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ThePeashooter
United States100 Posts
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ThePeashooter
United States100 Posts
On March 30 2013 17:47 DoctorHelvetica wrote: thepeashooter = RoL RyuSuzaku = WBG cosmicomics = slo0sh What the fuck helvetica? Did I say to reveal my smurf? | ||
ThePeashooter
United States100 Posts
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ThePeashooter
United States100 Posts
On March 30 2013 18:04 Ace wrote: smh that meta shit made re-reading this a fucking pain. half the finger pointing was "yo you aint playin to your meta - SCUM!". I seriously hate meta-analysis. | ||
ThePeashooter
United States100 Posts
On March 30 2013 22:53 Mocsta wrote: Im catching up and had to stop here. I assume its already been questioned but whatever, I complete abhor and detest this type of mentality. Let me remind you of your reaction to the Ace mislynch. I don't see a single point in that read where you show any remorse for securing a mislynch. All i see is a person who cares about having spent 1.5hours writing a bogus case. Get off your high horse. You did not lead a lynch on a single scum candidate. Your play this game was woeful and rarely achieved any of the detailed analysis you berated others for not distributing.. you are one of the last people I am going to listen to in regards to what can be considered "optimal play." I like how you quoted "optimal play" as if I ever said something was optimal, or that I somehow represented optimal play. I never made such a claim. Mistakes happen. I'm not going to focus on apologizing for fucking something up. It wasn't just me, we all did it. Apologizing does nothing. If I remember correctly I was specifically responding on the issue of spam. It wasn't a brag, it was a statement of fact and a reiteration of my previous points about spam. If most people put a few thoughtful posts into getting someone lynched and spammed a little less it would make the game better by increasing thread readability and therefore allowing more posts to be thoroughly analyzed by town. In contrast scum couldn't just write anything without repercussion because they would be more heavily scrutinized due to minimized post count. Thus I'd imagine both plays would elevate. What I have observed playing here for many years is that both the town and mafia skill has seemingly decreased as post counts increased. I think you abhor what I said simply because it was focused at people like you who ruin this game. | ||
ThePeashooter
United States100 Posts
On March 31 2013 09:41 Ace wrote: Do I need to explain the VE case again? Because I think some of you are overthinking the situation when it's really simple. Stop being results oriented and be process oriented. There is no difference between 3rd party recruiter and Scum: they are both Anti-Town factions. I think the main point was that no one thought it significantly likely that VE was scum or 3P. Not that we didn't think they were bad. Where VE supposedly joined 3P it would of been really odd for him to ever say anything about it regardless of what his actual posts in the QT said. | ||
ThePeashooter
United States100 Posts
On March 31 2013 10:52 Ace wrote: Then there's a problem with the game if that is allowed. Players don't get to turn down recruitment. VE "being" Town after being talked to/recruited by 3rd party recruiter should be impossible. I will say I was curious to how this role worked. I know it was spoken about a bit, but why didn't LayAbout just tell CC the whole scum team and then tell the town 3 of the scum team, and then let CC recruit another and give him the same mission for when the mafia killed LayAbout? CC just needed to survive and his win was not mutually exclusive and could be achieved alongside the town/mafia. Furthermore, since LayAbout could be recruited and then turned back into scum if CC died he has incentive to not work to his "new" win condition. His win condition wasn't permanent and if scum was winning he just needed to kill CC and he would go back to his winning team. I would say he didn't have so much a new win condition as he did a temporary change in condition that gave him the option to switch if he wanted to. The role seemed really poorly designed. Was there a rule against LayAbout telling CC the whole mafia scum team, and if there was such a rule then it's even dumber since now you force LayAbout to play unnaturally and avoid the easiest route to his win condition which was just outing the whole scum team to CC and having him just Mason random town players and have them lynch the remaining mafia team until end game. Last thing I was curios about was if a recruited mafia still counts towards the mafia KP. | ||
ThePeashooter
United States100 Posts
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ThePeashooter
United States100 Posts
On March 31 2013 12:37 Blazinghand wrote: I remember there was once an 80-person game (that I was only in briefly before it fell apart) and there were several roles called "lurker vigis" which could fire a bullet to shoot a lurker. It worked pretty poorly, but it was a fine idea. I don't think posting restrictions are the best of ideas, just because it changes the way the game works. That being said, I think the real way to stop spam is the same as the real way to stop lurking: consider it a scumtell and lynch people who do it. Obviously it's not possible for a single person to enforce this, but if enough people believe it, it will become true. And FWIW a certain level of spam probably IS a scumtell. It is anti-town to get into long arguments with everyone for no reason and derail all the useful lynches. Calling players out for this and threatening to lynch them will 1) discourage scum from doing it and 2) discourage town from doing it which could be good. That was Real Time Mafia and it was hilarious. The mafia got GG'd day 2 or 3 due to the obscene KP I gave to town. I really expected the town to kill themselves with it but they hit mafia almost every time. | ||
ThePeashooter
United States100 Posts
On March 31 2013 12:39 RyuSuzaku wrote: I'm gonna call out RoL on the spamming = illegitimate strategy bullshit because his go-to strategy as scum is to lurk and not post until absolutely necessary to avoid a modkill. If anything, THAT is an illegitimate strategy, given that you purposely only post to avoid a modkill. I myself would strongly consider replacing or modkilling you for that type of strategy in one of my games, because my rules explicitly state that trying to skirt an inactivity modkill will result in one. Clearly the host this game did not have a problem with spam, otherwise people would have been warned for it. (and if they were, I am not aware of it). Calling it an illegitimate strategy is honestly self-deceptive, almost like a cop-out for not playing well. You knew me at a different time. I used to post a lot and play a lot regardless of alignment. This is what I absolutely hated and why I stopped playing. I was busy with school/work/gf and didn't have the time to contribute as much as I used to be able to. I'd look at the thread and there would be 50 pages for me to read and I straight up didn't have time. It had nothing to do with me being scum but somehow everyone assumed it did. I did it as town too and kept getting lynched D3 and had my ass rode until I died for like 5 games straight. I couldn't put in the time because of how much mafia games have changed over the years. That's why I stopped playing and that's why I played this game on a smurf. I didn't feel like getting typed into playing in a specific way based on literally no reasoning. My life and responsibilities have changed since I started playing mafia and so has the current meta of the game itself. With both attributes changing drastically I was unable to play in the same way I used to. It has nothing to do with me flipping scum. Take a look at Insane Mafia, or some of my other games as scum from years ago. I had no issue posting a lot and staying active with the thread. It's just that times have changed. | ||
ThePeashooter
United States100 Posts
On March 31 2013 14:39 Keirathi wrote: Someone asked and DrH told them that town had to eliminate all non-town. Yeah I remembered reading that but couldn't find it anywhere. | ||
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