• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:41
CEST 05:41
KST 12:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed18Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
The Memories We Share - Facing the Final(?) GSL Heaven's Balance Suggestions (roast me) Who will win EWC 2025? Esports World Cup 2025 - Brackets Revealed RSL Revival patreon money discussion thread
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL Soulkey Muta Micro Map? BW General Discussion [ASL19] Finals Recap: Standing Tall
Tourneys
2025 ACS Season 2 Qualifier [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET [Megathread] Daily Proleagues CSL Xiamen International Invitational
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 630 users

[H] Increasing APM - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 All
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 11 2010 21:52 GMT
#61
Spam a lot, box your workers, cycle through hotkeys etc. There's no magic trick to it, but don't listen to people telling you it will improve as you do. It has to be a conscious effort to raise it, especially once you get to the 200ish range (probably like 140 SC2)

Also don't listen to people telling you it doesn't matter. As the game develops it will become more and more important, and you will be left behind if you aren't up to speed.
My. Copy. Is. Here.
Aeo
Profile Joined August 2010
United States113 Posts
September 11 2010 22:16 GMT
#62
I've never heard anyone on TL watch a replay and say, "Yeah, you need to work on boxing your workers more, that's why you lost." That's how you raise your APM without getting anything more done.
"We gotta go to the crappy town where I'm the hero!"
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 11 2010 22:22 GMT
#63
On September 12 2010 07:16 Aeo wrote:
I've never heard anyone on TL watch a replay and say, "Yeah, you need to work on boxing your workers more, that's why you lost." That's how you raise your APM without getting anything more done.


I'm not going to argue with you. It's a sure fire way to improve your macro and multi tasking and sets you up to improve faster since crazy multi tasking builds won't seem overwhelming to you.

You don't have to believe me, but it was true in BW and WC3 and will most likely be true in SC2 as well.
My. Copy. Is. Here.
Cynthedic
Profile Joined April 2010
United States34 Posts
Last Edited: 2010-09-11 22:42:25
September 11 2010 22:40 GMT
#64
On September 11 2010 12:30 TMTurtle wrote:
Play better. Think more.. Your APM is not a restriction of your fingers or hands, but of your brain to think of what you should be doing.

edit: This comes off insulting, now that I look at it. That's not how I meant it. When you plan more and have a better sense of the game, the APM comes with it.


/agreed

APM just comes with the territory bro. as you understand more mechanics and your macro and micro gets better, your APM naturally rises because youre more aware of when to do what. so please, stop spending time trying to find ways to raise APM because your wasting time practicing micro/macro/understanding mechanics. MACRO!!!!
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2010-09-12 01:29:35
September 12 2010 01:29 GMT
#65
When it comes down to it, you only NEED as much apm as it takes to macro and micro efficiently. The general concensus is that this breaking point is some where around 100, maybe a little bit lower. A number that is significantly lower than that can hinder your ability to manage your economy/army/tech. So unless you don't have enough APM to stay on top of all those things, DON'T WORRY ABOUT INFLATING THIS NUMBER, though it is common practice in high level play to spam in order stay focused and keep your fingers quick so that when the time comes, you CAN spike to these very high numbers in a clutch situation.

edit: clutch not cluth xD
get rich or die mining
TL+ Member
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2010-09-12 03:41:26
September 12 2010 01:58 GMT
#66
On September 12 2010 04:06 charlie420247 wrote:
Show nested quote +
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself



how the fuck is apm anything like dps? do you even know what the terms mean? high DPS is ALWAYS good. i cannot for the life of me think of a situation where having a ling is better than having somthing with more dps. like say a hydra. apm is a little more finicky. solid fundamentals are more valuable than super high amp with terrible fundamentals.



I think it makes sense, back in Vanilla WoW Fire Mages and Dagger Rogues could have sky high DPS, yet also be the reason raids wiped at the same time because their bursty DPS pulled aggro.

If player A has 200 DPS (random number, i'm fairly certain that is low... but I havn't played wow in years) but always pulls aggro, i would argue that player B with only 180 DPS but never pulls aggro is the better player.

Pfeff
Profile Joined August 2010
United States270 Posts
September 12 2010 02:53 GMT
#67
On September 12 2010 10:58 iCanada wrote:
Show nested quote +
On September 12 2010 04:06 charlie420247 wrote:
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself



how the fuck is apm anything like dps? do you even know what the terms mean? high DPS is ALWAYS good. i cannot for the life of me think of a situation where having a ling is better than having somthing with more dps. like say a hydra. apm is a little more finicky. solid fundamentals are more valuable than super high amp with terrible fundamentals.



I think it makes sense, back in Vanilla WoW Fire Mages and Dagger Rogues could have sky high DPS, yes also be the reason raids wiped at the same time because their bursty DPS pulled aggro.

