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Keirathi
United States4679 Posts
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Keirathi
United States4679 Posts
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Keirathi
United States4679 Posts
On March 19 2013 15:39 WaveofShadow wrote: I did the same thing..... So, you're saying you're scum, so my argument is invalid? Okay then. | ||
Keirathi
United States4679 Posts
How likely is it that there are 2 town aligned masons, with Nightmare already flipping? Granted, Nightmare was a mason-vig, but Mason is a pretty damn strong role. In games with temporary masons, you don't often see them so lopsided, numbers wise :o | ||
Keirathi
United States4679 Posts
On March 19 2013 15:41 WaveofShadow wrote: No, I'm saying that argument is meaningless either way. Zare is not afraid to 'stand up' to anyone, nor should he be, scum or town. I think it;s null. It's easy for you to say you disagree if you are town. You have no problem standing up to someone, because it doesn't really matter how you look to that person. As a newbie scum, coming into your first (?) big game, you are scared to death of fucking up and getting lynching for saying something stupid. You don't run into the thread and start picking apart posts from one of the strongest players in the game. Even just think back to hydra, when you posted that bit about ObsQT. Would you have done that if you were scum? I'm going to say its unlikely, because as scum you are worried about keeping up your appearance. You would have talked with Soniv and gotten your story straight. | ||
Keirathi
United States4679 Posts
On March 19 2013 15:49 Mocsta wrote: No idea IIRC Mafia LIX had 6 masons from memory out of 30 players But weren't 3 of those town, and 3 scum? | ||
Keirathi
United States4679 Posts
On March 19 2013 15:52 WaveofShadow wrote: Keir you make a good point, but then if anything that points to zarepath being scummy rather than someone you don't want to focus on D2.... What? How? | ||
Keirathi
United States4679 Posts
On March 19 2013 15:54 WaveofShadow wrote: I see definite differences in his play that I noted; just because he stands up to one person disagreeing with the town circle idea is not enough. His regular town play he is much more methodical, he pushes his reads constantly and as Mocsta noted, isn't afraid of trying crazy shit if he thinks it might benefit the town. That's fine. Like I said, I haven't looked into his meta at all. I have never played with him, nor read a single one of his games. My points still stand for me until I do. I'll rehash: 1) seems to be genuinely trying to figure out the game, with solid analysis posts on a couple of players (even though I disagree with his reads) 2) posts flow naturally and like they aren't constructed, like a newbie town who isn't afraid to just type rather than a newbie scum who is always checking himself to make sure he isn't fucking up and 3) was willing to stand up to a major player in his very first post I'll read through some of his other games tomorrow though. | ||
Keirathi
United States4679 Posts
Kind of sad I died so soon before I even finished reading the thread. Glad I made Ryu sweat a little before I died though :D Edit: also glad I kept zare from getting mislynched day 2! | ||
Keirathi
United States4679 Posts
On March 31 2013 01:42 zarepath wrote: Sorry, son mashed the keys. I wish I'd been more confident about my reads, namely the layabout one and the Ryu one. I liked both of them as lynches more than glurio but wasnt' around to push either. I wish I knew better what to do Day 1 as town. I never seem to be able to look town enough on day 1. Meh, I was able to read you correctly as town night 1. Beyond that, I really think its just a matter of experience. Edit: Although, I will say that as I was reading through day 1 catching up, I did think "OMG THIS GUY SO SCUM KILL IT WITH FIRE". But, when scib asked me what I thought about you, and I went back through your filter and actually analyzed your posts, I came to the exact opposite conclusion. | ||
Keirathi
United States4679 Posts
On March 31 2013 03:48 WaveofShadow wrote: Lol I also just read the QT; I'm honestly shocked that some of you guys were pegging the scumteam by later in the game and still thought I was scum. I think Mocsta had it when he said that I was new to DT and just didn't know who to check. I think it was a combination of me not having any solid scumreads that game and having bad luck in checking dead players 2 nights in a row. And as for my failed breadcrumbing, it would have looked more like crumbing if I didn't have to out myself after the very first one lol. :o P.S. I wasn't trying to rail on you with my comments about why I found it extremely unlikely you were fake claiming. Dont hate me plz. | ||
