May 30 2008 02:14 GMT
#35
-_- oh please you know what he means.
"Refrigerator. Refrigerator, damn you. Refrigerator."~Spiritofthetuna, speaking in Haiku after losing
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
May 30 2008 05:19 GMT
#36
On May 30 2008 05:58 Klockan3 wrote:
Show nested quote +
On May 30 2008 03:19 NatsuTerran wrote:
On May 29 2008 19:20 Polyphasic wrote:

I really wish starcraft2 would have a single player co-op like command and conquer 2


Tiberian Sun had co-op??? o_O

I think he meant RA2.


You couldn't play the whole campaign though could you?
ibutoss
Profile Blog Joined June 2005
Australia341 Posts
May 30 2008 08:49 GMT
#37
this would be alright, but end of the day I couldn't care less. I'd prefer one really awesome singleplayer campaign than a rushed one to include co-op. But it is a nice idea.
Nada got Yooned
Kaolla
Profile Joined January 2003
China2999 Posts
May 30 2008 12:15 GMT
#38
if i look at brood war and playing players vs comp the playstyle is usually heavily based on either playing defensive or abusing AI. Actually I guess it's both abusing the AI, since the comp doesnt realize he can just expand/drop/whatever. I don't really see what coop adds to the game, as both are not that much fun. Seeing the comp waste wave after wave on static defence or making a wall that makes the AI screwed up or letting the comp's rush forces follow an scv... hmm it's basically a waste of time. Altho I greatly appreciate co-op games I just don't think the RTS genre is very suited for this. Maybe when you play on a low lvl it's still fun, but when you know the game a bit better it's just almost impossible to make fun co-op maps as the AI just isnt very suited for such things yet.
its me
Freezard
Profile Blog Joined April 2007
Sweden1011 Posts
May 30 2008 16:28 GMT
#39
Co-op over LAN... there's nothing more fun than that. I play with my two brothers but the problem is there are just a handful of games that have a solid co-op mode For RTS, it actually is a lot of fun, but the only worthy game we played have been Ground Control II. I'm really looking forward to RA3 as well just because of the co-op, would be super if SC2 had it as well!

I mean... it can't be that hard to develop a co-op mode, it's basically the same as single player campaign except that you can give units to each other. Co-op is so underrated!
-orb-
Profile Blog Joined September 2007
United States5770 Posts
May 30 2008 17:11 GMT
#40
Only if they let you co-op with the person online instead of having to do it through a lan or some shit. Wait what am I saying we all have hamachi...
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
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