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Patch 1.3 out right now for NA server! - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 22 23 24 Next All
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
March 22 2011 15:32 GMT
#81
Blizzard!
Y U no release patch for EU!
Just another gold Protoss...
jackrandomsx
Profile Joined October 2010
United States24 Posts
March 22 2011 15:34 GMT
#82
On March 23 2011 00:29 Scrubington wrote:
Show nested quote +
On March 23 2011 00:28 DusTerr wrote:
On March 23 2011 00:26 Dtag wrote:
Does the decrease of the stun duration of fungal growth increase the DPS since the full damage is caused in less time? Or is it really just the stun part of the effect whose duration was decreased?


dpS buffed


Should I be legit concerned for the well being of my stalkers?

you should be legit concerned for the well being of your deathball. Stalkers, colossi, void rays are all armored. Toss are going to have to spread out if they want to survive. clumping up leads to gg.

that or feedback the living shit out of the investors
Johnny_Vegas
Profile Joined December 2007
United States239 Posts
March 22 2011 15:35 GMT
#83
On March 23 2011 00:18 Achaia wrote:
Nice! I'm pretty stoked to get home and get this update. Anyone know if Fungal Growth is a projectile? I heard them say something about that in the SotG like 2 weeks ago but it isn't specifically mentioned in the patch notes. Just curious if that actually happened for the final patch.



It is not a projectile, and the damage takes place over 4 seconds instead of 8 now.

So 12 DPS to armored and 9 DPS to everything else.
battlereports.com (co-founder/developer), Nohunters Discussion Forum operator
DusTerr
Profile Blog Joined January 2011
2520 Posts
March 22 2011 15:36 GMT
#84
On March 23 2011 00:29 Azzur wrote:
Show nested quote +
On March 23 2011 00:23 DusTerr wrote:
On March 23 2011 00:22 bigggl wrote:
On March 23 2011 00:21 Azzur wrote:
Just played a game on the SEA server. For those interested, the mouse pointer shows during the loading screen!


Sweet!

I remember seeing something about that in patch notes (first notes on 1.3) but couldn't find the details later - hope this is a "fix"

It definitely is a fix. I was able to centre my mouse pointer to immediately select my CC when the game loaded up.


Just tried this offline. Mouse is visible, unfortunately it was not the texture of my race! (Played random, while loading had the terran blue mouse, my race ended up being protoss). Will see if this changes
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2011-03-22 15:37:30
March 22 2011 15:37 GMT
#85
Man i cant play you guys are making me angry jealous


im buying a graphics card one day. and ill come back to haunt the streams with my uber play styles.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
Scrubington
Profile Joined June 2010
Canada475 Posts
March 22 2011 15:37 GMT
#86
On March 23 2011 00:36 DusTerr wrote:
Show nested quote +
On March 23 2011 00:29 Azzur wrote:
On March 23 2011 00:23 DusTerr wrote:
On March 23 2011 00:22 bigggl wrote:
On March 23 2011 00:21 Azzur wrote:
Just played a game on the SEA server. For those interested, the mouse pointer shows during the loading screen!


Sweet!

I remember seeing something about that in patch notes (first notes on 1.3) but couldn't find the details later - hope this is a "fix"

It definitely is a fix. I was able to centre my mouse pointer to immediately select my CC when the game loaded up.


Just tried this offline. Mouse is visible, unfortunately it was not the texture of my race! (Played random, while loading had the terran blue mouse, my race ended up being protoss). Will see if this changes


Best change in entire patch?
EggYsc2
Profile Blog Joined February 2011
620 Posts
March 22 2011 15:37 GMT
#87
the good thing is if you are worried about HT feedbacks
you can throw down 1-2 infested terrans and you are safe <3
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
March 22 2011 15:38 GMT
#88
On March 23 2011 00:32 Overpowered wrote:
Blizzard!
Y U no release patch for EU!


We have to wait unitl tommorow.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Cathasaigh
Profile Joined April 2010
United States285 Posts
March 22 2011 15:39 GMT
#89
On March 23 2011 00:20 Scrubington wrote:
Maybe removing KA is Blizzard's way of attempting to push more Protoss players into merging archons in order to bridge the gap in the HUGE timing window when you're teching HT.


