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On October 25 2012 09:06 debears wrote: Welcome everyone!!!! Been waiting for this for a while!!!
A few things I'd like to know from everyone. 1) How many games have you played in? 2) How many have you observed seriously? 3)Will you be normally around for lynch?
For me 1) 2 games 2) 3/4 3) Yes I will - except this friday (most likely. I play baseball for my college and we have a game friday night. don't know for sure how long it will go)
Look forward to hearing from all of you. Let's get this rolllinngggg!!!!!!
I'm going to give the links to my two previous games for everyone to be able to see how playing the newbie card can get people suspicious of you as town and helps you winning as scum.
1)2 games as well -Newbie Mini Mafia XXVIII as cop - Looney Lynching Mini Mafia as mafia pardoner 2)I've more solo read than obsed, 5 games I would say 3)Yes
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On October 25 2012 10:30 debears wrote:Show nested quote +On October 25 2012 09:52 Djodref wrote:On October 25 2012 09:47 Mr. Cheesecake wrote: @ "Uncle" Dan
I am of the opinion that inactive players are a good candidate for lynching. There is too much mystery involved with someone whose only contribution to the thread is nonexistent.
In regards to the noobie-card policy: I have to say that claiming inexperience is a terrible defense against any accusation. Djo in the last newbie game made several references to him being a noob (and being town), and it only served to make him seem suspicious to other players.
You are sure taking lurker policy lynch seriously. Would you explain us at which point suspicious players become better lynch candidates than inactive players ? Djo, why did you suddenly drop this after cheesecake responded? Also, why did you interpret his post as taking lurker policy "so seriously" when he was respondjng to a question?
@debears
The part I've bolded in Cheese's post was a comment about dandel's post you have picked on. It was not related to the part where he was answering your questions.
He didn't mention any other good candidates for lynching than inactive players so I thought he wanted to lynch based on lurker policy lynch today. But he has clarified his position since then.
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I don't think it's going to be difficult to find a scum D1. It's better for us to be confident about this because I think it's quite easy to reveal scum newbies when you put pressure on them. Plus, if you are town and you are not confident, people are going to feel it through your posts and are going to become suspicious about you. We have to be assertive and for this, we have to be confident in our ability to find scum. I know it looks difficult at first but don't forget that scum players are likely to be as inexperienced as you in this game.
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@Rad
Debears solved us the game last time (NMM XVIII) with his case on SDM, the last mafia player we had to find. He was going to be mislynched but he didn't gave up and was still looking for the last mafia while he had everyone against him.
It's important to believe in your ability to find the mafia. If not, you are just going to look desperate if people start a bandwagon against you. Also it is going to reduce your tendency to sheep and I think that sheeping happens a lot in the newbie games although it is really bad for town.
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I've realized that in my last newbie game. Not being confident led me to write wish-washy posts and it is not good for general town mentality. Also I like DarthPunk style with his early heavy pressure. Pretty newbie scums can slip very easy, kush or not kush.
Plus I had some difficulties in my last mafia games to post properly when people where directly pressure me.
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EBWOP: pretty sure newbie scums can slip easily under pressure
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On October 25 2012 13:27 Rad wrote:Show nested quote +On October 25 2012 13:23 Djodref wrote: I've realized that in my last newbie game. Not being confident led me to write wish-washy posts and it is not good for general town mentality. Also I like DarthPunk style with his early heavy pressure. Pretty newbie scums can slip very easy, kush or not kush.
Plus I had some difficulties in my last mafia games to post properly when people where directly pressure me. Why even think about artificial confidence though? Why is the concept of confidence even something to be considered beyond "if you're confident, push your case!" That's all confidence is good for. Artificial confidence does nothing. I get the point of "try to be more confident in your reads" or something to that extent, but I don't understand what's good about having confidence in pushing for a d1 scum lynch instead of lynching a lurker. We should do whatever we think is best at that point, not necessarily 1 thing or the other.
From my experience, I would have better done some "artificial" confidence boosting in my first game, especially in the beginning, because of the reasons I have already explained.
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@sylve
What was your motivation for your question ?
Do you realize that a lot of people are playing their first game right now ?
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On October 25 2012 13:15 Rad wrote:Show nested quote +On October 25 2012 12:58 Djodref wrote: I don't think it's going to be difficult to find a scum D1. It's better for us to be confident about this because I think it's quite easy to reveal scum newbies when you put pressure on them. Plus, if you are town and you are not confident, people are going to feel it through your posts and are going to become suspicious about you. We have to be assertive and for this, we have to be confident in our ability to find scum. I know it looks difficult at first but don't forget that scum players are likely to be as inexperienced as you in this game. I'm really not getting this whole confidence theme going on and not really sure what confidence has to do with lynching a scum on d1. Confidence should be a result of being sure of something, not just being confident for the sake of being confident. If we're confident on a scum lynch d1, great, we lynch them, but really that confidence should come naturally from knowing we're right on a lynch vote. Even as a complete newbie, I'm not looking at this as "newbie vs newbie", I'm just looking at it as myself vs a bunch of unknown people. I'm certainly not counting on someone screwing up, which is how you're suggesting we approach this. The only way that it would be easy to find a scum d1 is if they slip up, and there's no guarantee that they'll slip up, newbie or not. For all we know, they could all lurk, which means they cannot slip up, and your "confidence" would only lead to lynching someone who's not lurking because you've forced yourself to be "confident".
I'm not saying that you should be overconfident in your reads, I'm saying that you should be confident in your ability to find scum. To answer to daoud, I have faith in the town to find the scum and we should play this game with this mentality.
Regarding the lurking, it is a bad strategy for the mafia to lurk (even worse for the town by the way) because we can use a policy lynch against a lurker. But It's a possibility I would like to consider later in the day.
