sry if my questions are a repeat. thx for answers in advance.
Patch 1.3 out right now for NA server! - Page 24
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tastebacon
United States7 Posts
sry if my questions are a repeat. thx for answers in advance. | ||
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Crawler
Estonia248 Posts
On March 23 2011 08:36 Hobokinz wrote: You seem very upset, please take a moment to reflect and relax. He didn't say "Don't give stim a boost to speed." Just to lower it. Do you think it's fine that a Stimmed Marine can run as fast as a baneling with speed on creep? It seems silly to me. On creep a Baneling should have the edge, not make it just even. And yes, god forbid a T3 unit be hard for a marine to kill. Speed blings are faster than stimmed marines on creep. Thank god that people who have no idea what's going on try to theorycraft. At least blizzard listens forum whine more than pro level player suggestions. <3 | ||
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RaiZ
2813 Posts
On March 23 2011 21:39 TheTenthDoc wrote: I think it must be issues with how the replays are coded or else they would have by this point. It's as silly as the fact that you can't fast-forward replays for some reason. Maybe they can overhaul the entire replay system at a major update, but I wouldn't hold your breath until HotS comes out. Gimme a break dude, I can't buy it at all. When you can see all the stuff they're changing on every patch, you have the right have some doubts behind what blizzard is thinking. Just look at chat channel : "who needs that ? It's soooo 2004 lol". When i try to ask them on their forum, i'm 99% sure i'll be gettin the same usual post : "We are aware of this issues, so please be patient we're thinking about it. It'll probably come in the near future !" Notice the 3 words that are bothering me like hell ? Exactly : Near future and probably. Which in blizzard's terms means NEVER. Yeah i'm frustrated. Whatever. Hope they'll really impliment it " soon™ ". | ||
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PartyBiscuit
Canada4525 Posts
On March 23 2011 22:06 monkomasta wrote: not too thrilled about the time increase for stim. anyone kno as to why it was increased? ghost emp not depleting full mana should make games more interesting indeed. does it still deplete full shield? sry if my questions are a repeat. thx for answers in advance. It never took full shields, so it's 100 shield 100 energy remove from an EMP. Stim will probably make more Terrans go combat shield first to hold a defensive position, 30 seconds is probably enough to screw around with some BOs and timings. | ||
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Pecul
Sweden116 Posts
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Crawler
Estonia248 Posts
On March 24 2011 00:54 Pecul wrote: Why didn't they just make show/hide losses an option? Why would someone hide their losses? Because they have low win%. | ||
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TheTenthDoc
United States9561 Posts
On March 23 2011 23:10 RaiZ wrote: Gimme a break dude, I can't buy it at all. When you can see all the stuff they're changing on every patch, you have the right have some doubts behind what blizzard is thinking. Just look at chat channel : "who needs that ? It's soooo 2004 lol". When i try to ask them on their forum, i'm 99% sure i'll be gettin the same usual post : "We are aware of this issues, so please be patient we're thinking about it. It'll probably come in the near future !" Notice the 3 words that are bothering me like hell ? Exactly : Near future and probably. Which in blizzard's terms means NEVER. Yeah i'm frustrated. Whatever. Hope they'll really impliment it " soon™ ". I understand the frustration, I guess I just have more faith in Blizzard than you do. I trust that if they could have done it by now they would have given the community demand for it. I mean, they did get to chat channels eventually, overhauled the custom game interface to make it easier to find newer games, and have updated the ladder map pool in response to player demands. The balance changes this patch seem pretty good as well. Sometimes soon is a lot sooner than never, but that just may not be possible for the replays. :/ | ||
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Mr.Pyro
Denmark959 Posts
The main game UI can now be hidden/shown via hotkey. What is this hotkey? | ||
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Bonham
Canada655 Posts
On March 23 2011 11:37 murkk wrote: Although most of the Terrans got knocked out in the TSL3 in the first round, I'm dying to see how the last two can adapt. Go Boxer :-). Boxer, Nada, TLO, qxc, MVP, Goody, Kas. Unless you're in the future and you've seen the rest of round 1, you're short five Terrans. EDIT: I suppose TLO, as random, is only really 1/3 Terran, so we'll say you're 4.33 Terrans short instead. | ||
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Grantler
United States228 Posts
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SCdinner
Canada516 Posts
On March 24 2011 01:21 Crawler wrote: Why would someone hide their losses? Because they have low win%. There is lots of people who are scared of playing unless they're at peak condition (fully rested, positive mindframe, ect) because they care too much about their win loss ratio. If it was toggable than everyone who turned it off would look like they had a bad win record. By removing this it will encourage those people to play more often increasing SC2 traffic. With more people playing there is a higher chance more people will learn about the game and buy it. So in short they think removing losses from all but the highest of players will make Blizzard a little more money and starcraft a little more popular. | ||
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ReejOner
Canada13 Posts
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BritishBeef
United Kingdom372 Posts
I know blizzard has done quite a bit this patch but seriously... what is the problem with this minor changes, terrans and protoss saying they should always win close postions...for a long time and blizzard still leave this shit in the game. *cryface* i know us zergs have it "ok" atm but i still fail to understand why this is possible. | ||
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dump
Japan514 Posts
On March 24 2011 04:12 ReejOner wrote: I was watching ROOT.CatZ stream last night and he was playing KiWiKaKi, Kiwi was still using the mother ship quite effectively, infact the 2 of the games i witness the conclusion too were CatZ getting toiletted.. There is still effective tactics to be used with the vortex, although theyre Invul for 1.5 seconds u can still archon toilet pretty much You have a replay of this? I'm curious to see how that works. | ||
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Ohdamn
Germany765 Posts
strg+w | ||
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ReejOner
Canada13 Posts
On March 24 2011 06:26 dump wrote: You have a replay of this? I'm curious to see how that works. Sorry no, it was a live stream and thus i didnt record it. | ||
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EpicNine
10 Posts
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