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Active: 1219 users

[I] Mapmaking Links Compilation

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 Next All
Outdated; to be revamped in due time.
Barrin
Profile Blog Joined May 2010
United States5002 Posts
Last Edited: 2011-11-11 21:33:10
December 20 2010 07:35 GMT
#1
Mapmaking Links Compilation

A compilation of SC2 links aimed to help melee mapmakers progress in all aspects of mapmaking.





1.1 OFFICIAL TEAM LIQUID LINKS

+ Show Spoiler +
Simple Questions/Simple Answers thread

SC2 Map subforum guidelines

http://wiki.teamliquid.net/starcraft2/Strategy

http://wiki.teamliquid.net/starcraft2/Definitions

SC2 Recommended Threads


1.2 LIST OF MAPS

+ Show Spoiler +
http://wiki.teamliquid.net/starcraft2/Maps

http://wiki.teamliquid.net/starcraft2/All_Maps

Old Maps In SC2 General - [SC2 MAP] Tag

Mapmaker Map Threads


1.3 OTHER WEBSITES

+ Show Spoiler +
http://www.sc2mapster.com/

http://sc2.nibbits.com/maps/browse/melee/

http://www.freestarcraft2maps.com/

www.broodwarmaps.net *BW*


1.4 MAP OF THE MONTH

+ Show Spoiler +
http://wiki.teamliquid.net/starcraft2/Map_of_the_Month

Map of the Month Organization

Map of the Month #6 - Season 1 Finals
Map of the Month #6

Map of the Month #5

Map of the Month #4

Map of the Month Tournament #3

Map of the Month Tournament #2

Map of the Month Tournament #1

http://wiki.teamliquid.net/starcraft2/MotM_6

http://wiki.teamliquid.net/starcraft2/MotM_5

http://wiki.teamliquid.net/starcraft2/MotM_4

http://wiki.teamliquid.net/starcraft2/MotM_3

http://wiki.teamliquid.net/starcraft2/MotM_2

http://wiki.teamliquid.net/starcraft2/MotM_1


1.5 MAP ANALYZER

+ Show Spoiler +
[Tool] SC2 Map Analyzer

[H] Colors for Map Analyzer


1.6 ESV MAPMAKING TEAM
+ Show Spoiler +
http://www.twitch.tv/esvision

ESV TV/Twitch TV Korean Weekly

ESV Maps / etc.

+ Show Spoiler [OLD] +
http://wiki.teamliquid.net/starcraft2/ICCup_Maps

http://wiki.teamliquid.net/starcraft2/ICCup_Mapmaking_Team

iCCup Map Team Update

+ Show Spoiler [VERY OLD] +
iCCup Refined Map Pool

iCCup Mapmaking Team & Map Pool

iCCup March Map Pool

iCCup February Map Pool

iCCup January Monthly Map Pool

iCCup Monthly Map Pool - December

iCCup Monthly Map Pool - November

iCCup Monthly Map Pool - October

iCCup Community Feedback

IMS, Custom Map Series - The Offical Thread

iCCupTV's Map Series (IMS)

iCCup Pro Map Balance Thread


1.7 TPW MAPMAKING TEAM

+ Show Spoiler +
http://wiki.teamliquid.net/starcraft2/The_Planetary_Workshop

http://www.theplanetaryworkshop.com/

Current TPW Map Pool

All-Time TPW Map List

TPW Weekly Play-Session






2.1 MAPPING GUIDES

+ Show Spoiler +
How do I set Spawning Positions?

[G] Symmetry in 3 player maps

Tutorial: Creating a 3 player map

[G] Melee Map Release Checklist

Mapmaking Tips & Tricks

Great video tutorials for the map editor

[G] How To Post An SC2 Map


2.2 FORWARD-LOOKING / THEORYCRAFTING

+ Show Spoiler +
[D] 5/6 player 1v1 maps

[D] Base Vulnerabilities and You

Map Concepts Thread

[D] High-level design decisions

The "Perfect" TeamLiquid Map

Your Ideal Map.

[D] Do SC2-maps need more diversified expansions?

[R]What do you like to see in Melee Maps?

