|
On April 05 2012 18:39 Acrofales wrote: pushes on bluelightz pulls on cascades Have more coffee. You missed that Nemesis (double-)pulled bluelightz after the reset, and therefore is a terrible push target. 6 pushes isn't going to get him into the fire. Reverse the direction of these two.
|
On April 05 2012 14:15 Tobon wrote: My vote for second push target is Mr.Zentor right now. But we have lots and lots of time. I don't want to see any more pushing at all for at least 12 hours or so. We scum hunt, we make cases, hopefully we get one more. If we're lucky we even pull a third to death.
Since that point, both BlueLightz and Wiggles have completely ignored the fact that Syllo is already doomed and have now wasted their pushes on him trying to look like they are doing something useful, when in fact, they are throwing their pushes away for absolutely no town purpose.
They were both on my potential scum list, even though I was reading others as scummier, but this is both of them completely ignoring discussion and acting 100% anti-town. Please use all remaining pulls on BlueLightz and all remaining pushes on Mr.Wiggles.
##Push Mr.Wiggles
|
On April 06 2012 00:14 Nemesis wrote: Well at least syllogism is dying today.
And yes, we probably don't have enough town PoPs to kill anyone else today, although we might get lucky with positioning and get Wiggles. They should be immediate lynch targets on day 3.
|
On April 01 2012 13:43 Mr. Wiggles wrote: What do you guys think about the item? Partway through day 1, we can decide on one person who we want to get it, and then who we want to push them and pull them back. The thing is, the people who do that have their voting powers nullified, so we need to decide on who would be best to do it to, and keep it organized, so no one "accidentally" goes off the queue. My bold. What an odd turn of phrase, from day 1 before anything happened.
On April 02 2012 01:56 Mr. Wiggles wrote: Maybe something like every push/pull has to have an explanation. Don't push someone until you make a case in the thread, and hopefully get a few people to agree with you. Sure isn't following his own advice today, is he?
On April 04 2012 22:59 Mr. Wiggles wrote: Has anybody claimed the kill on Palmar or Shrubbles yet? This is important to me. If you shot one of Palmar/Shrubbles, and haven't claimed yet, please do so. I won't be mad. I promise. The already widely commented upon attempt to find the townie with the gun.
There is literally nothing else in his filter. It's all empty words and waffling back and forth about Bluelightz, trying to get town-cred but then dissuade us from actually doing anything to kill him.
|
On April 03 2012 12:30 VisceraEyes wrote: I'm okay with any of those 4 dying (syllo, Sbrubbles, Wiggles or cascades) - they all have about the same chance of flipping scum as far as I'm concerned (pretty high). Personally I prefer a syllo/Wiggles double-kill...but that's not feasible with current activity.
I'll also note that VE was reading Wiggles as scum. This was his last post related to other people (the ones after were only about his own Pony Powers), before he took the hidden push and burned horribly 30 minutes later.
|
On April 06 2012 00:54 Mr. Wiggles wrote: Are you being purposefully thick? There's nothing that says that Syllo didn't get a teleportation item and switched himself with someone, or that if he's scum they don't have hidden pulls or a queue altering ability that can save him. It's much better to just push him off the edge, than let him sit there and then we can all act surprised and confused if he ends up living through the end of the day. Use your head.
Unfortunately for you, sir, I don't think you are actually that stupid. If Syllo got the teleportation item he gets off scott free for the day and a couple extra pushes do nothing at all - they are completely wasted because it's like starting over from no pushes. Hidden pulls or a queue altering ability is total WIFOM. Syllo was at location #21. He'd need 3 hidden pulls to get him out of the fire. There's been absolutely no evidence that such a thing exists, and it would be unbelievably powerful if scum had such an ability to privately undo a town lynch.
You are making no sense, which means you are trying to cover for throwing your push away, which makes you red.
|
On April 06 2012 03:54 layabout wrote: People with pulls left: ... Tobon ...
