Mad Men Mafia - Page 4
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wherebugsgo
Japan10647 Posts
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wherebugsgo
Japan10647 Posts
however more pressing is what went on behind the scenes. A few players were likely involved in some really shady stuff. I'm not going to point fingers or name names since nothing can be established concretely, but based on the evidence it's pretty apparent that the integrity of the game was likely compromised. | ||
wherebugsgo
Japan10647 Posts
On August 17 2012 16:27 Hier wrote: Oh please, WBG. Out of the 5, or so, reads that you had on players, every single one of them turned out to be the opposite of what you suspected them to be. I'm not talking about reads. I'm talking about cheating. Also townies were retards. Just look at the case on me. I didn't scumhunt because I couldn't do anything except try to shield myself against the gallons of shit being dumped on me over and over. | ||
wherebugsgo
Japan10647 Posts
I'm not accusing anyone of anything because it's impossible to prove such an accusation. In addition it is partly the fault of the mafia team, but ultimately the point of the game is completely lost if it's possible to simply find the QT and just solve the game immediately. That's why I think it's certainly possible the integrity of the game was lost. If it's even close to being likely that such a thing occurred, then how do we know the game was played by everyone honorably? We don't. There is nothing in the rules explicitly against finding a mafia QT and then using it for your advantage. In fact that's not the biggest problem. There are bigger issues with the way PMs were handled in this game. If you've made a legitimate mistake in PMing someone that's fine, but intentionally doing it (and for the purpose of giving someone information, with that recipient not being able to receive said information otherwise) is simply cheating. It wouldn't be allowed in a non-PM game so just because this one has mason mechanics doesn't mean that it's excusable. | ||
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