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@Ini
Sylve could be doing some role fishing with his question. I really would like him to explain what was his motivation for it.
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@debears
I've re-read the thread and I think that dandel and Rad are strong supporters of policy lynches for lurking. It's not a scumtell for me. I understand that you could be strongly against policy lynches given our experience ^^ The problem I see with this is people getting lazy and rely on a policy lynch for today. That's why I personally think it would be better to bring up the possibility for a policy lynch when we can tell for sure that lurking is plaguing us.
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Nice case, I need to discuss a little more with rad before voting him.
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On October 25 2012 16:21 Roco69 wrote: 1/ It is my first game 2/ I don't get the confidence stuff as well, for the moment 3/ what about killing guys who speak too much, can it be a strategie ? just to think out of the box
@Roco
You should ask this kind of questions to your coach. If you have a strategy to propose, please back it up with serious arguments.
Why do you think that mafia players would be among the most active posters ?
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On October 25 2012 15:55 Rad wrote:Show nested quote +On October 25 2012 15:30 Djodref wrote:On October 25 2012 13:15 Rad wrote:On October 25 2012 12:58 Djodref wrote: I don't think it's going to be difficult to find a scum D1. It's better for us to be confident about this because I think it's quite easy to reveal scum newbies when you put pressure on them. Plus, if you are town and you are not confident, people are going to feel it through your posts and are going to become suspicious about you. We have to be assertive and for this, we have to be confident in our ability to find scum. I know it looks difficult at first but don't forget that scum players are likely to be as inexperienced as you in this game. I'm really not getting this whole confidence theme going on and not really sure what confidence has to do with lynching a scum on d1. Confidence should be a result of being sure of something, not just being confident for the sake of being confident. If we're confident on a scum lynch d1, great, we lynch them, but really that confidence should come naturally from knowing we're right on a lynch vote. Even as a complete newbie, I'm not looking at this as "newbie vs newbie", I'm just looking at it as myself vs a bunch of unknown people. I'm certainly not counting on someone screwing up, which is how you're suggesting we approach this. The only way that it would be easy to find a scum d1 is if they slip up, and there's no guarantee that they'll slip up, newbie or not. For all we know, they could all lurk, which means they cannot slip up, and your "confidence" would only lead to lynching someone who's not lurking because you've forced yourself to be "confident". I'm not saying that you should be overconfident in your reads, I'm saying that you should be confident in your ability to find scum. To answer to daoud, I have faith in the town to find the scum and we should play this game with this mentality. Regarding the lurking, it is a bad strategy for the mafia to lurk (even worse for the town by the way) because we can use a policy lynch against a lurker. But It's a possibility I would like to consider later in the day. Djo, I'm just not following your argument here. You still haven't replied to my original questions for you. Here's what you originally said: Show nested quote +On October 25 2012 12:58 Djodref wrote: I don't think it's going to be difficult to find a scum D1. It's better for us to be confident about this because I think it's quite easy to reveal scum newbies when you put pressure on them. Plus, if you are town and you are not confident, people are going to feel it through your posts and are going to become suspicious about you. We have to be assertive and for this, we have to be confident in our ability to find scum. I know it looks difficult at first but don't forget that scum players are likely to be as inexperienced as you in this game. Now you're saying that we should have confidence in our ability to find scum, but that has never been an issue on the table. I don't remember anyone saying "onoes d1 is too hard we should just lynch a lurker" or anything even close to that. That's when you should say "have confidence, we can do it!" Instead, someone pointed out that we probably won't find a scum unless they slip (which is probably true) but he never said we shouldn't try, and I haven't said that either. All of town has faith that we'll find the scum. Why play the game if you don't? Not sure why you threw that in there except to look like town...
Well, dandel and you have been saying that we need a major scumslip to find a scum D1. For me, it is close to say that it is too difficult to find a scum D1, because you are even saying that it is probably not going to happen. I disagree with the major scumslip, you can build good cases on D1 summing up the litlle scumtells in one's player post. You can totally catch scum this way. I'm insisting on this because it was not my mentality at all at the beginning of NMMXVIII, you case see this in my quotes in debear previous posts. I want the "scared" newbies (like daoud) to boost their confidence and go scumhunt.
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Ini
what do you think of Roco post ?
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[b]@Rad[b]
do you have faith that we are going to find a scum today ? Would you agree that a lurker has basically 1/4 chance to flip scum if we lynch him ?
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@Roco
So is it a strategy for you or is it a strategy for town ?
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@Ini
You are just spectating. There is almost no content in your posts at the exception of you telling us what is happening in the thread. Please be more incisive, your goal should be to find scum.
FoS Ini
@daoud
please post more... I know you tend post mainly from your job so I would appreciate you to be active during our asian afternoons. Don't be afraid to post, this environment is less ”dangerous“ than the one in our last game on Looney.
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On October 25 2012 18:09 da0ud wrote:Show nested quote +On October 25 2012 17:52 Djodref wrote: I'm insisting on this because it was not my mentality at all at the beginning of NMMXVIII, you case see this in my quotes in debear previous posts. I want the "scared" newbies (like daoud) to boost their confidence and go scumhunt. I am not scared anymore... And I will hunt you down this time if I have to
daoud
Good !
I'm not planning on defending you this game so I expect you to do your job as town
What's your take on the Rad-debears argument by the way?
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On October 25 2012 17:57 Roco69 wrote: @djodref
To keep it simple, "lurker policy on D1" seems to be a well known and basic strategy so I will do the exact opposite,=>so I will never be suspected.
@Roco
I have more questions for you. Why do you want to never be suspected ? Are you mafia ?
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