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Patrol command tips for scouting! - Page 2

Forum Index > StarCraft 2 Strategy
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Prev 1 2 All
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
September 10 2010 13:45 GMT
#21
Awesome post, i always thought patrol would make the patrolling unit attack anything it could but it turns out you proved my awesome brain logic wrong. Thanks
"Mudkip"
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
September 10 2010 13:46 GMT
#22
On September 10 2010 21:04 Piy wrote:Just get faster.

Getting faster takes a LOT of time, effort and determination. While waiting to become fast enough, or if you don't care enough about SC2 to make it into a full-time job, this is a useful advice.
xiyuema
Profile Joined August 2009
87 Posts
September 10 2010 13:56 GMT
#23
all the warcraft 3 players are like... wats hte big deal didnt u know how to do this haha.

sometimes if u do it with two scouts and run through their mineral line it kinda disrupts their mining but of course then the scout can be easily killed.
Far out GG
Paragus
Profile Joined April 2010
United States6 Posts
September 10 2010 14:46 GMT
#24
I only just recently thought of this, mainly because it was inspired by this post. And from some forgotten past experiences. If patrolling causes your unit to turn corners faster, then wouldn't moving him with the patrol command instead of the more commonly used move command just be a million more times effective?

Normally a user would shift move to scout, but wouldn't it be more effective and efficient if we used shift patrol? This would allow the unit to continue moving while we aren't looking at him. This allows us to complete other tasks. While reducing the likely hood of the unit being killed, while increasing the amount of information the unit is gathering.

Zack1900
Profile Joined January 2010
United States211 Posts
September 10 2010 14:49 GMT
#25
I've never thought to try this even though I knew about the looping patrol. I was just certian he would act like a marine on patrol and attack anything on site. I guess all of our assumptions should be verified before believed.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
September 10 2010 16:51 GMT
#26
I don't find this technique especially useful for keeping my probe alive while scouting. I'm typically microing my probe manually harassing buildings and workers anyway. It is really useful for blocking buildings, however. Against a Z, a lot of times, you want to sit your probe on the expansion for an extended time, and you want to keep it moving so that it doesn't die as easily, but it could be sitting there for upwards of a minute and you don't really want to micro it against nothing. The patrol loop is perfect for this purpose.
CONFIG
Profile Joined May 2010
Romania99 Posts
September 10 2010 17:07 GMT
#27
Thanks a lot!
Cytokinesis
Profile Joined April 2010
Canada330 Posts
September 11 2010 02:30 GMT
#28
Completely useless. Just use your arrow keys to scroll over to your probe then issue a command and scroll back to your base. I really don't see the problem.
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
Marou
Profile Blog Joined April 2010
Germany1371 Posts
September 11 2010 03:20 GMT
#29
nice tips thanks is patrol moving also denying deceleration with other units such as vikings or corruptors ?
twitter@RickyMarou
zealotz55
Profile Joined May 2010
United States229 Posts
September 11 2010 03:46 GMT
#30
On September 11 2010 11:30 Cytokinesis wrote:
Completely useless. Just use your arrow keys to scroll over to your probe then issue a command and scroll back to your base. I really don't see the problem.


you use your arrow keys to scroll? isnt it better just to double tap the control group you have set to your scout or nexus / cc / hatch?
My life for Aiur!
Cytokinesis
Profile Joined April 2010
Canada330 Posts
September 11 2010 03:53 GMT
#31
On September 11 2010 12:46 zealotz55 wrote:
Show nested quote +
On September 11 2010 11:30 Cytokinesis wrote:
Completely useless. Just use your arrow keys to scroll over to your probe then issue a command and scroll back to your base. I really don't see the problem.


you use your arrow keys to scroll? isnt it better just to double tap the control group you have set to your scout or nexus / cc / hatch?


