Patch 1.3 out right now for NA server! - Page 13
| Forum Index > SC2 General |
|
Termit
Sweden3466 Posts
| ||
|
Deleted User 108965
1096 Posts
| ||
|
Armada Vega
Canada120 Posts
This will allow players to focus on moving up in their current league without being promoted during the final weeks of a season, and having to fight their way up from the bottom ranks of their new higher league. " What does this mean exactly and how do I know when a season has begun or ended? release notes make it seem like you can never rank up into another league "gold to Platinum" until a season is over. | ||
|
epicdoom
United States489 Posts
| ||
|
prove
Germany12 Posts
On March 22 2011 23:44 zende wrote: when is it coming for eu? :D bnet says on wednesday march 23.. should be at 3:00 in the morning. | ||
|
goodvibes
Canada51 Posts
As a protoss player, colossus is beyond over-used and Templars were an alternative to create variability. Now, Colossus are the only units to build and PvT just became Auto-win for terran. Vikings > colossus. Good job Blizzard, you have just made 1 build the only build protoss will ever do Vs. terran to attempt a win: 6Gate all-ins. Furthermore, the removal of losses was not necessary. To elaborate your progression, you NEED to know your losses. It helps you understand your game dynamics. I guess we need to start keeping our own record, via excel. Congratulations Blizzard, this game is now a complete fail. User was warned for this post | ||
|
Jimmeh
United Kingdom908 Posts
On March 23 2011 04:33 goodvibes wrote: I quit this game from KA removal. As a protoss player, colossus is beyond over-used and Templars were an alternative to create variability. Now, Colossus are the only units to build and PvT just became Auto-win for terran. Vikings > colossus. Good job Blizzard, you have just made 1 build the only build protoss will ever do Vs. terran to attempt a win: 6Gate all-ins. patch isn't even up for an hour yet and you've already quit? your ability to crank out hundreds of games in an hour and then accurately report on new balance changes astounds me, please tell me more. | ||
|
TripleCow
United States240 Posts
On March 23 2011 04:29 Armada Vega wrote: "Leagues will now be locked during the final weeks of the season. As a result players will not accumulate additional bonus points and will not be promoted or demoted out of their current division during this period. This will allow players to focus on moving up in their current league without being promoted during the final weeks of a season, and having to fight their way up from the bottom ranks of their new higher league. " What does this mean exactly and how do I know when a season has begun or ended? release notes make it seem like you can never rank up into another league "gold to Platinum" until a season is over. They said that the new season will begin a week from today. If you ladder during this week, your MMR will change but your league will always stay the same. Hence, when you replace next week, you could very well be in another league, depending on the MMR change. | ||
|
goodvibes
Canada51 Posts
On March 23 2011 04:37 Jimmeh wrote: patch isn't even up for an hour yet and you've already quit? your ability to crank out hundreds of games in an hour and then accurately report on new balance changes astounds me, please tell me more. I have over 1000 games under my belt since last Feb when I bought Beta on Ebay for $250. KA made game play HAVE variability. Ghosts completely kill protoss; without storms, you lose to terran - period. Sure, "pros" can pull off wins, but not everyone is a Pro and how many Pro's abuse storm? ...Exactly. KA was an upgrade that allowed protoss to maintain a control of "marine" production, essentially FORCE terran to produce other units. Lets not forget that the marine is a unit that can be massed to annihilate the entire protoss race. User was warned for this post | ||
|
Roggay
Switzerland6320 Posts
On March 23 2011 04:33 goodvibes wrote: I quit this game from KA removal. As a protoss player, colossus is beyond over-used and Templars were an alternative to create variability. Now, Colossus are the only units to build and PvT just became Auto-win for terran. Vikings > colossus. Good job Blizzard, you have just made 1 build the only build protoss will ever do Vs. terran to attempt a win: 6Gate all-ins. Furthermore, the removal of losses was not necessary. To elaborate your progression, you NEED to know your losses. It helps you understand your game dynamics. I guess we need to start keeping our own record, via excel. Congratulations Blizzard, this game is now a complete fail. Thats good, because we don't need people like you in the community anyway. Just because one upgrade is removed, the game is a complete fail?... common. | ||
|
Blacklizard
United States1194 Posts
| ||
|
goodvibes
Canada51 Posts
A single marauder drop, 4 marauders, can take out 6 gateway units. You need to warp in storm + zealots to handle this.Now? LOL. These drops will be effectively game ending All-in. Play a few games at low master's level and see how often you are forced to get storm b/c terran only go 1 fucking unit composition: marine. | ||
|
KovuTalli
United Kingdom325 Posts
| ||
|
goodvibes
Canada51 Posts
On March 23 2011 04:41 Roggay wrote: Thats good, because we don't need people like you in the community anyway. Just because one upgrade is removed, the game is a complete fail?... common. You're a trend whore. If you can honestly tell me the KA removal was not a blow to PvT balance, then you're an idiot. The bottom line is production control. Templars forced terran to produce other units, outside of the marine dynamic. With templars gone (who in their right mind will build them, considering an EMP now kills any chance of storm), protoss have "1" counter to MARINES - Colossus. Colossus is a broken unit. It's beyond overpowered vs. Zerg and Protoss; yet, completely useless in PvT when a terran masses 2 units: Vikings/Marauders. | ||
|
Overpowered
Czech Republic764 Posts
On March 23 2011 04:42 KovuTalli wrote: So, whos ready for even more Stalker/sentry/collosi balls now that Temps are nerfed? Terrans, because they will blindly go vikings and still win ![]() | ||
|
SCdinner
Canada516 Posts
![]() | ||
|
goodvibes
Canada51 Posts
4 gate. In masters - 6 gate. Terran will blindly go: vikings/marauders Vikings/thors/marines Thors/marauders/marines Mass marines, with a fake starport to give the impression they are going vikings... Protoss is fucked. This pisses me off b/c of the amount of time I've invested in PvT builds to get me into masters. Now, I quit. | ||
|
SCdinner
Canada516 Posts
On March 23 2011 04:45 goodvibes wrote: You're a trend whore. If you can honestly tell me the KA removal was not a blow to PvT balance, then you're an idiot. The bottom line is production control. Templars forced terran to produce other units, outside of the marine dynamic. With templars gone (who in their right mind will build them, considering an EMP now kills any chance of storm), protoss have "1" counter to MARINES - Colossus. Colossus is a broken unit. It's beyond overpowered vs. Zerg and Protoss; yet, completely useless in PvT when a terran masses 2 units: Vikings/Marauders. The PvT late game dynamic I think was ballanced by emps only taking away 100 energy. There is a good chance that the ht will have at least one storm in the bank after being struck with an emp. Now the units will have to be pre planned and save up energy more so they'll be proactive rather than reactive units. Don't get me wrong I will miss the Khaydarin Amulet upgrade but I think they're still viable against bio terran. | ||
|
Mesha
Bosnia-Herzegovina439 Posts
| ||
|
Griffith`
714 Posts
On March 23 2011 04:49 goodvibes wrote: My god, I see the new build order of protoss to "attempt" a win vs. terran at all levels below masters: 4 gate. In masters - 6 gate. Terran will blindly go: vikings/marauders Vikings/thors/marines Thors/marauders/marines Mass marines, with a fake starport to give the impression they are going vikings... Protoss is fucked. This pisses me off b/c of the amount of time I've invested in PvT builds to get me into masters. Now, I quit. Lol sad, you're probably in the boat of Protoss players that don't get chronoboost upgrades. I don't even need T3 to beat MMM anymore, just straightup chargelots with 5 armor (including guardian shield) makes bioballs nearly useless. | ||
| ||

