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It was more in reference to this, but I couldn;t edit it in due to the no editing rule:
On March 18 2009 08:33 fusionsdf wrote: In other words BC.
Assume The Sheriff is Mafia. Tell me how you plan to prevent the medic from being killed.
Assume the 'vet' is Mafia. Tell me how you plan to prevent the medic from being killed.
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What's all this nonsense about Mafia roleclaiming as Bodyguard?!
NO ONE can claim as Bodyguard. (1) Even when a BG is role checked they show up as a Townie. (2) Which also means the GF can't impersonate a BG as his fake role. (3) The Bodyguards should never tell anyone who they are, especially not the officers.
If the officers know who the Bodyguards are and one of the two officers is Red, that means the other officer is dead and the town just lost the benefits from both the Mayor and the Sheriff. BG's should never be public information and the officer should never at any point in the game know who their bodyguards are because we can't confirm that the officers are not Mafia.
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This plan is also prone to weaknesses but I'll throw it out there in case it can be refined in some way. No harm in brainstorming.
Part 1) This will involve a likely sacrifice of a DT. We wait until one of the DTs gets a confirmed clue or role check. Hopefully this doesn't take more then two nights. The first DT to do this would have to publicly say (or say through someone else he might have rolechecked as innocent) that ___ person is Mafia because of ____. (then there are two options from here)
Part 2a) Then one vigilante comes forward and proclaims that he will kill the Mafia that night (sending in the request during the day before he makes his post claiming he did). The medics will need to protect him in hopes that the mafia don't focus on him enough to survive the night while the Sheriff must that night order the Vigilante's incarceration. Morning comes and we get the result of a successful Mafia death or a failure.
Part 2b) A Vigilante PMs the Sheriff that they are going to kill that someone. The sheriff will incarcerate that player that night and in the morning we find someone in the jail cell and a mafia dead (best case). The problem with this is (1) The sheriff could be red and make sure that Vigilante dies from a mafia attack "accidentally"; (2) the sheriff is red and doesn't comply and we lynch him; or (3) the mafia actually hit that Vigilante accidentally.
At this point we begin a day with a confirmed townie in the jail cell who cant be lynched or killed the following night, allowing him at minimum two rounds to coordinate everyone.
This only works if a Mafia member dies in the night and still has potential to fall apart in various places.
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On March 18 2009 10:59 Ace wrote:Show nested quote +On March 18 2009 10:50 Qatol wrote: How is hitting Townie Tim any worse than lynching Townie Tim? It isn't. All that happens is we have someone roleclaiming vigi that has used his hit. Yes, he could be mafia. That will be taken into account. However, does it really hurt the town? Of course not. Tim was a suspect.
Why does Bob have to absorb tons of medic protection? If he is confirmed, he can coordinate that.... ... Vigis don't have a lot of shots this game. If a Vigi hits Tim the innocent Townie he is no longer confirmed. End of the plan. If Bob the Vigi turns out to hit Mafia, then all medic prot goes to Bob(who can still be killed) after he's been jailed for a night and everyone else gets killed. Sure, Bob can pass on his unsorted list of liars to someone else - but who does he pass it on to? He can't confirm anyone himself because da da da - he's just a vigi! see how many holes this plan has even if you get everything right by chance?
He will have one free night to organize in which he will survive until morning. Depending on how many of each turn up he can (1) have all the Detectives role check each other in a circle to see who can actually role check; (2) have each detective role check all of another group/special role (which would both confirm the detective as being a detective and the other roles as being safe too) Of course if there were one extra in each category then there would be the chance that the one extra mafia from both sides would be paired up and be able to easily fool us.
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I am not going to be here for a lot of tomorrow. I have a final tomorrow night from 7-10pm my time (PST), which is around when the day will be closing and I'll probably try to study as much as I can before I leave to take my final. I will be around for a few more hours tonight though and will be eagerly awaiting to read everything I missed when I get home.
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...it seems everyone who is actively playing are all in the same timezone :p
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I'm back home. Apparently I am the mayor and need to pick a lynch. I will read what I missed and be back with a choice in a few minutes.
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Chuiu isn't logged in right now, but I sent in a lynch to him.
I put the inactives from the thread into a randomizer. RebirthofLegend came out.
I did not choose to lynch Pika Chu because I think going off clues the first day is more or less insane. It's likely someone will check him out and we can deal with him from there.
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He has two posts in this thread... one of which was him signing up and the other post was made before the game even started.
Considering I have access to everyone's complete posting history it wasn't difficult to determine the inactives.
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Anyway... I've had a long and taxing day
I'm going to sleep. I'll be at work and probably buzzing around Team Liquid while my boss thinks I'm doing other things about 7 hours from now.
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Let's just move on from this Pika Chu crap for now. Focusing so much on this now is seriously a huge unwanted distraction and preventing efforts going elsewhere; something you shouldn;t want to do if your interest are in helping the town. Even if Pika Chu is Mafia and we kill him... great, now we are at square one again with almost no other potential clue analysis.
Everyone knows about the Pika Chu "clue" now so we don't need to continueously bring it up and as far as I'm concerned his behavior has been fine.
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Also...
