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Patch 1.3 out right now for NA server! - Page 4

Forum Index > SC2 General
Post a Reply
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Cain0
Profile Blog Joined April 2010
United Kingdom608 Posts
March 22 2011 15:21 GMT
#61
I cant believe they actually went through with taking out the amulet. For Fucks Sake. D:
EggYsc2
Profile Blog Joined February 2011
620 Posts
March 22 2011 15:22 GMT
#62
On March 22 2011 23:47 ScythedBlade wrote:
I cry for a even more underpowered Protoss ... Although, I don't know how good the zealot buff is. I wished the buff was "ZEALOTS GUARANTEED ONE HIT ON A UNIT WHEN USING CHARGE EVEN WHEN HP = 0, or at least until charge wears off"


i lold at bolded part
bigggl
Profile Joined January 2011
Canada47 Posts
March 22 2011 15:22 GMT
#63
On March 23 2011 00:21 Azzur wrote:
Just played a game on the SEA server. For those interested, the mouse pointer shows during the loading screen!


Sweet!
j0k3r
Profile Blog Joined September 2010
United States577 Posts
Last Edited: 2011-03-22 15:24:25
March 22 2011 15:23 GMT
#64
On March 23 2011 00:13 Reborn8u wrote:
Wow I can connect and download the patch, but can't log in to battlenet and play. Battlenet 0.2 strikes again. Not happy that the leagues are locked, I'm on the verge of masters league. Got matched against masters players 3 times last night and won all 3. Why would I not want to be promoted? If you read the patch notes it says something like "so players wouldn't have to move to the bottom of the ladder with only a few weeks left" Are they stupid? Who wouldn't want to be in a higher league? IMO since I've been winning 60% of my games vs rank 1 diamonds and masters, I should have already been promoted.

I guess there is next season, whenever that is.....

[image loading]
This is what I get when the patch finished downloading.......
FAIL


If you had read the service notice previously, you'd realize Battle.net isn't slated to come back online until 11 AM PDT (1 PM EST) so this is no surprise.

Plus you'd only have to wait one week for your promotion. I'd actually prefer to stay in diamond if I were you so I can work myself to Top 8 for the icon
DusTerr
Profile Blog Joined January 2011
2520 Posts
March 22 2011 15:23 GMT
#65
On March 23 2011 00:22 bigggl wrote:
Show nested quote +
On March 23 2011 00:21 Azzur wrote:
Just played a game on the SEA server. For those interested, the mouse pointer shows during the loading screen!


Sweet!

I remember seeing something about that in patch notes (first notes on 1.3) but couldn't find the details later - hope this is a "fix"
oblong
Profile Joined January 2011
United States86 Posts
March 22 2011 15:24 GMT
#66
On March 23 2011 00:13 Reborn8u wrote:
Wow I can connect and download the patch, but can't log in to battlenet and play. Battlenet 0.2 strikes again. Not happy that the leagues are locked, I'm on the verge of masters league. Got matched against masters players 3 times last night and won all 3. Why would I not want to be promoted? If you read the patch notes it says something like "so players wouldn't have to move to the bottom of the ladder with only a few weeks left" Are they stupid? Who wouldn't want to be in a higher league? IMO since I've been winning 60% of my games vs rank 1 diamonds and masters, I should have already been promoted.

I guess there is next season, whenever that is.....

[image loading]
This is what I get when the patch finished downloading.......
FAIL



jesus, you are arrogant
how the hell have you posted 600 times without a ban
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
March 22 2011 15:24 GMT
#67
i still want to watch a replay with a friend...

Good changes for now, beside the HT, that was overkilling, something like 62.5 energy for amulet was enough.
Luggage
Profile Joined August 2010
Canada34 Posts
March 22 2011 15:25 GMT
#68
Did anyone notice this little gem?

"Fixed an issue where you could push Hold Position units by Move/Hold Position spamming."


Hopefully it means that Protoss can now properly hold position on their ramp - not really something that was making any difference in higher level games, but it could really screw over people in the lower leagues as it seemed so inconsistent.
Dtag
Profile Joined February 2011
Germany22 Posts
Last Edited: 2011-03-22 15:27:02
March 22 2011 15:26 GMT
#69
Does the decrease of the stun duration of fungal growth increase the DPS since the full damage is caused in less time? Or is it really just the stun part of the effect whose duration was decreased?
Drunkasarous
Profile Joined February 2011
United States96 Posts
March 22 2011 15:28 GMT
#70
On March 23 2011 00:25 Luggage wrote:
Did anyone notice this little gem?

"Fixed an issue where you could push Hold Position units by Move/Hold Position spamming."


Hopefully it means that Protoss can now properly hold position on their ramp - not really something that was making any difference in higher level games, but it could really screw over people in the lower leagues as it seemed so inconsistent.


They fixed that in the other patch I think.