Seems more like Blizzard wants people to only use Colossi.
This is the tale of Captain Jack Sparrow!
Scrubington
Profile Joined June 2010
Canada475 Posts
March 22 2011 15:40 GMT
#90
People in EU - Stop complaining! At least you don't get charged per bandwidth for your internet ... I would rather be billed fairly and have to wait an extra day for a sc2 patch than be billed unfairly here in Canada and get a patch a day early.
DusTerr
Profile Blog Joined January 2011
2520 Posts
March 22 2011 15:40 GMT
#91
On March 23 2011 00:37 Scrubington wrote:
Show nested quote +
On March 23 2011 00:36 DusTerr wrote:
On March 23 2011 00:29 Azzur wrote:
On March 23 2011 00:23 DusTerr wrote:
On March 23 2011 00:22 bigggl wrote:
On March 23 2011 00:21 Azzur wrote:
Just played a game on the SEA server. For those interested, the mouse pointer shows during the loading screen!


Sweet!

I remember seeing something about that in patch notes (first notes on 1.3) but couldn't find the details later - hope this is a "fix"

It definitely is a fix. I was able to centre my mouse pointer to immediately select my CC when the game loaded up.


Just tried this offline. Mouse is visible, unfortunately it was not the texture of my race! (Played random, while loading had the terran blue mouse, my race ended up being protoss). Will see if this changes


Best change in entire patch?


you mean random players not being able to know their race (and what hotkey needed to create 1st worker) before the game loads?

or

being able to see/center your mouse over base before game starts?


+ Show Spoiler +
I like the mouse visible part, just wish/hoping it will remain a race tipoff
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 22 2011 15:42 GMT
#92
I just wanted to comment how different the patches are from a low-level (gold) player's point of view. Flux vanes removed? I have researched them like twice. KA removed? I have honestly never ever researched that. I used to love HTs back in BW and I would make them every single game against my poor Zerg IRL friend but in SC2, I never found a good use to them. If I tried HT as my first tech after WG, I lost before I had them and once I have colossi I usually don't feel the need for another tech path.

So for me, this is a rather nice patch. Let's see:
- the only toss nerf (KA) is of no effect on me
- the zerg buff has no effect either, because I rarely survive a PvZ for so long that the oponent has Infestors (I usually either win straight from gateways/immortals (if he goes roach) or die from infinite muta/ling mobility soon afterwards)

So i get really working charge and nerfed stim (every toss gotta love that, anyway!) - for free Looking forward to the next season!
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
March 22 2011 15:42 GMT
#93
On March 23 2011 00:35 Johnny_Vegas wrote:
So 12 DPS to armored and 9 DPS to everything else.
A bit less than 12 dps to armoured, FG should deal 11.7 dps on armoured units.
You don't choose to play zerg. The zerg choose you.
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-03-22 15:44:49
March 22 2011 15:44 GMT
#94
On March 23 2011 00:40 DusTerr wrote:
Show nested quote +
On March 23 2011 00:37 Scrubington wrote:
On March 23 2011 00:36 DusTerr wrote:
On March 23 2011 00:29 Azzur wrote:
On March 23 2011 00:23 DusTerr wrote:
On March 23 2011 00:22 bigggl wrote:
On March 23 2011 00:21 Azzur wrote:
Just played a game on the SEA server. For those interested, the mouse pointer shows during the loading screen!


Sweet!

I remember seeing something about that in patch notes (first notes on 1.3) but couldn't find the details later - hope this is a "fix"

It definitely is a fix. I was able to centre my mouse pointer to immediately select my CC when the game loaded up.


Just tried this offline. Mouse is visible, unfortunately it was not the texture of my race! (Played random, while loading had the terran blue mouse, my race ended up being protoss). Will see if this changes


Best change in entire patch?


you mean random players not being able to know their race (and what hotkey needed to create 1st worker) before the game loads?


or

being able to see/center your mouse over base before game starts?


