This map was submitted to TLMC 12, although it never made it through. Anyways, during the time I was making this map, I was having a very strong and odd phase of WoL nostalgia, and of course that was reflected in my choice of aesthetics, and also a bit in layout. (Mostly in older versions, but there is admittedly still influence remaining)
This map wasn't intended to be the most macro-y of macro maps, which can be seen in the perhaps relatively difficult 4th bases and beyond. The Xel'Naga Towers are fairly powerful, allowing you to keep watch of both the high yield and frontal assault paths to the vertical 4th base.
Map Specifications
Map Bounds: 136x152
Servers: NA | EU | KR
Rush Distances:
Main to main: 44
Natural to natural: 33
Tileset:
Aiur (WoL) with some edited normal maps.
+ Show Spoiler [Aesthetics] +