I'm confused by this. I used my pull here: link
But sure enough, it isn't in the list of used PoPs. Mistake in the list of PoPs, or did something weird happen?
|
On April 06 2012 05:33 Snarfs wrote:Show nested quote +On April 06 2012 05:20 cascades wrote: If you guys don't read my posts just tell me and I will stop bothering. Not once have Ceph nor Tobon addressed my claims or my defence. They just dodge and keep yelling "scum" over and over. That shit isn't going to stop me from pressing them on how that plan failed so bad. At this point all three of you are probably town and I'd love to hear your thoughts on someone besides Cephiro and Tobon
I agree, that cascades has been dropping in my scumometer estimation in favor of others. I'll answer though: I don't know what Ceph's power is, and I don't know why he thought it would work (thought nullification was used up? he thought he had some defense against it?). Obviously whatever it was, he was wrong. I just picked up the pieces afterwards. I have already responded to your other questions regarding randomness of the queue. I don't see anyone actually arguing with my mathematics or the demonstrated examples of what the queue looks like at the beginning of each day in this game and in DFM1.
|
I vote for pulling Bluelightz. I think Wiggles is more scummy, but Bluelightz is a close second, and he already has several existing pulls so we're more likely to be successful.
|
Cephiro's 4 pushes put him at #20 and then he was neutralized right before he could reach the item at #21. That's either awfully coincidental or scum could see in the dark. Not that it ought to matter now, but I just wanted to note that he was, indeed, saved.
|
I'm not sure about Mattchew, personally, but I am absolutely in favor of syllogism, Bluelightz, My. Wiggles to start off day 3.
|
On April 06 2012 23:53 Dirkzor wrote: We should just kill syllo since he is now not afraid to use his PoPs in an obvious anti town matter. So the sooner he dies the better. Good point. Assuming he's not near the top (and so require lots more pulls than pushes), I think first order of business should be to pull him to death. No waiting for the fire, no chance of moving onto the item, just straight off.
|
On April 07 2012 00:11 Dirkzor wrote: Do you guys think there are any specific reason he swapped with layabout (and thus killing him) besides that layabout was in the bottom? The not able to PoP limitation is in the description of layabout's role in DFM1, so it's possible that the scum team figured he was a good chance to be the town vig. Also -- completely unprovable and unnecessary speculation -- I think they didn't know that layabout was at the bottom. I think the Darkness power only being able to see 1 queue position next to him is likely still accurate (full vision would be incredibly powerful). Unfortunately, Syllo started the day next to Cephiro, so he could well be the Darkness toy, and therefore know exactly how many pushes to allow before some other scum nullified in the fire zone before the item.
|
Hey guys, sorry I've been so quiet today - real life got crazy. I'll be waiting for the queue update here, and then probably pushing Bluelightz and pulling Wiggles (if he still exists on the queue and is pullable).
|
Oh man, we suck. I am willing to do it either way - I'd play it out (never say die!), or I'd throw in the towel (let's not waste Ace's time).
|
On April 10 2012 23:22 Cephiro wrote: I knew Tobon was the De Ja Vu Toy and I tried to tell him to save it for later for a worse scenario, but I doubt it would have saved the whole game for us later either.
I had a lot of frustration about when to use my power, actually. When 3/4ers of the people PoPing are going to be townies, undoing all previous PoPs for the day is going to seem like a scummy move to a lot of people. :-)
I used it when I did, not because I thought you couldn't save yourself, but because being the one to keep you alive gave me a lot of town cred, and I figured your power would be more useful later on than mine. I also (at that point) was really hesitant about pulling off Bluelightz (even though I'd pulled him myself). He wasn't helpful at all, but I kept finding it hard to believe he was scum. So undoing all his pulls didn't seem like a drawback at the time, either. (I got wrongly convinced that he was scum afterwards, though.)
I think my main problem was getting over-interested in figuring out the mechanics and setup and not enough time actually reading people.
|
|
|
|