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On February 01 2013 22:41 Acrofales wrote:Show nested quote +On February 01 2013 22:37 Aperture Science wrote:On February 01 2013 22:30 Acrofales wrote: Lets hear from Stutters first. Both of us are boggling our minds at a bear deck that can't do anything with 2 mana, so we're not quite sure what to expect from Stutters' deck. But if the whole premise is cheap green creatures, we expect some serious pump cards too.
/Acro With all of Cross's lands and 1 creature tapped, all we need to do is just attack him with 2 creatures with over 1 power and we have our 1 damage. With all his lands tapped there is virtually nothing he can do to prevent this from occurring. Or is your damage calculation also taking into account the attack phase and his goblin? The math is a few pages back: Rock can sac a walker to kill the gobbo. That leaves no blockers Rock attacks with a walker and does 2 damage with a Ninja. Acro attacks with everything and pumps Rootwalla: 11 damage. Prom attacks with his 1/1 and casts 3 Chain Lightnings: 10 damage. Ap: forks a Chain Lightning: 3 damage. Total: 26. We miss 1 damage. If Nova, Stutters and Suck together cannot find a way to do 1 damage I will be very disappointed.
Ah alright. Of course it looks like all three are running green, so i guess its too much to hope for a lightening bolt.
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Dont we only need like 1 damage anyways?
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When you are ready to cast chain lightening, I am ready to cast reverberate
-Grey
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What the hell is up with your numbering system?
3) What he does has no impact on me. He has no reasons for absence as far as I can tell. I do. 2) I contributed what I could by trying to read and post during, which I wasn't supposed to do, ESPECIALLY not at this time of the year. I then got chewed out about it when my boss found out. I found it weird that everyone was jumping on Deathrite as a scumclaim, but not the mass zombies. The ability was the scumclaim. 3) K, noted. 4) I'm not nuking my braid. 5) Yeah, yeah it is. Like I said I like doing ridiculous combos so until that hits I can't really do much else besides copy things. I've got Fork and Reverberate I think (though this is the only copy in my hand). But this also means if I draw another one we can double a join forces card.
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Lol, hi grey.
This is what I get for posting at work
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On February 02 2013 04:06 Clockwork Hydra wrote:Show nested quote +On February 02 2013 04:00 Aperture Science wrote: 2) I contributed what I could by trying to read and post during, which I wasn't supposed to do, ESPECIALLY not at this time of the year. I then got chewed out about it when my boss found out. I found it weird that everyone was jumping on Deathrite as a scumclaim, but not the mass zombies. The ability was the scumclaim.
wat? You are aware the Zombies are feasting on red flesh? Or what the hell are you trying to say. Show nested quote +5) Yeah, yeah it is. Like I said I like doing ridiculous combos so until that hits I can't really do much else besides copy things. I've got Fork and Reverberate I think (though this is the only copy in my hand). But this also means if I draw another one we can double a join forces card.
Why would you copy a join forces card? what the hell is that supposed to accomplish? it's just a waste of mana, as you could just pay for the join forces instead... ~dandel
Paying mana is a cost, if he doubles it after the mana is paid it would double the effect without having to pay twice the mana
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The dark deed you requested is done sir
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On February 02 2013 04:38 Clockwork Hydra wrote:Show nested quote +On February 02 2013 04:06 Aperture Science wrote:On February 02 2013 04:06 Clockwork Hydra wrote:On February 02 2013 04:00 Aperture Science wrote: 2) I contributed what I could by trying to read and post during, which I wasn't supposed to do, ESPECIALLY not at this time of the year. I then got chewed out about it when my boss found out. I found it weird that everyone was jumping on Deathrite as a scumclaim, but not the mass zombies. The ability was the scumclaim.
wat? You are aware the Zombies are feasting on red flesh? Or what the hell are you trying to say. 5) Yeah, yeah it is. Like I said I like doing ridiculous combos so until that hits I can't really do much else besides copy things. I've got Fork and Reverberate I think (though this is the only copy in my hand). But this also means if I draw another one we can double a join forces card.
Why would you copy a join forces card? what the hell is that supposed to accomplish? it's just a waste of mana, as you could just pay for the join forces instead... ~dandel Paying mana is a cost, if he doubles it after the mana is paid it would double the effect without having to pay twice the mana Hrmmm, fairly certain you're wrong (although I don't really want to shit up the thread with this). Here's the relevant ruling on Fork: Show nested quote + If mana or other costs need to be spent at resolution of the spell, the player of Fork would still be responsible for paying that cost.
My understanding is that Minds Aglow has to resolve before the Join Forces triggers, making it happen at resolution. If, for instance, Minds Aglow were countered, people would not have to choose how much to contribute. It doesn't have "as an additional cost to cast Minds Aglow do blablabla", the subsequent mana contribution is part of the resolution, not the casting. Hence this wouldn't work. /Acro
I am not familiar with join forces, so I would take your word over mine then
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I'll check the join forces rules tonight. going to a release event, theres some L2 judges there
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I am not willing to sacrifice braid of fire. It is too key to our deck and we don't have a backup one available yet.
