what does that mean about his understanding of the game? lol
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currentlyhomeless
Japan405 Posts
what does that mean about his understanding of the game? lol | ||
currentlyhomeless
Japan405 Posts
On April 24 2018 19:27 Holyflare wrote: It was clearly a joke? clearly 😂 anyway I’m done, just another few more hours till the game finally ends | ||
currentlyhomeless
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I have a theory on how to play scum and it nearly played out perfectly. I made one critical mistake early and that was roleblocking ever. I think I made lots of tiny mistakes n3 and after but none of them mattered as much IMO. FF did ever give the gun to rayn? If so, that was the mistake that lost us the game because the game would have played out identically and just ended on n3 instead. If not, it’s still likely the game would have ended on n3 as I would have forced a vote for the gun kill like HF did and made sure it landed on a townie. Once I made that mistake I proceeded to hard throw the game n3 and after since I couldn’t adjust properly, partly due to me being dumb and partly due to not having time. | ||
currentlyhomeless
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I will vehemently disagree with anyone who says the NKs lost us the game, it was our shitty day play that lost us the game, but I know everyone thinks NKs (particularly killing good players) are really important for some reason. Had we played as a team and gotten a townie lynched on d4 we would’ve just won. You can’t predict exactly what would have happened if we had shot different people. For example, I didn’t really have a good reason for killing GB other than people considered him townish and HF was likely to be protted n1. So people coming back and linking me and rayn being scum to him calling us scum in his last posts was just a fluke. I actually hadn’t even noticed he wrote that post. My theory on scum is that the NKs matter only in so far as they should minimize the help given to town to lynch correctly. Suppose we killed “good” players instead. Let’s say we gambled on the prot and shot HF N1. Then we let everyone, especially better players like Vivax and Calix focus without paying attention to HF existing. Rayn would’ve gotten lynched earlier, and with a PC in the game if he checked HF n1 he would know his checks are real. We’d have to find him before he found one of us and with rayn being scum that was impossible unless we caught the breadcrumb. If we shot Vivax we lost a townie who would help us throw doubt on HF and continue to make the game confusing. If we shot Calix we lost a townie who was making the game harder for everyone else (and several times almost became a lynch) n3 if we shot tube and let exo live and check someone I think we would’ve won as well but that’s a very risky play only someone like me would consider, I think, and it follows the rule that NKs should not give town any info. Killing exo confirmed him and gave credence to the checks. Killing tube, even if exo came up with another check on d4, would have ensured town got no new info as literally no one considered tube scum. Anyway I’m curious to hear others’ opinions there. And sorry Oats & rayn as I singlehandedly threw the game for us | ||
currentlyhomeless
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that was top 5 wtf moments for me on this site | ||
currentlyhomeless
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On April 25 2018 06:38 Fecalfeast wrote: Since I didn't know you identity at that time I just assumed you were kush and outed yourself ahahahahaha so literally kush wasn’t even in the game thanks for hosting btw (and you too, AMG) | ||
currentlyhomeless
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On April 25 2018 07:27 LightningStrike wrote: The fact that Skynx thought I was in the game as currentlyhomeless was hilarious. But sadly nope that wasn't me I still stuck in college until the 12th of May which I will get my associates of arts degree. Anyways gg wp I thought scum was going to win until the claims from currentlyhomeless kind of screwed himself over with it. we already lost by that point I think :p LYLO is kind of razor’s edge esp when there’s a cop check | ||
currentlyhomeless
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On April 26 2018 02:23 raynpelikoneet wrote: basically i wasted one and a half week of almost all my free time for someone who is in my team to just fuck me over in the end. that's how i feel like. i am sorry for my bad play at times but still, that's how i feel like. Sorry you feel this way. I think you are wrong, we had 0 chance of winning after Vivax died and then town didn’t pick up on the WIFOM. HF can probably tell you better than I can what his gauge of the situation was. At any rate the objective fact is that if we shot HF N2 you would’ve been insta lynched by this town afterward cause the cop had a red check on you. I’m not sure how you are forgetting that and still saying shooting HF n2 was the right play. It was hard enough not to get them to lynch into the check D3. | ||
currentlyhomeless
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On April 26 2018 13:33 Mocsta wrote: I interpret Rayn to be taking a gamble that HF was the only player capable of solving the game. Therefore even a 1:1 trade would result in victory on the basis of town derping. I think this is where I disagree. I think if you play scum if you worry about who can “solve the game” you are playing too reactively. Being mafia inherently relies on being reactive to some degree but if you literally rely on killing good players to win games you’ll end up being confused when you lose anyway. Mafia night kills should strive to minimize the information town get because town win by using information to lynch correctly. Mafia and town have opposite winconditions. Town win condition is lynch all the mafia. Mafia win condition is lynch a number of townies equal to the size of the scumteam (or one more on this forum usually since we use 13p) So from that perspective if you are scum and want to win, you want to a.) win as fast as possible because it minimizes info b.) never give any info to town and c.) control the lynch. Night kills only matter inso far as a.) and b.) are concerned: you dodge prots cause prots prolong the game and give info. Otherwise base your kill on whose death would keep the town in the dark. Killing HF at any point in the game would have risked our win condition because rayn would die right after, no questions. A lot of hosts like to player balance. I can’t say for sure whether FF RNGed the teams or not but rayn and HFwere opposite alignments, and I’ve seen so many games where the best 2 players are opposite alignments that it’s unlikely it’s completely random. With that plus the cop check killing HF went against our WC unless it was with a lynch to win the game. If I were scum and both rayn and HF were town, I might have killed one of them just to push the lynch on the other. It would still be hard but in that scenario you wanna break up the town circle cause it’s a matter of time before they townread each other. So in the ideal case you try to get one lynched over the other early, and then you can gamble and try to get the other lynched if you can pin the blame for the first lynch on the other. Often this doesn’t work out though cause controlling the lynch takes a bit of cleverness. | ||
currentlyhomeless
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On April 26 2018 16:51 Calix wrote: Teams are often RNGed because it avoids this host meta that you're using. Anything else is asking for trouble. Thus your logic that rayn would instantly die after HF is flawed. he had a red check on him. He would have died because of that combined with “if he is town why is he still alive” | ||
currentlyhomeless
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On April 26 2018 17:03 Calix wrote: To give my two cents on night kills, I think a bit of both strategies is advisable depending on the game state and the skillset of the remaining townies. If you only focus on killing solvy players or those with good reads, you risk town piecing together your strategy or wondering why you're still alive (if you survive to late-game). If you only focus on minimising information that town gets then you risk the remaining active town players forming a town circle, using POE, making iron-clad cases on mafia, etc. In this instance, I think the GB kill was fine but following that up with killing the AFK replacement was a massive tip-off that the mafia was fine with the current game state. I'd argue that's more information given than just killing someone with good reads or who is solvy because it tells town that they're on the wrong track. we didn’t lose because of the kills, that much is for sure. the only kill that was objectively bad was the Vivax one but we were already in a losing position. If there is a single action that lost us the game it was the RB. Everything else was down to our play. | ||
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