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ygd, it's really hard to notice bullshit connections, This is why I didn't read clue posts, especially before day 3/4.
In retrospect
I said after the night 1 hits that mafia took out people who did clue analysis, then on day 2 we get 2 mafia (ydg and Midori) popping in to give us clue analysis?
I missed that entirely.
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Anyone with Paint skills I request a pic of me, Shikyo, teks, and Foolishness bitching at each other with 7 others (the mafia) laughing at us.
That sums up the game as far as I'm concerned.
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yes having people who aren't playing influence our game
totally fair
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After day 3 I was willing to follow pretty much anyone who just told me what to do (well, anyone confirmed blue). I had mostly lost interest in the game, had realized that no one posting much was mafia (ok, I got Midori wrong), and I had started my internship anyway.
Foolishness didn't tell me what to do in time (not that it would have mattered unless there was another person who was waiting to vote for l10f) so I didn't follow him.
Actually there were a lot of cases of people waiting too long to say stuff I think.... I waited too long on night 2 to talk more about zeks; everyone waited too long and did too little during day 2 voting; JeeJee waited way to long to do anything; I think Foolishness waited too long to start making sense (honestly dude a lot of why I didn't listen to you was because of how you played on the first 2 days).
Still though with about six or seven out of the 31 players actually doing much it looked like a lost cause to me.
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And Koopie you really let me down.
I told you to come play then you don't do anything. Don't be so scared to post next time :<
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JeeJee's bad play was mainly before that--when he didn't do much of anything.
Pretty sure that him lying about the cluecheck was after he didn't care.
I mean, ok, it's still bad play but seriously I would have felt terrible if we somehow managed to win that game since mafia deserved it the whole way.
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Honestly Rayne should have just died anyway. He did nothing but hurt the town. If he was just going to make random votes and snide one-liners he should have just not voted and gotten modkilled.
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Also I feel better now that I know Ace made the same conclusion I did.
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which, by the way, should be avoided as much as possible in these games due to mixed-gender players. Far as I'm concerned, "he" is both masculine and gender-neutral in English. Yes there are other options, but they're all cumbersome and look awful.
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Yep, my policy is always to use he and man if the gender of the player is unknown (i.e. in a day post) but try to use she and woman if that player's identity is known (if they are dying). Seems fair to me? This is what I would do.
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After playing a game here the biggest thing I see different about the TL mafia games compared to a more "normal" mafia game (no clues, 1 KP mafia) is that the mafia has so much more KP than the town does in TL games. This means the town can't afford to kill off players who are playing poorly or who are not posting and still win--unless the game is just blatantly town-favored at the start.
The setup here is also very dependent on how the town does right away, since mafia KP drops as mafia numbers drop. If the town misses a couple lynches early it's GG; if the town gets the first couple all correct mafia have a huge hole to climb out of. There's not so much "slippery slope" with static KP for the mafia.
You can't just drop the mafia to 1 KP because the game would take way too long.
I think it'd be interesting to give the town double lynch every day and see what happens, probably leaving mafia KP at 3 for a game this size. With the KP more equal the dynamics are closer to a more traditional setup, inactive players probably don't fuck the town over as much as they did in this game (we can afford to lynch them), individuals playing badly doesn't matter as much either (we can afford to lynch them), etc. On first glance it seems to me that with double lynch every day and mafia static 3 KP the game is less luck-based, you eliminate slippery slope, and single players making bad decisions won't matter as much for either side (mafia of course have a couple more members--probably about 10 mafia for 30 total players since 1/3 mafia seems pretty standard from what I know). The play of the town as a whole and mafia as a whole still matter, of course.
Anyway that's what I'd do if I were to run a game. I'd keep the roles pretty standard (the ones in this game were nice), give the town double lynch every day, give mafia static KP, and no clues (I suck at them--I'm not convinced that clues really matter too much either way though) and see what happens.
edit: on second thought, I might drop mafia KP to a static 2. Not sure yet which would be better.
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Shikyo wrote: Foolishness was just acting about wanting to kill me etc. He was being really smart behind the scenes... And that helped the portion of the town he wasn't talking to him how? All I saw from my vantage point was someone who shot me a couple quick PMs on day 1 then started going apeshit on Shikyo and me without saying much later. I can't look over the PMs again at this point--I cleared my inbox--but yeah, Foolishness, you didn't convince me at all until teks told me you were a DT. Had he not said that....
I stayed out of behind-the-scenes discussions until day 3 for the most part. If someone asked a question I answered it (well, I may have forgotten in a couple cases. I didn't mean to do so) but otherwise I did my talking in the thread. I had nothing to hide, after all.
Hell I actually did get caught one of the few times I sent a PM this game. I asked Midori if she was going to remain active and she said yes and saw right there I was a medic. Go me.
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re: Ace's response to my possible game setup
I realize inactives still would hurt pretty badly and that bad players would still hurt too. My initial thoughts are with more even KP they wouldn't be as dramatic, but I can't say for sure.
I dunno, I was throwing that out there. I don't see a priori how double lynch every day means the town is OP (obviously there would be more than 7 mafia in a 30 player game; basically I was suggesting taking a 15 player standard mafia game and scaling it up by doubling everything. I realize this doesn't work with every kind of game but I don't see how it automatically fails here) but maybe it is true.
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You still think we had a chance after day 4?
I would have felt absolutely terrible had we actually won that game with what the town had done to that point.
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JeeJee played like shit too, yeah. I never denied that. I played pretty badly after day 3, sure, since I spent almost no time in the topic and I stopped trying and I wasn't perfect before that either. We already were forced to get some more medic protections correct to keep going (mafia KP would overwhelm the town) even if we got every lynch correct, right? (I didn't do the math but I remember someone saying this?)
The town as a whole had zero chance after day 4, seriously. The mafia should have just shut up and never said another word and we still would probably have lost because we were in a pretty much unwinnable situation unless both motbob and I could read minds. The only possible chance we had was having the best medic play ever after day 4.
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Shikyo wrote: EDIT: Not to mention his fake accusing me and acting stupid at the beginning to drive attention away from him, The problem I have with this is that afterward he's already shot his credibility with the town by acting like an idiot for 2 days (except for the handful of people he'd been PM'ing I guess?). Yes, it's good he gets under the radar from the mafia, yes he proved to be right, but had teks not told me Foolishness was a confirmed DT I never would have listened to him.
After he posted "it's not my role we should be focusing on" (or whatever he said) ... honestly he did a really good job of making me think my initial assessment of him as town-aligned was wrong.
I was looking for a town consensus on who to vote for on day 4 and I didn't get a straight answer till after I'd gone to bed either.
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It's not his fault if the town doesn't listen ^^
Oh really?
It's not entirely his fault, sure, but really he wasn't going about his work in a way to make him very believable imo.
edit: nvm I just realized why this post is pretty pointless and I'll address it in my next one
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The problem I have with Foolishness at the end of the game is he just waited too long to tell us straight out who to vote for.
He's confirmed DT. We know all the blues, so when he roleclaims DT publicly the town trusts that. They have to when no one speaks up against him.
Then he dicks around until an hour before voting closes without just saying "these people are mafia and here's why:"
Too late. Yes he was right. I was ready to listen to him. He didn't tell me what to do till I was asleep though, he also didn't tell you Shikyo who to vote for till you were asleep..
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