![[image loading]](https://i.imgur.com/fDVMtqb.jpg)
![[image loading]](https://i.imgur.com/7SjWwM7.jpg)
![[image loading]](https://i.imgur.com/ZrwAIll.jpg)
![[image loading]](https://i.imgur.com/1cG9Xq0.jpg)
![[image loading]](https://i.imgur.com/LcAMcGb.jpg)
![[image loading]](https://i.imgur.com/VdSVYav.jpg)
Playable : 138*156
made by 4096SP(ID:MagicProtoss)
Published in CN and you can browse my published works by searching “mapcup”
Thanks for watching~
| Forum Index > SC2 Maps & Custom Games |
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4096SP
China9 Posts
![]() ![]() ![]() ![]() ![]() ![]() Playable : 138*156 made by 4096SP(ID:MagicProtoss) Published in CN and you can browse my published works by searching “mapcup” Thanks for watching~ | ||
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ZigguratOfUr
Iraq16955 Posts
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4096SP
China9 Posts
On May 27 2021 12:52 ZigguratOfUr wrote: All the lowground bases seem hard to take since they're so close to the opponent's lowground base. A gold base with 8 mineral patches is also somewhat unusual. Agreed with you. I want to make it more difficult to defend where the base on second and the lowest ground. | ||
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NewSunshine
United States5938 Posts
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4096SP
China9 Posts
On May 28 2021 03:29 NewSunshine wrote: This is exactly the kind of map I think of when I think standard, but still unique. I like it quite a bit. What constitutes the average standard map can be a little less rigid, in my opinion, and that's why I like this. It's also gorgeous aesthetically, there's not a lot of maps with the protoss base theme, and this nails it. Thank you, I hope player can enjoy it. Looking forward to your new work. | ||
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Aeceus
United Kingdom1278 Posts
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4096SP
China9 Posts
On May 30 2021 08:44 Aeceus wrote: This is very cool, nice aesthetics and interesting layout. Thank you~ | ||
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KillerSmile
Germany96 Posts
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4096SP
China9 Posts
On May 30 2021 23:05 KillerSmile wrote: Gold base has 8 minerals instead of 6. Lots of bases, very pretty. Good job on using 4 levels. I like it. Thank you~ | ||
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IeZaeL
Italy991 Posts
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sTYleZerG-eX
Mexico473 Posts
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