Clockwork: me and iGrok are going to pick apart the thread when he gets home from work later tonight and we can talk on skype. That being said I have had time to catch up on the events of the thread, and though I dont have much actual things to go on I have found things that I see are weird. The Primary of this was some of stutters interactions with clockwork especially this post:
On January 30 2013 09:14 Stutters695 wrote:Show nested quote +On January 30 2013 08:37 Clockwork Hydra wrote:On January 30 2013 08:22 (DontFear)ThePoster wrote: Also considering Prome told me (and everybody) Stutters is this "useless" every time he's town, I am thus willing to "forgive" him and focus on Crossfire more, and also considering Xfire's "blunders" and contradictions and wishy-washy play so far
I.e if I had 2 10/10 beasts I'd attack Cross right now and let Stutters be for another day. Please don't say this kind of stuff. Stutters: you are not getting a freebie from me. I don't give a shit about your meta. Start scumhunting or get zombied. Agreed with this actually. Why would you give me a free pass for a day? From your position I wouldn't consider me town yet. Why would you give me a free pass instead of questioning me to force more out of me.
This post rubs me the wrong way though I cannot say why. The second is that he is obviously noncommittal on everything in the game. Even his "next biggest scumread" (me) is him saying the case on my is good but has problems. Now having null reads is not a scumtell, but he seems to be very noncommittal all game, something that I find is a scumtell.
On the magic side of things he also really hasnt had incredibly strong opinions on his development in this game. I am speaking of this post:
On February 02 2013 01:09 Stutters695 wrote: Basically I can drop a 2/2 today for some kp at the risk of developing even slower than I already am, or can be creatureless until t4 but help everyone develop. I really piloted this poorly t1 :/
While it might seem the "townie" thing to do, this information doesn't do us any good. We don't know how much we will hurt his development, what the risks are, what the reward is, or how vulnurable he will be. Only he knows this information for sure. The best thing for him to do in this situation would be to commit to something and say "this is the best option". Once again, this is an example of non committal behavior.
Please read his filter and study him. beyond the standard policy discussion for his first few posts stutters has yet to actually take a real stance on anything, especially now with crossfire taking a lot of the attention of the day.
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On February 02 2013 05:24 (DontFear)ThePoster wrote:@Grey: Your buddy seems to think a hydra scum is more likely, and most of us seemed to think that way as well. Is your "suspicion" on Stutters enough to overcome all that? Show nested quote +On February 02 2013 05:11 marvellosity wrote: so Crossfire has a card that instantly deals 16 damage and gives himself 16 life This I don't know why Artanis would allow that kind of card, specially on SCUM. Show nested quote +On February 02 2013 05:21 Crossfire99 wrote: ##Sacrifice: Mountain: Activate The Abyss, targeting a Zombie token ...HGHHGHGHH ASDFASjidhakjsdhbakjhfbskjhLIDSANHLFKASDNFOKAJSDHLASJNLKASDFASFAS /G
I fail to see why we are assuming that Artanis doesn't use anything but pure RNG. The second you start to assume stuff about a setup or host actions in a mafia game is the second you get trapped.
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On February 02 2013 05:30 (DontFear)ThePoster wrote:Show nested quote +On February 02 2013 05:28 SuckMyTopdeck wrote:On February 02 2013 05:25 (DontFear)ThePoster wrote: Well at least it confirms CH and Suck as town, like 100% basically.
Silver lining I FUCKING GUESS how much damage can Crossfire do to us if he survives another turn? How the fuck should I know? He may have another of those "Syphon Soul" in his hand, thus he can play another Swamp tomorrow, cast it, and survive even longer. Guess what? If he gets ANOTHER Syphon Soul he can SURVIVE EVEN LONGER NICE. REAL FUCKING NICE
True, but there is nothing we can do about it until then. I cannot sacrifice a permanent to kill a land even if I wanted to, and thats all that he has on the feild if I am reading the board thread right. I can't do anything more to crossfire with the cards I have. So no, him surviving another turn is not something I can control, and therefore I am focusing on other matters.
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On February 02 2013 05:37 SuckMyTopdeck wrote:Show nested quote +On February 02 2013 05:36 (DontFear)ThePoster wrote:On February 02 2013 05:34 SuckMyTopdeck wrote:On February 02 2013 05:32 (DontFear)ThePoster wrote: How can Aperture guarantee his death? I thought he could do a certain amount of damage by sacrificing some card? If not, I'm just gonna shut up talking about Magic things. He already did, check the Board thread. He dealt 3 damage to Xfire by copying my Chain Lightning Anyways, Yeah, Appy is posting and doesn't even seem to give a shit that A CONFIRMED SCUM WILL LIVE ANOTHER DAY. Like....h...waht.....aahasd I was referring to this: Show nested quote +On February 02 2013 05:18 Aperture Science wrote: I am not willing to sacrifice braid of fire. It is too key to our deck and we don't have a backup one available yet.
