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[G] The Easy uThermal 3Rax Opener against Protoss

Forum Index > StarCraft 2 Strategy
Post a Reply
ESChamp
Profile Joined September 2014
Canada124 Posts
Last Edited: 2021-09-28 19:29:25
September 28 2021 18:03 GMT
#1


An Easy early Terran push with stim and combat shields vs Protoss.

+ Show Spoiler [ "Build Order"] +

14 0:17 Supply Depot
15 0:39 Barracks
15 0:42 Refinery
19 1:27 Barracks Reactor, Orbital Command
19 1:41 Command Center
19 1:50 Supply Depot
20 2:03 Marine x2
23 2:14 Barracks
23 2:21 Marine x2
26 2:27 Barracks
27 2:39 Marine x2
30 2:54 Orbital Command
30 2:57 Marine x2
33 3:03 Barracks Tech Lab
34 3:14 Marine x2
34 3:15 Barracks Tech Lab
37 3:22 Stimpack
39 3:27 Supply Depot
43 3:35 Combat Shield
43 3:41 Marauder
46 3:44 Supply Depot
46 3:54 Marauder
52 3:56 Supply Depot
54 4:06 Marauder
54 4:07 Engineering Bay
61 4:17 Marauder
65 4:32 Missile Turret x2
66 4:39 Factory
72 4:49 Refinery x2



This build is good for Platinum league and above, all the way to pro-level ( lower leagues can try as well, the build is not too difficult and practicing efficient builds is a good way to improve).

This build focuses on mass production of units, and very early bio upgrades (stim and combat shields). It gives the Terran a very powerful early timing, with the potential to outright kill an unprepared opponent. However, the lack of Factory and Starport mean holding early all-ins is harder, and the engineering bay is very important for detection and dealing with air units (this is why we make a blind turret).

To execute this build at the highest level, you can notice uThermal pulls 2 workers off of gas. This optimizes the gas and mineral saturation and makes the build flow a bit faster
TheLordofAwesome
Profile Joined May 2014
Korea (South)2656 Posts
September 28 2021 21:27 GMT
#2
I assume there is a Reaper built early on?
ESChamp
Profile Joined September 2014
Canada124 Posts
September 30 2021 12:01 GMT
#3
On September 29 2021 06:27 TheLordofAwesome wrote:
I assume there is a Reaper built early on?


Reaper 1st is one variation on this build, that gives you scouting at the cost of fewer units but for this one, the focus is on reactor first to start the marine production a lot faster.
Wrathsc2
Profile Joined March 2011
United States2025 Posts
October 04 2021 02:47 GMT
#4
I wonder how this does against VR all in
A marine walks into a bar and asks, "Wheres the counter?"
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