• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:46
CEST 06:46
KST 13:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed18Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Heaven's Balance Suggestions (roast me) The Memories We Share - Facing the Final(?) GSL Who will win EWC 2025? Esports World Cup 2025 - Brackets Revealed RSL Revival patreon money discussion thread
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL Soulkey Muta Micro Map? BW General Discussion [ASL19] Finals Recap: Standing Tall
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET CSL Xiamen International Invitational
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 592 users

Larva or Creep Tumor first?

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
DarkHeartsDie
Profile Joined May 2011
United States13 Posts
September 15 2011 06:14 GMT
#1
Watching some pro games, I've seen some of players spawn up a creep tumor right as their first queen pops up, some wait till their second queen pops up, or they'll get a third queen on one of their two bases and use that solely for creep tumors.

Here is my question, what do you think is the best way to start your creep spread?

There are many ways I have gone through this and I still have not come up with what works for me. When I spread creep, it's random. I'll use overlords to connect my bases, i'll end up having 25 extra energy on my queens and use that for a tumor and start the spread from there, or i've even used a third queen and used that for multiple creep tumors to start the spread and waited until i got my third base before using that queen for my third base to inject larva. (i still have not kept a queen up solely for transfusion, i still have not once used transfusion even though i know it is a VERY useful ability)

What is your take on this subject?

If it makes any difference, I am a Gold League Zerg Player.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
September 15 2011 06:16 GMT
#2
Im not sure if zergs can even use all the larva a queen can give out that early. So I think the one creep tumor is a good idea.

If they can use them all then inject is better
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
September 15 2011 06:16 GMT
#3
When I go 15hat/16pool, my first two queens finish at the same time and I'll have extra energy so I usually start 2 tumors right away. Otherwise I'll wait for the 3rd queen.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
September 15 2011 06:17 GMT
#4
depends really upon what your opener is for your BO. If you FE 14-15 hatch with 2 queens simultaneously probably better to use the one in your main for a creep tumor and the 2nd for larva. Just because if you double inject no way you will have the minerals or usually supply room to use all the larva efficiently in time. Plus you have to take into account how early gas you go which means less minerals etc etc etc.
JD, need I say more? :D
kurrysauce
Profile Joined October 2010
272 Posts
September 15 2011 06:18 GMT
#5
When I go hatch first , and I spawn 2 queens at once , I inject with my queen at the nat and lay a creep tumor in my main with the other. If you go double creep tumor , you wont be able to spend all your minerals
PeZuY
Profile Blog Joined February 2011
935 Posts
September 15 2011 06:19 GMT
#6
If I go for 15hatch/15pool etc kind of opening I tend to put my tumor first so I can try to hold possible fast early attacks better. However if I open with 11 pool I favor larva so I can catch up with eco fast.

This is just my way to play it and I've been satisfied with it.

Dia Zerg here.
impirion
Profile Joined October 2010
124 Posts
September 15 2011 06:19 GMT
#7
If I go pool first, I get my first creep tumour when the second queen pops up to connect the main and nat.

If I hatch first, generally I use my first 25 energy to get creep tumours.
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
September 15 2011 06:20 GMT
#8
when I FE, my expo finishes I get the queen at my expo to larva inject, and the queen from main to spawn creep.

that way the creep connects the two bases, and can then start heading out.
savior & jaedong
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 15 2011 06:22 GMT
#9
It depends, if you go the 15 hatch double queen, then I usuallly lay down a creep tumor in the main. If you feel like you can make 100% pure drones however, then an inject will allow you for some quicker drones, even though you can't spend ALL your larvae. When I have a good amount of drones, say 30, I make a third queen.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Gimmickkz
Profile Joined April 2011
154 Posts
September 15 2011 06:25 GMT
#10
If you're doing 15 hatch, I like to use the main hatch queen for a tumor and the nat to inject. 14/14 you need to inject first and make a second queen and use that for creep tumors. Generally you want a third queen somewhere in there if you're doing a low gas build.
nanaoei
Profile Blog Joined May 2010
3358 Posts
Last Edited: 2011-09-15 06:30:26
September 15 2011 06:25 GMT
#11
as far as i know when you 15 hatch you can't spend all the larvae after the first inject, so i have seen people(and tried myself for a while) plop down a tumor to start some rad spread. day9's recent daily touches on the use of queens for injects and it's a good watch.

since you're an up and coming player, i'd concentrate on making full use of your first two queens first to get you used to maximizing their use all game long---aka keeping energy as low as you can throughout the game.

what i end up doing when i'm faced with some problems in a game (a drop or needing to scout unit comp. for example) is try and plant a macro hatchery in my main so missing injects is more forgiving.

i'd say, whenever you glance over your hatcheries and queens and notice they're piling up on extra energy, send them out to tumor at the edges, and queue-move them back to the hatch.

but devoting your entire early game, each and every game, to creep tumors isn't more important than learning to nail the injects imo. there are certain builds and situations that you'll scout which call for an earlier tumor, or an earlier inject than you would want....like say, when you scout a reactor hellion opening
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
Shorty90
Profile Joined July 2011
Germany154 Posts
September 15 2011 06:26 GMT
#12
15 hatch double queen ---> 2 tumors first
14gas/14pool ---> inject first
I can't believe I ate the whole thing.
iCanada
Profile Joined August 2010
Canada10660 Posts
September 15 2011 06:39 GMT
#13
Depends on your build. If you have the money to spend on larva, inject. If you are broke and have no money then make a creep tumor.