It's way faster to use your arrow keys and way more convenient because your hand is already over the numpad
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
eH
Profile Joined May 2010
88 Posts
September 11 2010 03:56 GMT
#32
On September 10 2010 21:03 nluck wrote:
Show nested quote +
On September 10 2010 20:45 Telcontar wrote:
On September 10 2010 20:37 nluck wrote:
You can def still micro with shift patrol and I doubt the op intended this to be an APM saver to auto-pilot. This just makes it harder for the enemy worker/zealot to get that hit on corners while you queue some movement commands while macroing


as someone said above, a decent player will realise the pattern and actually intercept the worker. this is useful in that you can free up some time for macro but you really need to be comfortable with switching quickly between micro/macro. i mean if you're having trouble microing 1 worker and a few production buildings, how are you going to handle the mid/late game? even if you suck at it now, you need to keep at it in order to get better and not rely on cutesy things.


are you honestly saying you don't shift move commands while you are scouting the enemy base?

this thread suggests you can simply replace shift movement with patrol so you 1. get to the rally points faster due to less pause 2. less chance of getting hit by w/e unit chasing you

by no point has anyone mentioned how you can just let that probe run around and do their own thing due to this patrol move, so I have no idea why you keep mentioning micro/comfort level/apm which has 0 relevance



Um, yes? I never shift command a scout. You miss things too easily if you're shift commanding or patrol commanding a worker around an enemy base, and quite often your worker will die when you could have saved it if you had been on top of the micro.
zealotz55
Profile Joined May 2010
United States229 Posts
Last Edited: 2010-09-11 04:02:37
September 11 2010 04:01 GMT
#33
On September 11 2010 12:53 Cytokinesis wrote:
Show nested quote +
On September 11 2010 12:46 zealotz55 wrote:
On September 11 2010 11:30 Cytokinesis wrote:
Completely useless. Just use your arrow keys to scroll over to your probe then issue a command and scroll back to your base. I really don't see the problem.


you use your arrow keys to scroll? isnt it better just to double tap the control group you have set to your scout or nexus / cc / hatch?


It's way faster to use your arrow keys and way more convenient because your hand is already over the numpad


either we are playing different games or im retarded.

My hand stays over the "wasd" area of the keyboard since thats where most of the hotkeys built into sc2 are like "E" for probe or "S" for stalker

I use the number keys right above that area for my most important control groups, (1-5)

my other hand is always on the mouse (to the right of the keyboard)

I figured the instant jump I get by double tapping the control group for my scout / nexus was the best way to go back and forth between your base and scout (or army, harassment squad ect..)

I think I developed this from an early day9 daily during the beta.

Is this just the "noob" way of doing it and there is another better way to lay everything out that I just dont know about?


PLEASE TELL ME!!!!
My life for Aiur!
blitzkrieger
Profile Joined September 2010
United States512 Posts
September 11 2010 04:04 GMT
#34
Why would you make something easier because your skills are sub-par rather than increasing your skills, awareness, speed, and multitasking in order to become a better player with better skills in the time of game where spamming is good to get your ready for when need it and is this a run on sentence?
Cytokinesis
Profile Joined April 2010
Canada330 Posts
September 11 2010 04:04 GMT
#35
Yeah using number pad and arrow scroll is what all the pros do, especially Idra
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
September 11 2010 04:05 GMT
#36
On September 11 2010 13:01 zealotz55 wrote:
Show nested quote +
On September 11 2010 12:53 Cytokinesis wrote:
On September 11 2010 12:46 zealotz55 wrote:
On September 11 2010 11:30 Cytokinesis wrote:
Completely useless. Just use your arrow keys to scroll over to your probe then issue a command and scroll back to your base. I really don't see the problem.


you use your arrow keys to scroll? isnt it better just to double tap the control group you have set to your scout or nexus / cc / hatch?


It's way faster to use your arrow keys and way more convenient because your hand is already over the numpad


either we are playing different games or im retarded.

My hand stays over the "wasd" area of the keyboard since thats where most of the hotkeys built into sc2 are like "E" for probe or "S" for stalker

I use the number keys right above that area for my most important control groups, (1-5)

my other hand is always on the mouse (to the right of the keyboard)

I figured the instant jump I get by double tapping the control group for my scout / nexus was the best way to go back and forth between your base and scout (or army, harassment squad ect..)

I think I developed this from an early day9 daily during the beta.

Is this just the "noob" way of doing it and there is another better way to lay everything out that I just dont know about?


PLEASE TELL ME!!!!
I'm pretty sure wasd and double taps+mouse are the standard ways to control your view.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
BenKen
Profile Joined August 2009
United States860 Posts
September 11 2010 04:08 GMT
#37
I've started doing this recently too, after I saw a post about using patrol waypoints to stall an expo. Nice trick for all us non-gosu players, and it's not like you can't still switch back and forth instantly to micro if you have to.
I deadlift for Aiur
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