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On May 29 2008 20:28 anotak wrote: No, this would distract them from stuff I would actually care about like gameplay balance and removing thor and mothership and medivac. Remove Thor, Mothership, and Medivac +Medic plz
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Even if Blizzard doesn't do this it would be easy for a mapper to modify the campaign maps to have a second player. Not sure about how SC2 would work but as for team melee that would be impossible to do in Starcraft.
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Hear, hear. I am always saddened by how the lack of coop campaigns available in RTS (and in PC games generally to be honest). Having a tougher coop mode for the SC2 campaign would be amazing.. Having said all that, making the game as balanced and primed for e-sports as possible should still take absolute priority.
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Coop always add alot to the game. If a stage doesn't allow for it give us team melee!
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"Single-player co-op" is an oxymor0n, no?
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besides, it just doesnt make much sense. co-op FPS = insanely fun. co-op RTS = guh?
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What about some insanely hard scenarios but with "team-melee" qualities? Sorta like a timed mission or something and see how long you survive against tremendous odds with a pal or some shit like that and you post scores online.
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I don't think the default single player campaign should not be co-op for one main reason: it delays the launch of SC2 for very little return. It's an unnecessary feature that adds little value for the time, effort and resources to make it happen. It isn't just a matter of taking the singleplayer campaign and adding another player, that wouldn't make sense in terms of the story or balance in each map. It would basically be redesigning the entire campaign.
The map editor will be powerful enough for players to make their own co-op campaigns. Technically you could make one with SC1's map editor even. So I don't think there needs to be one by default.
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If they have time to do it, I wouldn't say no. It would give more replay value for the campaigns, at least.
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single co-op games are the shit. Might be kind of hard to do though with this type of game. I remeber playing co-op quake back in the day. That was so fun.
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I don't care about the single player as long as the story kicks ass im fine with how it lays out so im for w/e.
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we'll be able to make our own co op with the editor anyway
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-_- oh please you know what he means.
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On May 30 2008 05:58 Klockan3 wrote:Show nested quote +On May 30 2008 03:19 NatsuTerran wrote:On May 29 2008 19:20 Polyphasic wrote:
I really wish starcraft2 would have a single player co-op like command and conquer 2
Tiberian Sun had co-op??? o_O I think he meant RA2.
You couldn't play the whole campaign though could you?
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this would be alright, but end of the day I couldn't care less. I'd prefer one really awesome singleplayer campaign than a rushed one to include co-op. But it is a nice idea.
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if i look at brood war and playing players vs comp the playstyle is usually heavily based on either playing defensive or abusing AI. Actually I guess it's both abusing the AI, since the comp doesnt realize he can just expand/drop/whatever. I don't really see what coop adds to the game, as both are not that much fun. Seeing the comp waste wave after wave on static defence or making a wall that makes the AI screwed up or letting the comp's rush forces follow an scv... hmm it's basically a waste of time. Altho I greatly appreciate co-op games I just don't think the RTS genre is very suited for this. Maybe when you play on a low lvl it's still fun, but when you know the game a bit better it's just almost impossible to make fun co-op maps as the AI just isnt very suited for such things yet.
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Co-op over LAN... there's nothing more fun than that. I play with my two brothers but the problem is there are just a handful of games that have a solid co-op mode For RTS, it actually is a lot of fun, but the only worthy game we played have been Ground Control II. I'm really looking forward to RA3 as well just because of the co-op, would be super if SC2 had it as well!
I mean... it can't be that hard to develop a co-op mode, it's basically the same as single player campaign except that you can give units to each other. Co-op is so underrated!
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Only if they let you co-op with the person online instead of having to do it through a lan or some shit. Wait what am I saying we all have hamachi...
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