The Death of the Hydra? - Page 3
Forum Index > SC2 General |
STenSatsu
United States31 Posts
| ||
regulator_mk
United States127 Posts
Going hydras before roaches against any stargate play seems to work well in ZvP (see moon in IEM). And pure roach corruptor is just not supply-efficient late game. IMO, you have to get hydras too. Yes hydras die really fast to colossi, but if you make enough corruptors, you can kill the colossi before they get through the roaches to your hydras. The infestor change may affect this a bit, because with the high dps, particularly vs armored that infestors have, you can really do a lot of damage to the tightly clumped protoss ball, but really it's just like a weaker storm with disable, and no one uses storm in PvP, so I'm not completely convinced that it can really replace hydras... And roach hydra is just as popular as roach infestor in ZvZ currently. The infestor change, however, will make it harder to shut down mutas with fungal (due to the projectile nature), which will mean you need hydras to counter mutas on small maps (big maps you probably just have to go for corruptors). | ||
Arakash
Germany124 Posts
If you could bring the creep in some way or form better to the Enemy, Hydras would do much better. (kinda a complete new topic, but meh) | ||
alpenrahm
Germany628 Posts
| ||
mucker
United States1120 Posts
I do hope they bring back the lurker or give the hydra some other morph in an expansion. I think it would be cool if a purely-for-on-creep-defense hydra could turn into something else when it came time for offense. | ||
alpenrahm
Germany628 Posts
| ||
onedime
United States11 Posts
| ||
Enyalus
United States135 Posts
I think once the Protoss player gets Colossi out in ZvP the Hydras are no more than a waste of supply. They deal virtually no damage before they're killed and they are too slow to retreat or maneuver. Whoever said Hydras need a 150/150 speed upgrade hit the nail on the head. That would make Hydras much more usable in the matchup. I still don't see a usage for them in ZvT though. You'd have to rework the whole unit. Something like a 'Light' classification Siege Tank might work. But that sounds too much like an above-ground Lurker. | ||
arterian
Canada1157 Posts
| ||
intotheheart
Canada33091 Posts
| ||
Cyanocyst
2222 Posts
Not advocating that Hydras are the way to go in Zvz. | ||
GriMeR
United States148 Posts
| ||
absalom86
Iceland1770 Posts
| ||
Tef
Sweden443 Posts
| ||
arb
Noobville17915 Posts
that its main problem is its a ..2 supply unit? why not lower it back down to 75/25 and make it 1 supply like in broodwar(some things may have to be tweaked obviously) | ||
neo_sporin
United States516 Posts
On March 08 2011 09:36 regulator_mk wrote: It doesn't appear to me that the hydra is dying at all. I think it's getting used even more now... (just not in ZvT). Going hydras before roaches against any stargate play seems to work well in ZvP (see moon in IEM). And pure roach corruptor is just not supply-efficient late game. IMO, you have to get hydras too. Yes hydras die really fast to colossi, but if you make enough corruptors, you can kill the colossi before they get through the roaches to your hydras. The infestor change may affect this a bit, because with the high dps, particularly vs armored that infestors have, you can really do a lot of damage to the tightly clumped protoss ball, but really it's just like a weaker storm with disable, and no one uses storm in PvP, so I'm not completely convinced that it can really replace hydras... And roach hydra is just as popular as roach infestor in ZvZ currently. The infestor change, however, will make it harder to shut down mutas with fungal (due to the projectile nature), which will mean you need hydras to counter mutas on small maps (big maps you probably just have to go for corruptors). Alternatively though, Roach/infestor will now ream roach/hydra as the fungal damage against armored (roach) is being increased, assuming all changes go through. So while hydra may be the better counter to muta, infestor will now be a better counter to roaches. And at least right now i see roach/hydra much mroe than any muta builds. | ||
DarkPlasmaBall
United States42201 Posts
Upgrades and possible evolution. Here's to hopin'! | ||
Pandain
United States12856 Posts
You're saying pros favor Infestors over hydras. Actually, that is more a matter of personal choice. For example, Idra prefers to go Hydra in ZvZ. Infestors are only better if you manage to fungal them alot before the battle, but hydras-roach is better in the battle itself(due to hydras having farther range.) Furthormore, roach hydra in ZvT is a strategy that really has been(for the most part) unexplored. Roaches +hydras actually do very well vs terran(hydras in particular), its just that vs tanks they have the biggest problems. But recently I have been going for drops, and just dropping on top of tanks and its very very very very very very effective. For a replay, click here The Hydra is a special unit for sure, being its not that good throughout the entire game, but only useful in particular parts. But dead? Far from it! On March 08 2011 09:44 arb wrote: Am i the only one who feels for the hydras damage(which is good vs everything..) and hp(which is the same as bw..) that its main problem is its a ..2 supply unit? why not lower it back down to 75/25 and make it 1 supply like in broodwar(some things may have to be tweaked obviously) That's actually an interesting idea. I agree that if you made it 1 supply and lower the cost, it would make hydras even more viable again. However, than you have to keep some stuff in mind: Late game When the roach supply was doubled, that meant that you would have only half the number of roaches as you could have at 200/200. If roaches stay unchanged, I can reasonably see hydras becoming favored over them. However, once collosi get in big numbers they will obviously have to switch over to roaches or another non-hydra composition. But very interesting thought. It would definitely make the zerg feel very "swarmy" again though. | ||
regulator_mk
United States127 Posts
Roaches do better dps per cost provided they can all attack. But do you ever fight in a location where 50 roaches can all attack? No. Additionally, hydras do much better dps per supply, so a maxed army with hydras is stronger than one with only roaches. | ||
AeonStrife
United States918 Posts
| ||
| ||