[D] The Spectator Factor

New Mapping Technique/Concepts for Melee

[G] Map Design Consideration Tips

An open letter on "balance" and maps

The standard set by blizzard maps vs what might be


2.3 BALANCE / IMBALANCE

+ Show Spoiler +
Top 20 current tournament maps data

What does a zerg-favored map look like?

[D] Are maps supposed to be balanced?

[D] What makes a map "Protoss Favored"?

[D] Reflection vs. Rotational Symmetry in (4) 1v1

Map imbalance, what aspects favor what races?

Map balance and design

[D] Theoretical map concepts

"Perfect" Map Symmetry

What makes a map balanced?

[D] Maps: Why is good good, and why is bad bad?

Maps that give advantages/disadvatages to races

Incentives to move out on the Map


2.4 OPENNESS / POSITIONING / DISTANCES / SIZING / SCOUTING

+ Show Spoiler +
[G] Range Indicator in Editor

Shakuras Positional Imbalance

Large Maps and the Zerg Guessing Game

The Close Spawning Position [poll]

Concerns about the big GSL maps

[D] Asymmetric Melee Maps

Scouting 6 pool last on a 4 player map

[G] A Case Study: Using Map Space Well

[H][D] Terran and long distance maps

[D] Terran play in bigger maps?

Zerg, Small maps, and Cheese.

[G] Positioning, Formations, and Tactics

Consequences of a Larger Map Size

GSL Map Position Stats

No close position?

The awkward third base

[D] Maps, too small? [replays, long]

It's not the unit, it's the map

[D] Map distances

[D] The Threat of Counter Attacking

[D] map size, compared to BW

Are games short because of tiny maps?

Rush Distance Comparisons


2.5 SPECIFIC MAP FEATURES / SIM CITY

+ Show Spoiler +
New Map Mechanics (Supply Depots)

Maps edits: Neutral Supply Depot vs. Edited Ramps

[D] Null Space Behind Mains in Current Maps

Infinite Cliff Levels, Non-45° ramps, and more.

[D]Sim City vs Wall off. PvX

[D] Slight Map Imbalance: Slag Pits Ramp Concave

[G] Sim City versus Hellion

[G] A Smarter Protoss Wall-In?

PTR 1v1 Maps: Positional Sim City Imbalance in TvZ

[G] How Geysers and Refineries Block Pathing

a new standard in PvP the simcitychoke

[D] Maps with back doors. Good / Bad?

A quick question about Expo's

New Map Features in Pro Play?

Gold minerals in later, more balanced pro maps

[Mapping] Map components that couldn't exist in BW

Melee Maps Design - Do's and Dont's

[G] Terran wall-ins

[G] Protoss Wall-ins


2.6 AESTHETICS

+ Show Spoiler +
iGrok's Lighting Tutorial

[G] lovablemikey's Custom Texture Thread

[H] High Gamma and map lighting

Chart of Map Textures

[Reference] Texture Catalog

Good Map Textures





3.1 PRO INTERVIEWS

+ Show Spoiler +
[Interview] dde - Map of the Month

Gomtv Map Analysis and JackyPrime Interview

[Int] MorroW: "We need new maps"

[Interview] MorroW - State of the Maps


3.2 REGARDING MAP POOLS

+ Show Spoiler +
Analyzing which maps are vetoed per race

Which maps do you veto? Also a discussion on maps!

Poll for favorite 1v1 ladder map

What maps do you veto?! (poll)

Official GSTL Map Change Thoughts

GSL Custom Maps Info

Lack of Mappool Rotation

Your race, rank, maps thumbed down and reasons?

[Poll] maps you'd like to see removed next patch

[Q/D] The Current Maps

What do you think of SC2 maps


3.3 MISCELLANEOUS / NOTABLE THREADS

+ Show Spoiler +
[G] [D] Common Timings Spreadsheets

Dynamic Unit Movements, Your Thoughts?

New GSTL Map: Bel'Shir beach

[G] Basic Openings/Timings

[VOD] New Map & PTR Review from Pros' Perspective

A Critique of Balance Critiques

Map Collaboration Thread

Melee Map Testing

Mapping Skill Level

Is Zerg too dependent on map?

