• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:27
CEST 18:27
KST 01:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 (Spoiler) ASL21 Winner's Interview vespene.gg — BW replays in browser [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
[G] Hydra ZvZ: An Introduction Muta micro map competition Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1592 users

[G] 2v2 mineral trading dynamic, thoughts? - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
Vexx
Profile Blog Joined March 2010
United States462 Posts
May 09 2010 01:41 GMT
#41
On May 09 2010 07:54 Xiphiasar wrote:
Resource trading is abusable, but I think it's an exaggeration to say it'll ruin team play.

Bliz needs to address it somehow though.


Did you play WC3?

On May 09 2010 09:19 katzenkoenig wrote:
Upkeep was one of the factors that made resource trading less viable in Warcraft 3, at least... Looks like this might have some potential here.


Sort of... Upkeep did limit how big one player's army was and how much money they got, but feeding was most effective early game to produce a billion huntresses or fiends where upkeep didn't affect anything.


I am not nice.
Leeto
Profile Joined August 2007
United States1320 Posts
May 09 2010 02:52 GMT
#42
On May 06 2010 17:21 danl9rm wrote:
it needs hotkeys.


This
eNyoron
Profile Joined September 2009
United States170 Posts
May 09 2010 03:17 GMT
#43
There needs to be some sort of delay/cooldown/cap to what you can trade at a given time. For example, player A wants to give 500 gas to player B. Rather than being instant like it is now, it should be more like -500 gas for A, +50 for B, delay, +50 for B, delay, +50.... until all 500 gas is exchanged.
0sm9sm8sm... the beginning of the end.
morimacil
Profile Joined March 2010
France921 Posts
May 09 2010 04:06 GMT
#44
Well I can see how it would be difficult in 3v3 and 4v4 to prepare for all of the different possible army compositions.
But then again, I suspect that it is still somehow possible to counter that. For example, you could have a terran in your team, that saves up on OC energy, not muling quite as much, and then scans the 3 base locations right as ressource trading becomes available (maybe just before, or maybe just after? Just arm waving here), and then you could know which one is going to be massing up stuff. I mean, if you scan 3 bases, see one terran with 2 barracks and a few bunkers, one zerg with an expo, a lot of drones, and no lair, and then a protoss with 15 warpgates, well, it should be fairly obvious what they intend to do.

Also, you can get quite a bit of early aggression and timing pushes done if they intend on doing that. None of them would have a real army, if 2 of them saved up money to transfer, and the third one spent all his money making production buildings. Im sure you can do a timing push at that point, and be pretty effective at doing it.

Its definitly going to be strong for timing pushes, and tech switches, sure. But other than that, dont know, dont think it will be that good. a huge army from one race tends to be less effective than a more varied army from multiple races, where it helps cover some flaws. Medivac+roaches, or hydra-zealot, a lot of mixed up armies are pretty damn good, much better than what a single race can come up with.
Sure, you save yourself the cost of teching up, and of upgrade, but im not sure if its that much.

Its going to be strong, and it might be cheesy, or all-in. but is it going to be stronger, more all-in, or more cheesy than something like say 10 pool + proxy reapers?

Its going to be strong for sure. but is it going to be uncounterable? I think thats the real question here.
If its just something that amplifies a bit tech rushes, timing pushes and that kind of stuff, but is not uncounterable, then it should be fine imo.
Alou
Profile Blog Joined March 2010
United States3748 Posts
Last Edited: 2010-05-09 06:58:48
May 09 2010 06:58 GMT
#45
If you have a solid partner who you can plan things with yeah. Why not?
Life is Good.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
May 10 2010 00:15 GMT
#46
I say that blizzard should make it so that if you give more than 400 resources total to your ally in the time period of 5 fastest minutes the amount of minerals you can give is lowered to 400 every 5 minutes.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Showmatch
15:00
Shopify Rebellion Sunday #2
YoungYakov vs SpeCialLIVE!
ByuN vs ShoWTimE
Harstem451
LamboSC2296
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 451
LamboSC2 296
ProTech74
BRAT_OK 41
SpeCial 20
StarCraft: Brood War
Britney 53521
EffOrt 1280
Mini 848
actioN 307
ggaemo 289
firebathero 213
Dewaltoss 125
Last 100
Zeus 80
Hyun 69
[ Show more ]
EG.Machine 30
Barracks 30
910 23
Nal_rA 20
Rock 20
Terrorterran 19
Sacsri 16
GoRush 15
IntoTheRainbow 12
Movie 10
Dota 2
Gorgc9982
Counter-Strike
fl0m888
Heroes of the Storm
Khaldor186
Other Games
FrodaN2928
singsing2092
Liquid`RaSZi1425
B2W.Neo933
Dendi890
Beastyqt398
Hui .283
Happy231
KnowMe168
crisheroes149
Liquid`VortiX103
XaKoH 102
Organizations
Other Games
WardiTV290
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• poizon28 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1334
League of Legends
• Jankos2168
• Nemesis1763
Other Games
• WagamamaTV292
• Shiphtur196
Upcoming Events
BSL
2h 34m
DragOn vs Dewalt
TerrOr vs OyAji
Patches Events
3h 4m
OSC
7h 34m
Universe Titan Cup
18h 34m
Rogue vs Percival
Wardi Open
19h 34m
Monday Night Weeklies
23h 34m
Replay Cast
1d 7h
Kung Fu Cup
1d 18h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
[ Show More ]
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
Replay Cast
4 days
Maestros of the Game
4 days
Replay Cast
5 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
6 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
Liquipedia Results

Completed

Escore Tournament S2: W8
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Acropolis #4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

CSCL: Masked Kings S4
Escore Tournament S2: King of Kings
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.