If anyone has a plan of any kind. Please keep it to yourself until after the night phase is over unless it involves special roles doing something tonight. Even if so, limit how much you reveal so that only those roles know that they need to act and why they need to act.
Otherwise we only give the mafia advantage of knowing a potential plan while they have time to kill off members who are either proposing or organizing the plan or those integral to it.
So, please, wait to post any plans until Day Two.
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On March 20 2009 05:35 Chuiu wrote: Also, whatever moderator changed the title of the thread it might be best to leave it at TL Mafia 5 if you can't change it every time we switch from morning and night. :o Roger that... I'll keep on it.
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On March 20 2009 05:35 Chuiu wrote: Okay listen up! I screwed up and sent out one or more of the Bodyguard role PM's early. Since this may have become an issue I'm removing all the current bodyguards and re-randomizing a new set of them. If you are a Bodyguard before I made this post then disregard that PM unless you receive another from me in a minute or two.
Please send a PM to the three previous Bodyguards in case they don't see this post for whatever reason and go on playing thinking that they are a Bodyguard. Could prevent a potential misunderstanding/nightmare later.
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On March 20 2009 06:26 redtooth wrote:Show nested quote +On March 20 2009 05:40 semioldguy wrote:On March 20 2009 05:35 Chuiu wrote: Also, whatever moderator changed the title of the thread it might be best to leave it at TL Mafia 5 if you can't change it every time we switch from morning and night. :o Roger that... I'll keep on it. haha. how much power are you allowed to use? posting history and stuff like that? are there records about when people logged on and such that you are allowed to access? sounds sort of cheap though... Well, anyone can go look for other people's posts. It's just much more effecient and easy for me to do. I can see who is logged in at any given time (though I don't think that has a correlation with the roles they have since it's not something I check and I wouldn't know if it is normal or not for a person to be on since I'm not stalking anyone here yet), though I don't have access to login histories. I can read edited posts (which isn't allowed anyway), people edit for grammar/formatting etc and I verify that every time just in case.
There are a lot of records that I imagine could be useful, though I don't have access to the ones I'd imagine as useful, and wouldn't even if I did as that would seem a little unbalanced.
As is I can basically do most of what everyone else can, I'm just better or more effecient at it. (Don't have to be right then and there before a post edit; don't have to search threads for people's posts)
I am able to tell who smurfs are though, but I haven't bothered to check anyone, and I don't know if anyone is actually doing this or if people just mention it. Seems useless to me.
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On March 20 2009 08:10 Ace wrote:Show nested quote +On March 20 2009 08:06 Pyrrhuloxia wrote: So if someone gets protected by a medic, the medic and the person they protect know they are both good aligned right? I don't think vigis would use their one kill this early. Yes. This is why it's so crucial medics get lucky on the first night with protections. Since Vigilantes can't act tonight, if a medic stops a hit on Night 1 they know for sure their target is innocent. Which is why a Vigilante should call out their hits when they do get around to them, so the medics will always know that if they protected someone, that the person is innocent (assuming they don't go off to protect the person a vigilante called out). Since the Vigilantes only get one shot to kill, we aren't wasting their ability this way in two ways. If it accidentally got blocked that could suck and it makes sure Blues are doing things conflicting each other (Medics vs Vigis).
We still cannot by any means trust them unless they call out and hit a red, so it's not like mafia will be out to get them necessarily any more than they would have prior to being revealed.
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On March 20 2009 08:20 Pyrrhuloxia wrote: Are we still in agreement vigis should call their hits? I think we've shown they probably shouldn't say who they will attack because the mafia will try to steal their kill but maybe they should say they will hit someone just so we know whether medic protections can be trusted 100% for innocence that night or not. If the mafia steal the kill then we effectively lowered the mafia's kill power by one for the night for someone that was going to die anyway.
If the Vigilantes call out their hits during the day and send in their hit to Chuiu before announcing it in the thread (again, this is all during the daytime). The vigilante hit will go through first thing at night and due to order of operation the mafia can't kill the vigilante before the hit goes off, unless they were already planning to kill that person anyway and sent the list in to Chuiu during the day in which case it wouldn't have mattered if the Vigilante claimed or not.
All that plus the medics will always know 100% a protected victim will be an innocent.
What is the downside to a Vigi calling out their hit?
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The Mafia CAN'T block the Vigi hit if the Vigilante PMs his hit in BEFORE he makes the hit know public.
Unless someone in the Mafia mysteriously discovered Time Travel in which case we are all fucked regardless.
This has nothing to do with the Vigilante confirmation strategy. I've never liked that strategy because it has way too many ways to go wrong.
What it DOES have to do with is it makes sure that the Medics, when they successfully protect someone, they will know 100% for sure that the person they protected is innocent.
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On March 20 2009 08:31 Ace wrote: The other problem also being is that what happens if the Vigi is a fake, but a real vigi targets him and he gets medic protected? x_x
Wouldn't this be avoided if the other vigilante called out his hit?
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If the Vigilante is going to come out and make it known that he made the hit after the fact what does he lose by instead saying so beforehand?
The Mafia can't do anything about a Vigilante making a hit once it has already been PM'ed in. They cannot stop it at that point. The town, however, can do things about it. They can fuck it up if they don't know about it.
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