Custom Map Upload Exchang

SC:BW -> SCII Map Ports

SC2 Map designs


3.4 IN THE PAST / OUTDATED / BW

+ Show Spoiler +
Understanding StarCraft: Map Control *BW*

The StarCraft Bible

[Guide]Making StarCraft Maps *BW*

[Guide]Map Making *BW*

http://www.teamliquid.net/tlpd/korean/maps *BW*

http://wiki.teamliquid.net/starcraft/Maps *BW*

http://wiki.teamliquid.net/starcraft/Category:Maps *BW*





Knowing how to make maps is great, but knowing how to make the best maps takes knowing how to play the game.

http://wiki.teamliquid.net/starcraft2/Strategy
SC2 Recommended Threads

Practice Practice Practice!
Grandfather of LotV's resource model. "Fewer Resources per Base"
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-12-21 22:41:46
December 21 2010 22:29 GMT
#2
This thread should be stickied. If anyone's going to keep it up to date, it's Barrin.

NOTE: Barrin is synonymous with "Baller*"


*not the tl user

EDIT: I don't think I saw monthly map pool threads or the Map of the Month organization in there (I'll double check in a second)


EDIT 2: Guess not. Here's some links, I've formatted them like you have so you can just quote my post and copy/paste the bbcode ^^

iCCup Monthly Map Pool - October
http://www.teamliquid.net/forum/viewmessage.php?topic_id=156351

iCCup Monthly Map Pool - November
http://www.teamliquid.net/forum/viewmessage.php?topic_id=164464

iCCup Monthly Map Pool - December
http://www.teamliquid.net/forum/viewmessage.php?topic_id=173149

Map of the Month Organization
http://www.teamliquid.net/forum/viewmessage.php?topic_id=175423
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-04 13:52:43
December 22 2010 00:33 GMT
#3
if "should be stickied" means appear on top with questions and guidelines, I agree

edit: your updating this thread is very useful thank you, worth a lurker
http://www.teamliquid.net/mirror/smilies/random-big.gif
Barrin
Profile Blog Joined May 2010
United States5002 Posts
December 22 2010 04:55 GMT
#4
lol

added those links ^_^ donno why I forgot >.<
Grandfather of LotV's resource model. "Fewer Resources per Base"
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
December 22 2010 04:59 GMT
#5
On December 22 2010 09:33 baskerville wrote:
if "should be stickied" means appear on top with questions and guidelines, I agree

that's correct
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Barrin
Profile Blog Joined May 2010
United States5002 Posts
Last Edited: 2011-01-13 15:18:12
December 23 2010 10:56 GMT
#6
added:

+ Show Spoiler +
a new standard in PvP the simcitychoke
http://www.teamliquid.net/forum/viewmessage.php?topic_id=179057

Simple Questions/Simple Answers thread
http://www.teamliquid.net/forum/viewmessage.php?topic_id=138854

SC2 Map subforum guidelines
http://www.teamliquid.net/forum/viewmessage.php?topic_id=138855
Grandfather of LotV's resource model. "Fewer Resources per Base"
G_Wen
Profile Joined September 2009
Canada525 Posts
December 23 2010 21:30 GMT
#7
Great job as always!

While this probably applies more to BW the insight shown easily transfers to SC2:
broodwarmaps.net

Detailed write ups for MotMs by NMJ, a must read for mapping.
ESV Mapmaking Team
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
December 23 2010 21:49 GMT
#8
Nightmarjoo's guide is the most important link here.

And on an unrelated note, the best map every made was Best Concept Plus Gameplay And League Map Ever, No Better Map Out There
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
December 23 2010 22:11 GMT
#9
On December 24 2010 06:49 neobowman wrote:
Nightmarjoo's guide is the most important link here.

And on an unrelated note, the best map every made was Best Concept Plus Gameplay And League Map Ever, No Better Map Out There

...In Brood War 8)
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Barrin
Profile Blog Joined May 2010
United States5002 Posts
Last Edited: 2010-12-24 01:22:02
December 23 2010 23:53 GMT
#10
added all suggestions.
also added:
+ Show Spoiler +
An Analysis of ZvX on Metalopolis
http://www.teamliquid.net/forum/viewmessage.php?topic_id=179183



and
+ Show Spoiler +
Lack of Mappool Rotation
http://www.teamliquid.net/forum/viewmessage.php?topic_id=179200



and
+ Show Spoiler +
Rush Distance Comparisons
http://www.teamliquid.net/forum/viewmessage.php?topic_id=124510
Grandfather of LotV's resource model. "Fewer Resources per Base"
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
December 24 2010 06:18 GMT
#11
On December 24 2010 07:11 prodiG wrote:
Show nested quote +
On December 24 2010 06:49 neobowman wrote:
Nightmarjoo's guide is the most important link here.