It was massivly abused by zerg with 6/7/8/9/10 pool rushes as they would mash the right click past your zealot and push him back and get into your base.

in other news

KA WE KNEW YOU WELL

R.I.P.
COLOSSU VOID RAY LAZOR BEAM PEWPEWPEW
Hyst3ria
Profile Joined December 2007
United States167 Posts
March 22 2011 15:28 GMT
#71
Blizzards response to Protoss deathball ... make it happen every game because of no KA. Herrrrroooo 3 gate robo.
DusTerr
Profile Blog Joined January 2011
2520 Posts
March 22 2011 15:28 GMT
#72
On March 23 2011 00:26 Dtag wrote:
Does the decrease of the stun duration of fungal growth increase the DPS since the full damage is caused in less time? Or is it really just the stun part of the effect whose duration was decreased?


dpS buffed
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
March 22 2011 15:29 GMT
#73
On March 23 2011 00:23 DusTerr wrote:
Show nested quote +
On March 23 2011 00:22 bigggl wrote:
On March 23 2011 00:21 Azzur wrote:
Just played a game on the SEA server. For those interested, the mouse pointer shows during the loading screen!


Sweet!

I remember seeing something about that in patch notes (first notes on 1.3) but couldn't find the details later - hope this is a "fix"

It definitely is a fix. I was able to centre my mouse pointer to immediately select my CC when the game loaded up.
Scrubington
Profile Joined June 2010
Canada475 Posts
March 22 2011 15:29 GMT
#74
On March 23 2011 00:28 DusTerr wrote:
Show nested quote +
On March 23 2011 00:26 Dtag wrote:
Does the decrease of the stun duration of fungal growth increase the DPS since the full damage is caused in less time? Or is it really just the stun part of the effect whose duration was decreased?


dpS buffed


Should I be legit concerned for the well being of my stalkers?
ApBuLLet
Profile Joined September 2010
United States604 Posts
March 22 2011 15:30 GMT
#75
On March 23 2011 00:03 0mar wrote:
why would anyone ever build a mothership? It's one useful spell is now a major buff for your opponent which you can't even use on yourself because your opponent will just kill all your shit while you are stuck in the vortex.


Well that sounds logical. If that is the case, why can't you kill all of his shit while he is in vortex? I'm not saying I like the change very much, but the idea of vortex is to cut his army into two small armies and fight one at a time, not to stack all of his units so you can instantly vaporize an infinite army (you have forcefield for that... ).
amd098
Profile Blog Joined January 2011
Korea (North)1366 Posts
March 22 2011 15:30 GMT
#76
yay for funal now doing 47 dmg to armored units!

though i did like the 8 sec duration of holding things in place
North Korea is best Korea!
EggYsc2
Profile Blog Joined February 2011
620 Posts
March 22 2011 15:31 GMT
#77
On March 23 2011 00:29 Scrubington wrote:
Show nested quote +
On March 23 2011 00:28 DusTerr wrote:
On March 23 2011 00:26 Dtag wrote:
Does the decrease of the stun duration of fungal growth increase the DPS since the full damage is caused in less time? Or is it really just the stun part of the effect whose duration was decreased?


dpS buffed


Should I be legit concerned for the well being of my stalkers?

yes
gl
hf
gg
Essentia
Profile Joined July 2010
1150 Posts
March 22 2011 15:31 GMT
#78
On March 23 2011 00:29 Scrubington wrote:
Show nested quote +
On March 23 2011 00:28 DusTerr wrote:
On March 23 2011 00:26 Dtag wrote:
Does the decrease of the stun duration of fungal growth increase the DPS since the full damage is caused in less time? Or is it really just the stun part of the effect whose duration was decreased?


dpS buffed


Should I be legit concerned for the well being of my stalkers?


Yes, most definitely.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
March 22 2011 15:31 GMT
#79
On March 23 2011 00:24 oblong wrote:
Show nested quote +
On March 23 2011 00:13 Reborn8u wrote:
Wow I can connect and download the patch, but can't log in to battlenet and play. Battlenet 0.2 strikes again. Not happy that the leagues are locked, I'm on the verge of masters league. Got matched against masters players 3 times last night and won all 3. Why would I not want to be promoted? If you read the patch notes it says something like "so players wouldn't have to move to the bottom of the ladder with only a few weeks left" Are they stupid? Who wouldn't want to be in a higher league? IMO since I've been winning 60% of my games vs rank 1 diamonds and masters, I should have already been promoted.

I guess there is next season, whenever that is.....

[image loading]
This is what I get when the patch finished downloading.......
FAIL



jesus, you are arrogant
how the hell have you posted 600 times without a ban


You are absolutely right, I am arrogant as hell and bipolar! I've been banned plenty of times so don't worry ;D Just none of them permanent.

I would also like to add that while so many contend that diamond and low masters player have no right to complain about balance because they don't understand the game. Guess what rank the balance team is.... lol (and they had years of playing time as a head start before release)
Did you see day9's cast of the Blizzard in house tournament finals? It made me cringe. Colossus drop harass....REALLY David Kim?

:)
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
March 22 2011 15:31 GMT
#80
im gonna miss the khaydarin amulet so much!
they should have changed it to instead of immediately having energy to increasing the max energy to 150, this way, it cannot instantly destroy a drop or anything but leaves a high templar with max energy to be able to cast 1 psy storm after being emp shockwaved from a ghost. this was a great suggestion Crota made when I interviewed him and I absolutely agree with it!

R.I.P. Khaydarin Amulet. Say hi to the Flux Banes in the Protoss Heaven.
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
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