Keirathi
United States4679 Posts
On March 31 2013 03:53 WaveofShadow wrote: Lol not at all man, you were spot on. I can understand people's points of view I suppose towards my play; I think this game just made me realize just how much I need to change up my play and how much I need to learn about scumhunting. Maybe stepping back and shadowing for a game would help me, but I love playing way too much to step back. Keir wanna mentor me in some game we're not in together? Sure. | ||
Keirathi
United States4679 Posts
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Keirathi
United States4679 Posts
On March 31 2013 12:56 Blazinghand wrote: I don't think guys like VE, Mocsta and I are in danger of falling into the latter category. Do you think it's possible that a policy lynch against a spammer would reduce the actively levels of normal players? I dunno. I wouldn't consider myself a spammer, but I'm going to post what I want to post whenever I want to post it. No "policy" is going to change that. Part of the problem with the whole "spamming = bad" thing to me is that I just find it much, much easier to read people when they're having an active, back-and-forth conversation with someone than I do from big, contrived posts. In those kinds of conversations, you get people giving their "pure" thoughts, not some watered-down "does this make me look bad? let me word it a bit differently" thoughts. I understand that if *everyone* is making those kinds of big posts and that that is what the whole game revolves around, then it's just a different type of game style. It requires a different scumhunting strategy. Maybe if I had played in an era where that was the norm, I could understand the desire to move back there, but really I feel like the general play style now is "easier" and therefore open to a broader audience of players. Edit: I should say that be easier, I mean a simpler "style" in that a lot of it is reading people (which is something we, as humans, do naturally, even if sometimes badly) instead of looking for arbitrary clues that people have to learn. | ||
Keirathi
United States4679 Posts
Imagine if layabout had just hard-bussed all of his former teammates started on day 2. By day 6, all of the scum in the game are dead, and you're left with like 10 townies and 3 3p. 3p doesn't have any KP, so how are they ever supposed to get rid of influential townies? What about blue roles? You would literally have to sit through up to 10 days of townies vs 0 KP nights. That doesn't even make sense. If you are going to have a 3p without any KP and only limited growth potential, then they have to be true survivors. Aka, if you are alive when the game ends for town or scum, then you win too. It shouldn't be part of town wincon to have to kill them. | ||
Keirathi
United States4679 Posts
On March 31 2013 14:37 Kenpachi wrote: isnt town win condition to just eliminate all mafia Someone asked and DrH told them that town had to eliminate all non-town. | ||
Keirathi
United States4679 Posts
But don't listen to me. I'm just the noob. | ||
Keirathi
United States4679 Posts
I think if the host nor cohost can make the deadline, they should find some impartial third party to make the post. Or, even just delay it. I also hate late posts, but I would 10000% rather have a 3 hour late day post than one 5 minutes early with no warning. | ||
Keirathi
United States4679 Posts
I think it adds an interesting dynamic to the game, but more importantly it just makes my job easier. In one of my first co-hosting gigs (with marv, I think?) people kept sending in night actions 2-3 minutes before the deadline, and I ended up having to completely rewrite my flavor like 2-3 times because of it. | ||
Keirathi
United States4679 Posts
On April 01 2013 03:35 sciberbia wrote: 23 +1 silent removes the possibility of writing a last will that mafia cannot see before deciding their NK. So for any VT that just wants to give some "last reads" during the night, there is no obligation to be online at any particular time using 23 +1 silent. I don't understand? If the night was 23+1 silent, why wouldn't the townies just make their last will posts at 22.999 instead of the 23.999 they do on 24 hour nights? Scum still can't change their night actions in the 1 extra hour. | ||
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