And on an unrelated note, the best map every made was Best Concept Plus Gameplay And League Map Ever, No Better Map Out There

...In Brood War 8)


The general ideas still apply. Very much so.
BoomStevo
Profile Joined August 2010
United States332 Posts
December 24 2010 06:37 GMT
#12
On December 24 2010 06:49 neobowman wrote:
Nightmarjoo's guide is the most important link here.

And on an unrelated note, the best map every made was Best Concept Plus Gameplay And League Map Ever, No Better Map Out There

When I go to the link for the BW Map Making guide by Nightmarjoo, my browser tells me there's malware detected and it's unsafe...
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
G_Wen
Profile Joined September 2009
Canada525 Posts
December 25 2010 01:32 GMT
#13
On December 24 2010 15:37 BoomStevo wrote:
Show nested quote +
On December 24 2010 06:49 neobowman wrote:
Nightmarjoo's guide is the most important link here.

And on an unrelated note, the best map every made was Best Concept Plus Gameplay And League Map Ever, No Better Map Out There

When I go to the link for the BW Map Making guide by Nightmarjoo, my browser tells me there's malware detected and it's unsafe...
NJM does contain an dangerous level of win.
ESV Mapmaking Team
Barrin
Profile Blog Joined May 2010
United States5002 Posts
December 25 2010 21:48 GMT
#14
added:
+ Show Spoiler +
[D] Maps, too small? [replays, long]
http://www.teamliquid.net/forum/viewmessage.php?topic_id=179585
Grandfather of LotV's resource model. "Fewer Resources per Base"
Antares777
Profile Joined June 2010
United States1971 Posts
December 25 2010 22:08 GMT
#15
Nice job! You'll keep this up to date and it's already more complete than mine.

My thread will now have a link to this thread instead. You've successfully made my life simpler!
Antares777
Profile Joined June 2010
United States1971 Posts
December 25 2010 22:16 GMT
#16
On December 20 2010 16:35 Barrin wrote:
I came up with this idea by browsing teamliquid a lot.


...and from my thread?
Barrin
Profile Blog Joined May 2010
United States5002 Posts
December 25 2010 22:19 GMT
#17
...and from my thread?

I definitely came up with it before seeing what you have in your thread.
Grandfather of LotV's resource model. "Fewer Resources per Base"
Antares777
Profile Joined June 2010
United States1971 Posts
December 26 2010 02:04 GMT
#18
On December 26 2010 07:19 Barrin wrote:
Show nested quote +
...and from my thread?

I definitely came up with it before seeing what you have in your thread.


Oh.

Great minds think alike, but the one who isn't lazy gets it done!

I never finish anyth
Barrin
Profile Blog Joined May 2010
United States5002 Posts
Last Edited: 2010-12-26 20:52:15
December 26 2010 20:42 GMT
#19


added:
+ Show Spoiler +
iCCup Community Feedback
http://www.teamliquid.net/forum/viewmessage.php?topic_id=179774
Grandfather of LotV's resource model. "Fewer Resources per Base"
Barrin
Profile Blog Joined May 2010
United States5002 Posts
Last Edited: 2011-01-02 08:42:51
January 02 2011 07:00 GMT
#20
Oh wow it got stickied ^_^_^_^_^_^_^ That was funny I looked at the subforum list and I'm like "wtf nobody has posted on this in days why is it at the top of the list" took me almost a minute to figure it out lol.

I have a few reformatting ideas to make it more intuitive I'll work on that after MotM submission date >.<



edit:
added:
+ Show Spoiler +
Map of the Month Tournament #1
http://www.teamliquid.net/forum/viewmessage.php?topic_id=180821



added:
+ Show Spoiler +
The StarCraft Bible
http://www.teamliquid.net/forum/viewmessage.php?topic_id=154789
for appreciating the legacy of what you're making maps for
Grandfather of LotV's resource model. "Fewer Resources per Base"
1 2 3 Next All
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