+ Show Spoiler +
I like the mouse visible part, just wish/hoping it will remain a race tipoff


I meant being able to center your mouse just before the game begins.
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
March 22 2011 15:44 GMT
#95
I think it should allow randoms to know their race in loading screen , so they can quickly react (hotkey for worker) and make a quick game plan.
Just another gold Protoss...
PukinDog
Profile Joined September 2010
United States131 Posts
March 22 2011 15:45 GMT
#96
OH NICE TO SNEAK THIS IN..

Battle.net
Fixed a bug where some Bronze players weren't gaining enough points for wins and were losing too many points for losses.
You must macro like every SCV is bringing not minerals, but Pie.
Scrubington
Profile Joined June 2010
Canada475 Posts
March 22 2011 15:46 GMT
#97
On March 23 2011 00:45 PukinDog wrote:
OH NICE TO SNEAK THIS IN..

Battle.net
Fixed a bug where some Bronze players weren't gaining enough points for wins and were losing too many points for losses.


Lololol. They're like "We'll wait, untill dark, then we shall make our move. KEKEKEKEKEKE"
bigggl
Profile Joined January 2011
Canada47 Posts
March 22 2011 15:46 GMT
#98
On March 23 2011 00:40 DusTerr wrote:
Show nested quote +
On March 23 2011 00:37 Scrubington wrote:
On March 23 2011 00:36 DusTerr wrote:
On March 23 2011 00:29 Azzur wrote:
On March 23 2011 00:23 DusTerr wrote:
On March 23 2011 00:22 bigggl wrote:
On March 23 2011 00:21 Azzur wrote:
Just played a game on the SEA server. For those interested, the mouse pointer shows during the loading screen!


Sweet!

I remember seeing something about that in patch notes (first notes on 1.3) but couldn't find the details later - hope this is a "fix"

It definitely is a fix. I was able to centre my mouse pointer to immediately select my CC when the game loaded up.


Just tried this offline. Mouse is visible, unfortunately it was not the texture of my race! (Played random, while loading had the terran blue mouse, my race ended up being protoss). Will see if this changes


Best change in entire patch?


you mean random players not being able to know their race (and what hotkey needed to create 1st worker) before the game loads?

or

being able to see/center your mouse over base before game starts?


+ Show Spoiler +
I like the mouse visible part, just wish/hoping it will remain a race tipoff


Use the grid layout then it'll be same button for probe, drone or scv.
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
March 22 2011 15:48 GMT
#99
If it stops at 70% and says waiting for files to close you need to close out of your replays folder and anything else SC2 related. Just a heads up. I am going to hate being reminded about my larva injects, but everything else is okay.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
ApBuLLet
Profile Joined September 2010
United States604 Posts
March 22 2011 15:49 GMT
#100
On March 23 2011 00:31 Reborn8u wrote:
Show nested quote +
On March 23 2011 00:24 oblong wrote:
On March 23 2011 00:13 Reborn8u wrote:
Wow I can connect and download the patch, but can't log in to battlenet and play. Battlenet 0.2 strikes again. Not happy that the leagues are locked, I'm on the verge of masters league. Got matched against masters players 3 times last night and won all 3. Why would I not want to be promoted? If you read the patch notes it says something like "so players wouldn't have to move to the bottom of the ladder with only a few weeks left" Are they stupid? Who wouldn't want to be in a higher league? IMO since I've been winning 60% of my games vs rank 1 diamonds and masters, I should have already been promoted.

I guess there is next season, whenever that is.....

[image loading]
This is what I get when the patch finished downloading.......
FAIL



jesus, you are arrogant
how the hell have you posted 600 times without a ban


You are absolutely right, I am arrogant as hell and bipolar! I've been banned plenty of times so don't worry ;D Just none of them permanent.

I would also like to add that while so many contend that diamond and low masters player have no right to complain about balance because they don't understand the game. Guess what rank the balance team is.... lol (and they had years of playing time as a head start before release)
Did you see day9's cast of the Blizzard in house tournament finals? It made me cringe. Colossus drop harass....REALLY David Kim?



Do you know who popularized the colossus drop harras? TLO did, I'm sure you know who he is. Want to know why? It's pretty damn similar to a reaver drop. Don't know what a reaver is? Judging by your attitude and lack of knowledge that doesn't surprise me in the slightest. Have fun 4gating in diamond forever.
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