All about economic management.

^_^
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
September 15 2011 06:40 GMT
#14
This is all dependent on build orders. Opening up speedlings, I'll put a creep tumor down once my second queen pops out. Opening up 15 hatch, both queens spawn at the same time, so I will use my main queen to put down a creep tumor to connect to my expo with creep. The only reason you put up creep tumors down in your base is to make it easier to defend against harassment. If, you dont scout hellions for example, you dont need to connect your bases with creep. It is very situational.
"let your freak flag fly"
lorkac
Profile Blog Joined December 2010
United States2297 Posts
September 15 2011 06:44 GMT
#15
Dude, this is easy, Mule unless you're supply blocked.

Oh wait--this is a zerg thread!

Inject unless your mineral timing has it so you can't afford the larva.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
September 15 2011 07:02 GMT
#16
On September 15 2011 15:44 lorkac wrote:
Dude, this is easy, Mule unless you're supply blocked.

Oh wait--this is a zerg thread!

Inject unless your mineral timing has it so you can't afford the larva.

This isn't correct at all. You must have misread his question. He is asking about early game creep spread. You usually want to connect you Nat and your main with creep once you second queen spawns in order to be able to defend against harassment. Mineral timings have nothing to do with this because zergs will always have money to spend on their larva. The only time a zerg cant use all his larva is in the Mid/Late game when he has 4+ hatches.
"let your freak flag fly"
Carmine
Profile Joined September 2010
United States263 Posts
September 15 2011 07:05 GMT
#17
It kinda comes down to the tightness of your play. My advice is to start with something simple that makes sense and make adjustments as you see fit. Play some games with creep tumor first, and if you don't have enough larva then you can change it.

That isn't to say that you can't take some of the excellent advice others here have said. I think some people were talking about 15 hatch and using the natural queen to inject while using the main queen to tumor, and this makes sense as dual injects is probably a lot of larva for that time.

I'm not sure about the 14gas 14 pool. I think it makes sense to use the tumor first because you will be spending money on an early upgrade and a hatchery, and I'm not sure but I think some players start their second queen before their natural hatch finishes, so all that is a lot of resources spent without using larva.
Terran was created third, with purity of tanks.
ArcticVanguard
Profile Blog Joined August 2010
United States450 Posts
Last Edited: 2011-09-15 07:09:39
September 15 2011 07:08 GMT
#18
I usually go tumor first, because in my builds, I don't have enough money to support the larvae ~75% of the time. It really does depend on the build order though - the particular expansion timing I use isn't particularly mineral efficient compared to say 15hatch 14pool, but it's pretty larva efficient, so I figure "sac some larva that would otherwise be going to waste so I could connect my main to my nat."
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." ~C.S. Lewis
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2011-09-15 07:12:41
September 15 2011 07:08 GMT
#19
If I do an early hatch like 14 hatch 14 pool, I always tumor with my first queen at least.

If I do 11 overpool, whether I inject or not depends on whether my hatch goes down on time. If it goes down at 18, then that mineral drain is far too much to make units out of the larvae I would get from an inject. However if it is like zvz, where you don't expand immediately, I spend the inject. You'll have 300 minerals extra to blow on units, afterall.

I would imagine a 14 pool is similar, but then again the queen comes 25 seconds later than 11 pool, so maybe that is enough to make inject first worth it. That certainly seems to be the consensus among players better than me.
Summerfield
Profile Blog Joined November 2010
Sweden88 Posts
September 15 2011 07:19 GMT
#20
The larva vs creep spread is much depending on how you are going to use yout tactic. If I go a econ build 15/15/15, I always spawn larva with my double queen. This is because I am to much at a dissadvantag if I am subjected to an early rush. I simply need the larva to produce units if I find that marines are coming to my nat or suddenly a bunch of lings or roaches come crashing down. A CT would spell death since I would not have larva to spawn an additional say 8 lings to my defense.

If you also time the 15x3 you should have speed on your lings right about finished when a more heavy push comes so creep is not that big of a deal then. However...

If you are going for a super economic build and place one spine instead of lings and try to defend with queens, then I will always throw down a CT in my main. Since the spine is at your nat you will have to defend with drones and your two or three queens. Queens need that creep, it is littarly a life or death situation that they can not get to the other base in time or get sniped when not teamed together. I would say that if you are going for a slow ling build or 3+ queen opener, then a CT is a must, otherwise I would only use larva inject as my first action for my queens.
"And this queen is like F-u darkshrine you are dying like the bitch you are!" - PsYstarcraft
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 290
ProTech86
StarCraft: Brood War
Britney 31179
Leta 245
Noble 31
ajuk12(nOOB) 10
Dota 2
monkeys_forever948
NeuroSwarm132
LuMiX1
League of Legends
JimRising 752
Counter-Strike
Stewie2K617
Other Games
summit1g13023
WinterStarcraft492
ViBE212
Organizations
Other Games
gamesdonequick2141
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• OhrlRock 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki40
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1807
Upcoming Events
Sparkling Tuna Cup
5h 14m
Online Event
11h 14m
BSL 2v2 ProLeague S3
13h 14m
Esports World Cup
2 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
3 days
Esports World Cup
4 days
Esports World Cup
5 days
CranKy Ducklings
6 days
BSL20 Non-Korean Champi…
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Liquipedia Results

Completed

2025 ACS Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
Championship of Russia 2025
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.