On August 07 2009 07:38 Fishball wrote:
I also agree that mafia is at disadvantage in this game.
As much as I encourage people to talk over the rules before implementing them into a game, I tend not to stick my nose into the middle.
A lesson that I learned is that the host (nobody specific) rarely, and most of the time, unwillingly to make any changes to the rules after they are setup.
I also agree that mafia is at disadvantage in this game.
As much as I encourage people to talk over the rules before implementing them into a game, I tend not to stick my nose into the middle.
A lesson that I learned is that the host (nobody specific) rarely, and most of the time, unwillingly to make any changes to the rules after they are setup.
I 100% agree with this too in general. All games really need to get looked at by the group as a whole because it's just so incredibly hard to balance a new game design on your own.