Personality Mafia 2 - Page 7
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strongandbig
United States4858 Posts
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strongandbig
United States4858 Posts
On March 16 2013 07:32 slOosh wrote: Ok. This is probably my pivotal post. The way I did it was look at the playerlist, cross out dead people, make loose associations with Foolish cora scum, and my nuke crew (3 town 1 scum), so I'm left with lurkeresque type players. I guess they got away with producing less since me and Vivax was taking the full brunt of focus, given that we were playing on scum side for sometime. But I digress. On March 16 2013 07:54 Vivax wrote: Actually, no one might be scum tonight. What do these mean | ||
strongandbig
United States4858 Posts
Kill vivax and sloosh until they explain themselves It sounds to me like there's something that they've been coordinating on outside the thread. Until they explain these comments they should be treated as having claimed scum. | ||
strongandbig
United States4858 Posts
I didn't really try and role play, I figured just staying involved would be enough to keep me occupied after not playin for like three months. I liked my role, but it was unlucky that the first two people to die both had hidden components to their roles. I started assuming that I did as well, so I moved my death prediction off of BC and onto Foolishness because I thought I might be a secret vig or CPR doc or something. If I'd stayed on BC I would've survived an extra day (and probably voted for foolishness again or vivax T_T) | ||
strongandbig
United States4858 Posts
On April 01 2013 22:01 austinmcc wrote: Was so convinced that snb was BH based on the paint pics and including BHs, plus figured BH was enough of a "personality" that he'd be in the game, and nobody counterclaimed. The Mr. Wiggles role is one of my favorites from the game. I like the idea of a role that can reward or punish the player based MOSTLY on what that player does. I'd be kind of interested in roles like that but where some of the powers aren't one-shot (one-shot vet powers always seem way less useful/more swingy than one-shot medic/investigative/etc.). Maybe something like a cop who gets different sanity checks back based on an input? Just something neat where a role can be more or less powerful than the french vanilla equivalent depending on some other factor. Thanks for the write-up and the thoughts on the roles. I sent in BC as my check at first. But when the first two players flipped both had hidden powers, I started assuming that everyone had hidden powers. I thought that my hidden power was likely either a vig or a CPR doc (especially CPR doctor since that would mean that my guesses would only be right when they were wrong lol), so I changed to Foolishness because I really really thought he was scum. But if I'd stuck on BC I would have survived an extra phase at least. | ||
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