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Mutation #81: Perfect Storm

Forum Index > SC2 General
Post a Reply
spirit2011gg
Profile Joined October 2016
Korea (South)513 Posts
Last Edited: 2017-11-28 11:48:56
November 26 2017 22:33 GMT
#1
Perfect Storm #12 Mutation overlap
Slayn's climate is as merciless as the Tal'darim. Visibility is reduced as a titanic storm rages across the killing fields, freezing its victims solid and sweeping them up into dangerous twisters. Brave the elements and win the challenge at all costs.

Map: Chain of Ascension

Mutations:

Blizzard
Storm clouds move across the map, damaging and freezing player units in their path.

Twister
Tornadoes move across the map, damaging and knocking back player units in their path.

Short-sighted
Player units and structures have reduced vision range.

play video.

1. Han and Horner+Raynor


2. Stukov+Kerrigan


3. Zagara+Fenix


4. Artanis+Abathur


5. Vorazun+Nova


6. Alarak+Dehaka


7, Karax+Swann


a. Kerrigan+Dehaka finish in 15min. No bonus.


SpiritTV Youtube : http://www.youtube.com/c/SpiritTVgg
SpiritTV Twitch : https://www.twitch.tv/spirit2011gg
following, subscribe please~
Yuriprime000
Profile Joined May 2017
64 Posts
November 27 2017 03:09 GMT
#2
Points to note
Dehaka: his healing aura out heals Blizzard
Nova: her own passive heal out heals Blizzard
Vorazun: mind control enemy units to gain their normal vision

Hero only

Kerrigan + Zagara


Nova + Fenix


Others

Han & Horner + Stukov


Dehaka + Karax


Abathur + Alarak


Vorazun + Swann


Artanis + Raynor

Shellshock
Profile Blog Joined March 2011
United States97276 Posts
November 27 2017 13:42 GMT
#3
I forgot about this one forcing you to pretty much 1 base. Not that hard though
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
29 fps
Profile Blog Joined March 2008
United States5724 Posts
November 28 2017 13:32 GMT
#4
Stukov: You can build/move your bunkers to the area above the top natural. The blizzard clouds don't go there. The bunkers don't get hurt by the twisters, but the units that come out (and the scvs building the bunkers) do.

Dehaka: Can basically just solo with Dehaka. You have gas, so use it for mutas. Lots of spare minerals, so build the primal wurms and hotkey all of them. Deep root when you need to fight.
4v4 is a battle of who has the better computer.
BigRedDog
Profile Joined May 2012
461 Posts
November 29 2017 15:26 GMT
#5
Played as Dehaka and partner Kerrigan.

Can build lurkers at base to defend then solo with Dehaka. This is a easy mutation if your partner works together with you to push jinara across the map.
Big Red Dog!
Quateras
Profile Joined August 2012
Germany867 Posts
December 01 2017 12:17 GMT
#6
The 1 basing part is somewhat limiting the options for commanders here.

After reading the Abathur guide and seeing someone do 1 base 10 min rush on void thresher with abathur i figured to play it just like that and WOW absolutely insane how well this worked in a team with Kerirgan.
Rushed to Lair for leviathans before bruta then simply added queens.and then just abused his nydus some.
10 second tunneling claws just makes it so easy to move around the circles.

Fun mission to replay again after a year, now that my friend and i gotten much better at playing co op.
"If you don't know where you are going, you can never get lost."
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