They wanted me to sac braid to kill his goblin
-GreY
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On February 02 2013 05:37 Clockwork Hydra wrote:Show nested quote +On February 02 2013 05:36 Aperture Science wrote:On February 02 2013 05:30 (DontFear)ThePoster wrote:On February 02 2013 05:28 SuckMyTopdeck wrote:On February 02 2013 05:25 (DontFear)ThePoster wrote: Well at least it confirms CH and Suck as town, like 100% basically.
Silver lining I FUCKING GUESS how much damage can Crossfire do to us if he survives another turn? How the fuck should I know? He may have another of those "Syphon Soul" in his hand, thus he can play another Swamp tomorrow, cast it, and survive even longer. Guess what? If he gets ANOTHER Syphon Soul he can SURVIVE EVEN LONGER NICE. REAL FUCKING NICE True, but there is nothing we can do about it until then. I cannot sacrifice a permanent to kill a land even if I wanted to, and thats all that he has on the feild if I am reading the board thread right. I can't do anything more to crossfire with the cards I have. So no, him surviving another turn is not something I can control, and therefore I am focusing on other matters. So you knew he'd go and sac his creatures, if i understand this correctly? Yes, go on. ~dandel
I knew that I really like my braid of fire
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On February 02 2013 05:41 (DontFear)ThePoster wrote:Show nested quote +On February 02 2013 05:36 Clockwork Hydra wrote:On February 02 2013 05:34 (DontFear)ThePoster wrote:On February 02 2013 05:32 Clockwork Hydra wrote: Well, I guess now there's no rush. Xfire has 2 lands and nothing in play anymore. I guess Nova can sort his own deck out, and we'll just do 9 damage in the attack phase, leaving Xfire at 3 life. Presumably people can actually do stuff next turn.
Btw, we will probably need 2 turns to recover from the loss of ZI, but if we are lucky, we might draw another one next turn (we will have some help). Yeah, it's not like he'll do this as soon as the next Main Phase starts: ##Cast: Swamp ##Tap Badlands for 1 black mana ##Tap Badlands for 1 black mana ##Tap Swamp ##Cast Syphon SoulIn fact, I PREDICT that's what he'll do, just because it's the only way things can get worse for us, therefore it will happen So let's think about ways to outdamage that.A kill is not going to happen this turn. So, you guys build up for the next one. Keep in mind, if they kill bin this turn, Syphon "only" does 14 damage / heal, which is really very balanced and totally okay. ~dandel Yeah you guys think about that, I have to cool down a little bit I already said what cards I have in my hand. With 5 lands tomorrow I guess I can play a Zeldon Marauders, which will deal 1 damage. Then I play Reckless Abandon (sacrifice Zeldon Marauder), and deal 4 damage. Then I can play Unearth, bring back Zeldon Marauder, and do 1 more damage. If I have the mana, I can tap Grim Lavamancer and do 2 damage. I need 5 mana for all of that, which I'll have because of the lands I got from Bin's land (I think, I also have a Mountain in my hand) So I can do 8 damage next turn (can't attack with anything), and have GL and Zeldon Marauders in play. That's not taking into account which card I draw though (it may be Ball Lightning which may be sweet) /G
Hate to admit it, but any damage I can do is dependent on what I draw. I've got nothing atm that can help.
Anyway I'll brb for a bit. Please take a look at stutters. If we are not able to kill cross this turn we need to spend the rest of the day playing mafia.
-GreY
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I'm less focused on the "A hydra has to be scum" now because Artanis made it clear to GreY when they hosted together that he RNGs EVERYTHING and takes it very seriously.
I've got about an hour to do an analysis now, so I'm going to do it on Stutters. Then if I have time later before release, I'll check out someone else, have to talk to GreY about this. If I don't have time before release, I'll do the rest of you tomorrow - finally a day I have that is free.
As far as our deck goes, I feel like I've revealed everything I need to. I told you the game is on a looong clock. Storm in this game doesn't count opponent's spells because Artanis is a meanie. This means I need to build up to a loooot of mana, and then I can combo, IF I have the right cards. If I'd thought about Voyage I would have included more basic lands
If you'd like to follow along with my analysis, feel free to watch @ THIS LINK RIGHT HERE.
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Got halfway through, have to leave for dinner, will be back in a couple hours to finish.
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I'm on my way to pre-release, dinner took longer than I thought it would, so I'll have to finish either late tonight or tomorrow morning.
The numbers don't mean anything to you, but they mean a lot to me. Just because you don't put your gut measurements to paper doesn't make them any more valid than mine. This is a way I can think clearly. Mafia isn't a game of precision, its a game of gut feeling. If my gut tells me "this is worth 7, that is worth -4, that is worth 1", then its the same gut making those calls, and thats what's important.
I don't like making judgements until I'm done, but the main thing I picked up from stutters is that every single thing he posts just feels weird. Read it. It just gives a weird feeling.
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