If player A has 200 DPS (random number, i'm fairly certain that is low... but I havn't played wow in years) but always pulls aggro, i would argue that player B with only 180 DPS but never pulls aggro is the better player.



FINALLY someone understands
And btw, people were pullin 18k+ when i quit
When your loading screen shows my name, just F10 -> N
Twaxter
Profile Joined April 2010
Canada190 Posts
September 12 2010 03:17 GMT
#68
APM is not as important in sc2 as in sc1, but what most of the Poster's have said is right.

Make a list of things you need to do, for example for zerg:

1. Spread Ovies out to scouting positions
2. Inject Larva Check
3. Creep Tumor
4. Evolution Champer at 40-60 Supply
5. Send Zergling up ramp quickly to see buildings
6. Make a single ovie at every larva rotation
7. Maynard
8. Check for hidden expo's
9. Alot of them....Can't list and remember all of them.

Hotkey your hatcheries, hotkey your army, hotkey your flanking army, hotkey your scout, hotkey your queens.

When you keep going through all these things, you apm will rise naturally, and you'll keep tabs on what is going on your base,and also what was said earlier, getting a game sense, allows you to do things based on the flow of the game. When you play more you get game sense. (please don't take that negatively)

I'm diamond 700 Zerg, and I have 140 apm average, I played brood war 190-210 (Played Zerg, D+), and I find I don't have enough apm sometimes, when I'm trying to hold of pushes, while trying to get all my larva injects, and not trying to get supply blocked. I don't find I have these problems that much as other races, (not trolling) and 140 is roughly enough to be able to fully utilize there macro mechanics.
Lose and Learn
iCanada
Profile Joined August 2010
Canada10660 Posts
September 12 2010 04:06 GMT
#69
On September 12 2010 11:53 Pfeff wrote:
Show nested quote +
On September 12 2010 10:58 iCanada wrote:
On September 12 2010 04:06 charlie420247 wrote:
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself



how the fuck is apm anything like dps? do you even know what the terms mean? high DPS is ALWAYS good. i cannot for the life of me think of a situation where having a ling is better than having somthing with more dps. like say a hydra. apm is a little more finicky. solid fundamentals are more valuable than super high amp with terrible fundamentals.



I think it makes sense, back in Vanilla WoW Fire Mages and Dagger Rogues could have sky high DPS, yes also be the reason raids wiped at the same time because their bursty DPS pulled aggro.

If player A has 200 DPS (random number, i'm fairly certain that is low... but I havn't played wow in years) but always pulls aggro, i would argue that player B with only 180 DPS but never pulls aggro is the better player.



FINALLY someone understands
And btw, people were pullin 18k+ when i quit


To give you an idea of when i played WoW, as a Roque the go to spec was 31-8-12 back in those days... way back in 06~ with my Bloodfang i was practically unstoppable. I recall one video where a Rogue killed off a bunch of other maxxed players wearing level one gear!

X.X

Anyway, the DPS to APM comparison makes sense; it isn't the DPS that matters, it is the DPS you can pull without pulling aggro and likewise the APM you can pull effectively (Ie. not spamming) that counts.

I think the main points have been hit already, having good mechanics and occasional use of twitchy flash games is your best bet. Although, my APM is about 70 on a good day... So what do i know. haha.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2010-09-12 21:31:30
September 12 2010 21:28 GMT
#70
Your aggro scales with your dps and barring aggro reduction skills/talents your dps can be capped based on the threat that your tank is generating. Please get off of the apm = dps tangent. It is not analogous and it is not helping demonstrate your point here. because in sc2, you are saying that apm doesn't scale with performance but in wow, from a dps perspective, provided that you don't stand in fires and you don't wipe the raid, dps DOES scale with performance and how well you play your class, ie a dps that does 16k on saurfang is a BETTER DPS than a dps that does 12k on him. But a player that has 300 apm is NOT NECESSARILY better than a player that has 180 apm.

tl;dr: stop saying apm = dps. dps (or rather total damage on an encounter) is a performance rating; apm is a frill
get rich or die mining
TL+ Member
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 326
RuFF_SC2 241
ProTech66
Ketroc 57
StarCraft: Brood War
Britney 23841
Leta 58
Noble 36
Icarus 6
Dota 2
monkeys_forever998
NeuroSwarm119
LuMiX1
Counter-Strike
Stewie2K407
Other Games
summit1g14174
JimRising 591
WinterStarcraft415
ViBE213
Trikslyr83
Organizations
Other Games
gamesdonequick1997
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki44
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1546
Upcoming Events
Sparkling Tuna Cup
6h 19m
Online Event
12h 19m
BSL 2v2 ProLeague S3
14h 19m
Esports World Cup
2 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
3 days
Esports World Cup
4 days
Esports World Cup
5 days
CranKy Ducklings
6 days
BSL20 Non-Korean Champi…
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Liquipedia Results

Completed

2025 ACS Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
Championship of Russia 2025
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.