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[F](2)Pride of Altaris

Forum Index > SC2 Maps & Custom Games
Post a Reply
4096SP
Profile Joined January 2020
China9 Posts
Last Edited: 2021-05-27 02:28:46
May 27 2021 02:21 GMT
#1
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]

Playable : 138*156
made by 4096SP(ID:MagicProtoss)
Published in CN and you can browse my published works by searching “mapcup”
Thanks for watching~


battleCN.net SC2 name 无辜的木木#5957
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 27 2021 03:52 GMT
#2
All the lowground bases seem hard to take since they're so close to the opponent's lowground base. A gold base with 8 mineral patches is also somewhat unusual.
4096SP
Profile Joined January 2020
China9 Posts
May 27 2021 08:41 GMT
#3
On May 27 2021 12:52 ZigguratOfUr wrote:
All the lowground bases seem hard to take since they're so close to the opponent's lowground base. A gold base with 8 mineral patches is also somewhat unusual.

Agreed with you.
I want to make it more difficult to defend where the base on second and the lowest ground.
battleCN.net SC2 name 无辜的木木#5957
NewSunshine
Profile Joined July 2011
United States5938 Posts
May 27 2021 18:29 GMT
#4
This is exactly the kind of map I think of when I think standard, but still unique. I like it quite a bit. What constitutes the average standard map can be a little less rigid, in my opinion, and that's why I like this. It's also gorgeous aesthetically, there's not a lot of maps with the protoss base theme, and this nails it.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
4096SP
Profile Joined January 2020
China9 Posts
May 28 2021 12:52 GMT
#5
On May 28 2021 03:29 NewSunshine wrote:
This is exactly the kind of map I think of when I think standard, but still unique. I like it quite a bit. What constitutes the average standard map can be a little less rigid, in my opinion, and that's why I like this. It's also gorgeous aesthetically, there's not a lot of maps with the protoss base theme, and this nails it.


Thank you, I hope player can enjoy it.
Looking forward to your new work.
battleCN.net SC2 name 无辜的木木#5957
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
May 29 2021 23:44 GMT
#6
This is very cool, nice aesthetics and interesting layout.
4096SP
Profile Joined January 2020
China9 Posts
May 30 2021 04:05 GMT
#7
On May 30 2021 08:44 Aeceus wrote:
This is very cool, nice aesthetics and interesting layout.

Thank you~
battleCN.net SC2 name 无辜的木木#5957
KillerSmile
Profile Joined November 2018
Germany86 Posts
May 30 2021 14:05 GMT
#8
Gold base has 8 minerals instead of 6. Lots of bases, very pretty. Good job on using 4 levels. I like it.
Mapmaker, author of Data-C, Solaris, Ley Lines, Torches and Reclamation LE
4096SP
Profile Joined January 2020
China9 Posts
May 31 2021 06:46 GMT
#9
On May 30 2021 23:05 KillerSmile wrote:
Gold base has 8 minerals instead of 6. Lots of bases, very pretty. Good job on using 4 levels. I like it.

Thank you~
battleCN.net SC2 name 无辜的木木#5957
IeZaeL
Profile Joined July 2012
Italy991 Posts
May 31 2021 12:16 GMT
#10
Very good. I like the rounded edges created by the doodads.
Author of Coda and Eastwatch.
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
June 01 2021 04:37 GMT
#11
Very standard, but looks pretty
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