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[D] How do you micro terran like the koreans? - Page 3

Forum Index > StarCraft 2 Strategy
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yoona2012
Profile Joined February 2012
Denmark196 Posts
March 02 2012 14:57 GMT
#41
On March 02 2012 23:38 OrangeApples wrote:
One of the common forms of the stutter step is the patrol method vs zerg. You patrol backwards then split manually afterward. This way, when the banelings get in range of your marines the ones moving backwards from patrol automatically shoot and the ones being split may be chased or just reach the intended destination and attack afterwards. Then you just micro and manual splits from there. I've heard MKP uses this method but im not 100% sure of that.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=314880
Already been discussed and generally agreed that MKP does not use patrol split (anymore if ever), he boxes and splits manually. Only time I´ve seen MKP use patrol split, is to spread a big clumped up group of marines before the banes are even in sight (patrolling the entire group between 2 close points and then pressing stop makes the units autoscatter).
Proof.
Profile Joined August 2011
535 Posts
March 02 2012 19:29 GMT
#42
On March 02 2012 23:57 yoona2012 wrote:
Show nested quote +
On March 02 2012 23:38 OrangeApples wrote:
One of the common forms of the stutter step is the patrol method vs zerg. You patrol backwards then split manually afterward. This way, when the banelings get in range of your marines the ones moving backwards from patrol automatically shoot and the ones being split may be chased or just reach the intended destination and attack afterwards. Then you just micro and manual splits from there. I've heard MKP uses this method but im not 100% sure of that.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=314880
Already been discussed and generally agreed that MKP does not use patrol split (anymore if ever), he boxes and splits manually. Only time I´ve seen MKP use patrol split, is to spread a big clumped up group of marines before the banes are even in sight (patrolling the entire group between 2 close points and then pressing stop makes the units autoscatter).

Not only this, but patrol splitting sort of assumes you'll always be initially out of range of banelings. That or you waste a stim to run back and get out of range again. So, let's say, if you were caught off guard and werent ready for a baneling ball already within the attack range of your rines. You'd need to know how to manually split (at least a little) since the patrol wouldn't work in a clutch moment like that.
He who has a why to live can bear almost any how
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2012-03-02 21:03:58
March 02 2012 21:03 GMT
#43
Patrol splitting is terrible in most cases. If the Z sends lings in first your marines will just stand there and die. Doing it manually is better every time unless it's a pure bling army (which is never).

Also there's no such thing as patrol stutter step. >_>
Nihilnovi
Profile Joined May 2010
Sweden696 Posts
March 02 2012 21:09 GMT
#44
On February 28 2012 23:54 reikai wrote:
The second to last one is covered (like a bau5) in TheDoctor's guide.

Basically you put tanks on one key, the marines/medivacs on another and right click-shift with tanks to target fire banes.

After that, THEN do all your splitting. Focus fire is more imba :D



Having your bio on same hotkey as medivacs is generally very bad, it reduces the medivacs healing output by more than half while kiting since they dont actually heal while moving. Pretty sure there was a topic about it before, and pretty sure when the pros stop being lazy that it will become standard, possibly only in a few years like things in BW, even though its known now already.
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2012-03-02 21:20:44
March 02 2012 21:15 GMT
#45
On March 03 2012 06:09 Nihilnovi wrote:
Show nested quote +
On February 28 2012 23:54 reikai wrote:
The second to last one is covered (like a bau5) in TheDoctor's guide.

Basically you put tanks on one key, the marines/medivacs on another and right click-shift with tanks to target fire banes.

After that, THEN do all your splitting. Focus fire is more imba :D



Having your bio on same hotkey as medivacs is generally very bad, it reduces the medivacs healing output by more than half while kiting since they dont actually heal while moving. Pretty sure there was a topic about it before, and pretty sure when the pros stop being lazy that it will become standard, possibly only in a few years like things in BW, even though its known now already.


It's unbelievable how many pros still put medivacs with their MM group. While kiting, the medivacs basically become completely useless as they stop healing and just kite along with the MM. It can also be risky because they move faster than unstimmed marine marauder, so if you want to move them to a far location the medivacs may fly way ahead of your units.

Really not that difficult to select the medivacs, press M, and left click on one of your units.

Then again I saw MKP lose a game a while ago because he had a maxed army of tanks and marines in one hotkey. The tanks sieged and because they were in the same group, the marines got trapped between them (the tanks formed a circle around the marines) and he lost everything. Total facepalm moment.
cristo1122
Profile Blog Joined November 2010
Australia505 Posts
March 02 2012 21:33 GMT
#46
dependsd on ur hotkey setup as a rule i tend to hotkey certain things so i can just press say 2 (select tanks) target fire, 1(bio) split at the end of theday alll of these things are very doable you just need to figure out a good system and pracctise them till you have good understanding how to do it and then just play a whole heap of games and over time it will become smoother.
ZvP imbalanced blizzards solution nerf terran
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