There needs to be some sort of delay/cooldown/cap to what you can trade at a given time. For example, player A wants to give 500 gas to player B. Rather than being instant like it is now, it should be more like -500 gas for A, +50 for B, delay, +50 for B, delay, +50.... until all 500 gas is exchanged.
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Well I can see how it would be difficult in 3v3 and 4v4 to prepare for all of the different possible army compositions. But then again, I suspect that it is still somehow possible to counter that. For example, you could have a terran in your team, that saves up on OC energy, not muling quite as much, and then scans the 3 base locations right as ressource trading becomes available (maybe just before, or maybe just after? Just arm waving here), and then you could know which one is going to be massing up stuff. I mean, if you scan 3 bases, see one terran with 2 barracks and a few bunkers, one zerg with an expo, a lot of drones, and no lair, and then a protoss with 15 warpgates, well, it should be fairly obvious what they intend to do.
Also, you can get quite a bit of early aggression and timing pushes done if they intend on doing that. None of them would have a real army, if 2 of them saved up money to transfer, and the third one spent all his money making production buildings. Im sure you can do a timing push at that point, and be pretty effective at doing it.
Its definitly going to be strong for timing pushes, and tech switches, sure. But other than that, dont know, dont think it will be that good. a huge army from one race tends to be less effective than a more varied army from multiple races, where it helps cover some flaws. Medivac+roaches, or hydra-zealot, a lot of mixed up armies are pretty damn good, much better than what a single race can come up with. Sure, you save yourself the cost of teching up, and of upgrade, but im not sure if its that much.
Its going to be strong, and it might be cheesy, or all-in. but is it going to be stronger, more all-in, or more cheesy than something like say 10 pool + proxy reapers?
Its going to be strong for sure. but is it going to be uncounterable? I think thats the real question here. If its just something that amplifies a bit tech rushes, timing pushes and that kind of stuff, but is not uncounterable, then it should be fine imo.
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