• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:31
CET 01:31
KST 09:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1832
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Stellar Fest "01" Jersey Charity Auction Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BW General Discussion [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Beyond All Reason Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1945 users

[D] Early Game TvP: Openings, Scouting and Goals

Forum Index > StarCraft 2 HotS
Post a Reply
eXwL
Profile Joined September 2012
United States2 Posts
Last Edited: 2013-02-05 18:41:56
February 05 2013 17:12 GMT
#1
Hello,

I am a low masters Terran who has recently switched to HoTS from WoL. So far, I am enjoying things. However, one matchup that seems to have changed a lot is TvP. While the general dynamic has changed at most stages of the game, I would like to focus on the early stages of the game. It is hard to concretely define "early game" so I will use this term to loosely mean "anything happening before the 10 minute mark" for the purpose of this post.

I would like for this post to spark discussion on the early stages of TvP from a Terran perspective. Some questions that I think deserve discussion are:

What new openings are available to Terran?
What new openings are available for Protoss?
What forms of Protoss early aggression are now viable?
What new timings must a player watch out for (I.e. earliest time an oracle can be in your base)?
What are the best ways to scout?
When scouting, what cues should a player be looking for?
Upon scouting cues of aggression, what should a player do to prepare?
What forms of Terran early aggression are now viable?
What should a player's goals be when opting for early aggression?

When addressing these questions, it is best to use numbers. For example, saying "The goal of an early Hellbat drop should be to kill workers" is not particularly helpful as it only states the obvious. Instead, saying "When opening with a reactored Hellion expand into a Hellbat drop vs a Protoss going for a 1 gate FE, you should generally aim to kill at least 5 workers to be considered 'even' going into the midgame." is much more helpful.

If threads exist already detailing one of the topics here, feel free to post it as a reply.
Stingart
Profile Joined July 2011
122 Posts
Last Edited: 2013-02-05 17:24:46
February 05 2013 17:16 GMT
#2
I see no way for me to lose TvP unless my opponent goes for an all-in 10 food 2 gateway.

I play TvP with an FE > 4~6 rax build. Completely dependable on what i scout, it naturally flows in to a 10 minute push with medivacs on they way. Transitions into MMM + Ghost to finish the job.

Vikings and aditional starports are reactionary based on scouting. Once the medivacs arrive, i am constantly poking for weaknesses at the front and dropping or at least trying possible angles to drop. Even if it doesn't do damage, it gets a lot of information. I sometimes scan the area i feel he's trying to protect.

Helpful information:
- 3 marines stop MSC harass. This comes after you can set up a bunker+1 marine at the front, you're safe against this.
- 5 marines stop an oracle.
- 8 marines stop 2 oracles.

Answering the questions:

- What are the best ways to scout? SCV scout and scan between 6:00~7:00
- What forms of Protoss early aggression are now viable? MSC and Oracles, all get shut down by the marine count.
- What new timings must a player watch out for? None in particular, just scout and react. But as soon as the bunker finishes, get 1 marine in it and 3 in your main base to stop MSC.
- When scouting, what cues should a player be looking for? Number of gasses and workers, units, buildings in the position of them. Exploit those with drops if think you can.
- Upon scouting cues of aggression, what should a player do to prepare? Is it a drop or front based attack? If it comes from the front get bunkers! That is all there is to it.
- What forms of Terran early aggression are now viable? Counter agression is much more viable, search a weak spot and exploit it. In the early game you do this with your SCV scout and scans. You will have a lot of marines and just an A-Move will do a lot of damage to teching or economic playing Protoss.
- What should a player's goals be when opting for early aggression? To do damage while getting an advance in any field. Be it economic, tech or unit.
MCWhiteHaze
Profile Joined April 2012
United States155 Posts
February 08 2013 06:00 GMT
#3
I've been experimenting with several different TvP builds

Mostly 1/1/1 variations

The options you have for 1/1/1s now is pretty big and I dont think we Terrans have properly explored it.

I've been doing a 1/1/1 with combat shielded marines, tanks, and banshee/raven.

I've only managed to outright win with this twice, but games whete I open with this It sets me up for a really strong mid game.

Ravens are going to start being very important in TvP IMO

PDD and HSM greatly increase the potency of your attacks. Ofc with this build make ur raven before two banshees so the raven can charge energy. With this variation i get cloak, other variation is banshee->raven->banshee and get raven upgrade before raven pops while transitioning to a mid game that utilizes raven play.

Widow mines need more experimentation too. Been using them with main army for bigger engagements, gets some good splash damage as well as a solid foward position, can use them as a "safe area" for ghosts

I've been doing a 1/1/1 out of 1Rax Fe as well with same variations
Sissors
Profile Joined March 2012
1395 Posts
Last Edited: 2013-02-08 08:39:15
February 08 2013 08:38 GMT
#4
On February 06 2013 02:16 Stingart wrote:
I see no way for me to lose TvP unless my opponent goes for an all-in 10 food 2 gateway.

If that is the only thing you could possibly lose to I would if I were you just wall my ramp, then you also cant lose to that.

That said considering your strategy doesnt include anything from HotS, it should work just as well in WOL. Actually it should work better in WoL, since toss doesnt have their new toys there. Considering in WoL it isnt impossible to lose with that strat, my guess is that TvZ and TvT arent your best matchups so your rank is too low when looking at TvP, and you simply get opponents way under your skill level. Thats the only thing I can think of why a strat using only WoL units and mechanics would suddenly dominate in HotS.

(Edit: okay you got medivac boost, but that doesnt come close to explaining it).
StaraCroft
Profile Joined April 2012
Austria292 Posts
Last Edited: 2013-02-08 15:55:19
February 08 2013 15:52 GMT
#5
I'm a diamond toss and the only thing I can tell you is: do whatever you want except 1rax expand. CC first gives you more marines in time for oracle harass and void ray all-ins. When I see 1rax exp. I just poke with msc and stalker and then kill everything with oracle. It's not a good build anymore. Widow mine opening shuts down oracle harass completely. Widow mines 1-shot oracles and every gateway unit now, so that's something worth experimenting with. So basically if every other mine gets a single shot off, they're cost efficient which sounds like a good deal at least on paper.
Oh and whatever you do, don't build reapers against double gas openings!
And from there on you should be good. Just play your normal bio tvp but with a lot of hellbats with armor upgrades - mech armor and air armor are the same upgrade now. Should play out pretty much the same as WOL.
Please log in or register to reply.
Live Events Refresh
Next event in 11h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft406
WinterStarcraft389
White-Ra 183
StarCraft: Brood War
Shuttle 144
910 38
HiyA 11
League of Legends
C9.Mang0170
Counter-Strike
taco 19
Super Smash Bros
Chillindude23
Other Games
tarik_tv13901
summit1g8044
gofns7468
FrodaN881
Liquid`Hasu613
shahzam433
XaKoH 114
Maynarde106
KnowMe36
ViBE34
minikerr21
Organizations
Other Games
gamesdonequick2954
BasetradeTV21
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 60
• davetesta38
• musti20045 32
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• blackmanpl 65
• RayReign 36
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21612
League of Legends
• Doublelift4713
Other Games
• imaqtpie1859
• Scarra988
• Shiphtur154
Upcoming Events
OSC
11h 29m
SKillous vs ArT
ArT vs Babymarine
NightMare vs TriGGeR
YoungYakov vs TBD
All Star Teams
1d 1h
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
1d 11h
AI Arena Tournament
1d 19h
All Star Teams
2 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
2 days
OSC
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Escore Tournament S1: W4
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.