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ESL Open #212: MaxPax doubles, Solar wins KR

Forum Index > SC2 General
8 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
January 31 2024 02:53 GMT
#1
[image loading]
2022-23 ESL Pro Tour - Open Cups: Week #212 (January 29nd)

by Wax

Week #212 of the Open Cups served as a reminder about the strongest player who WON'T be competing at IEM Katowice, as (Wiki)MaxPax took an impressive weekly double in EU and NA.

The week's competition started off on the Korean server, where (Wiki)Solar went through Coffee, NightMare, Dark, and Cure to win the weekly title.

Next, the European server cup gave us the first leg of MaxPax's double, as he defeated rival Clem 3-1 in the finals. Both Clem and MaxPax gave it another go in the Americas Cup, which resulted in finals rematch between the two cup kings. This time, MaxPax took a 3-0 sweep, giving him a perfect, lossless victory.


ESL Open: Korean Cup (partial bracket shown)

[image loading]


*****

ESL Open: European Cup (partial bracket shown)

[image loading]


*****

ESL Open: American Cup (partial bracket shown)

[image loading]


*****

Korean StarCraft League #41 (Partial bracket shown)

[image loading]

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TL+ Member
ejozl
Profile Joined October 2010
Denmark3549 Posts
January 31 2024 19:22 GMT
#2
Happy Maxday! (monday, or in danish mandag)
The one day a week where there is a Protoss hope that you can actually root for without foolish wishful thinking.

If Protoss was actually relevant and the council didn't specifically try to nerf Maxpax, then he would consistantly be a top 3 player. (disregarding offline competition of course.)
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
WombaT
Profile Blog Joined May 2010
Northern Ireland27389 Posts
Last Edited: 2024-02-01 17:07:06
February 01 2024 17:04 GMT
#3
On February 01 2024 04:22 ejozl wrote:
Happy Maxday! (monday, or in danish mandag)
The one day a week where there is a Protoss hope that you can actually root for without foolish wishful thinking.

If Protoss was actually relevant and the council didn't specifically try to nerf Maxpax, then he would consistantly be a top 3 player. (disregarding offline competition of course.)

How are they specifically nerfing MaxPax? :S

He’s clearly a talent but people sure do go overboard with the hype sometimes!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
ejozl
Profile Joined October 2010
Denmark3549 Posts
February 01 2024 17:26 GMT
#4
Offensive SB's, Voids, DT's. Then followed by defensive nerfs in later patches which nerfs every Toss. Overcharge, Disruptor.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
WombaT
Profile Blog Joined May 2010
Northern Ireland27389 Posts
February 01 2024 17:32 GMT
#5
Proxy SB builds were kind of obnoxious though to be fair. DTs are still damn potent but got a little retune I thought was fine.

I do agree that Toss got overnerfed defensively, they feel especially fragile nowadays and are reliant on power units, one of which in the Disruptor is a very inconsistent and vulnerable unit but also got moderately nerfed.

The second batch aren’t good nerfs IMO, and Protoss still feels a little undertuned, but it’s hardly some anti-MaxPax shenanigans!

He’s not even the best Protoss outside of PvP
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Philippe
Profile Joined October 2020
354 Posts
Last Edited: 2024-02-01 18:02:47
February 01 2024 18:00 GMT
#6
On February 02 2024 02:26 ejozl wrote:
Offensive SB's, Voids, DT's. Then followed by defensive nerfs in later patches which nerfs every Toss. Overcharge, Disruptor.


- Offensive batteries shouldn't really have existed in the first place because it's totally against what it's intended. Offensive SBs still can win against defensive ones with existing Nexus, even at half mana ... And if somebody still wants to do it, well do an offensive Nexus at the triangle or at the linear ?

- The Void Ray nerf was counterbalanced by how the queen can't transfuse anymore off creep. Queen walks vs Void Ray at 5-6 min was the main PvZ outcome until before IEM 2022 ...

- The DT not being able to instantly swipe doesn't sound a big deal. When they can Shadow Stride it's roughly equal to the cooldown if they were walking instead, but with the difference they can get past sim cities or cliffs. It's bad but not that bad.

- The Shield Battery overcharge nerf is the only one I find really hard to justify there.

I'm a Protoss fan, but that post is embarrassing.
I'm just a cynical video game enjoyer who is probably unfazed by many business dealings many would find utterly distasteful, while not strictly illegal by the law as seen in a general sense in the world.
OllieFahey
Profile Joined January 2024
1 Post
Last Edited: 2024-02-17 07:36:50
February 08 2024 09:08 GMT
#7
I am new here, and having some doubts. can I ask a question? Struggling with last-minute academic deadlines? Find relief at LastMinuteWriting.com! Having experienced the challenges of tight schedules, I've discovered the perfect remedy. LastMinuteWriting https://lastminutewriting.com/ is last minute writing service the professional, fast academic writing service designed for urgent tasks. With dedicated writers working tirelessly, your assignments can be in your hands within a few hours. Say goodbye to stress and hello to prompt excellence. Order today at LastMinuteWriting.
dbRic1203
Profile Joined July 2019
Germany2655 Posts
February 08 2024 09:36 GMT
#8
On February 02 2024 03:00 Philippe wrote:
Show nested quote +
On February 02 2024 02:26 ejozl wrote:
Offensive SB's, Voids, DT's. Then followed by defensive nerfs in later patches which nerfs every Toss. Overcharge, Disruptor.


- Offensive batteries shouldn't really have existed in the first place because it's totally against what it's intended. Offensive SBs still can win against defensive ones with existing Nexus, even at half mana ... And if somebody still wants to do it, well do an offensive Nexus at the triangle or at the linear ?

- The Void Ray nerf was counterbalanced by how the queen can't transfuse anymore off creep. Queen walks vs Void Ray at 5-6 min was the main PvZ outcome until before IEM 2022 ...

- The DT not being able to instantly swipe doesn't sound a big deal. When they can Shadow Stride it's roughly equal to the cooldown if they were walking instead, but with the difference they can get past sim cities or cliffs. It's bad but not that bad.

- The Shield Battery overcharge nerf is the only one I find really hard to justify there.

I'm a Protoss fan, but that post is embarrassing.

MaxPax got significantly nerfed in PvP, because of the current Map pool. It makes 1 gate expand especially hard, as there are only like 1 or 2 maps with easy to defend naturals.
It was probably done with other matchups in mind, but in PvP it pretty much only effects him
MaxPax
WombaT
Profile Blog Joined May 2010
Northern Ireland27389 Posts
February 08 2024 09:38 GMT
#9
On February 08 2024 18:08 OllieFahey wrote:
I am new here, and having some doubts. can I ask a question?

Go ahead, shoot! Welcome
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
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