Thats my favorite of the main 6. but we went over that already.
What is your thought behind having us do this jackal?
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GreYMisT
United States6736 Posts
Thats my favorite of the main 6. but we went over that already. What is your thought behind having us do this jackal? | ||
GreYMisT
United States6736 Posts
Here's hoping we can get some more activity in the next day. | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
On September 20 2011 09:08 Curu wrote: Here you go: Show nested quote + On September 18 2011 12:08 Curu wrote: Alright so as mentioned there is a 3 Mason circle. It's now confirmed to be me, Nisani, and Forumite. GMarshal explicitly stated in the role PM that we are not alignment confirmed which strongly suggested the presence of a scum Mason in the circle. Why Forumite and not Nisani? On September 15 2011 11:40 Nisani201 wrote: Quick question: does a 2-1 trade benefit town or scum? (2 townies die for 1 scum dying) He's clearly had the same thoughts that there is a scum in the circle and was considering proposing lynching through the circle. I don't see a scum Mason suggesting something like that especially since at the time he was most strongly suspected; if his suggestion were to be taken, he comes under strong fire himself. I also don't see scum going so far out of their way to defend a Townie (sinani). chaos already pointed out the scummy things in Forumite's early play, the insistence that Jackal become a DT check especially with purposeful disregard for how easily scum can manipulate DT checks (Framer, Godfather, etc) until he got called out on it. Today he has turned the discussion completely into mechanics discussion, choosing to reveal that he had a piece when people started considering people with pieces as confirmed Town. I really didn't like this either: On September 18 2011 09:45 Forumite wrote: Any suggestions what I should do with my piece? It doesn't seem like he cares really what he wants to do with his piece, only fishing for what we think would make him look most Townie. I will tell you after GMarshal answers my question. I still don't know if I am allowed to reveal posts from the QT or not. I had forgotten where this was as well, thanks for the link. | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
Gl hF town! | ||
GreYMisT
United States6736 Posts
On September 21 2011 11:34 Jackal58 wrote: Ditto. Where the hell did everybody go? + Show Spoiler + well i would be here but..... | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
GG guys. if only my check on sevryn went through before i died | ||
GreYMisT
United States6736 Posts
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GreYMisT
United States6736 Posts
It might just be me, but a lot of the reason we got annihilated this game was because of day2 and the chaos that ensued then. a lot of the confusion on my part was due to the way the items were handled, suddenly we have a new mechanic, people claiming to be confirmed town, and speculation. my play day1 sucked lol. hopefully I improved as the game went along. | ||
GreYMisT
United States6736 Posts
On September 24 2011 10:12 wherebugsgo wrote: Also Greymist, always check lynch targets/suspects. Don't bother with lurkers like chaos. That's what I've learned with lurkers in mafia games, majority of the time they've bored/incompetent VTs. In chaos's case he had RL obligations or w.e. You should've checked tnkted or Curu night one. Tnkted because I was pushing him real hard as the alternate wagon, and Curu cause sinani flipped town. Ofc Curu would've showed up inn but it's better than nothing. You could' e checked me too to see why I was pushing tnkted when no one else was I didnt check tntked because i thought he would be the major lynch target day2 anyway. but yea i realize now how that reasoning is flawed. I had never played a DT before and had no idea who i should check or not. | ||
GreYMisT
United States6736 Posts
On September 24 2011 10:20 GMarshal wrote: Show nested quote + On September 24 2011 10:17 GreYMisT wrote: I think the items idea will work better in a larger setup as opposed to this one. It might just be me, but a lot of the reason we got annihilated this game was because of day2 and the chaos that ensued then. a lot of the confusion on my part was due to the way the items were handled, suddenly we have a new mechanic, people claiming to be confirmed town, and speculation. my play day1 sucked lol. hopefully I improved as the game went along. Town's fault IMO, mechanics discussion should never replace scumhunting and behavioral analysis, if the town got sidetracked then someone should have made an effort to bring it back in line. And remember kids, GMarshal games are designed to deny confirmed townies as much as possible, so always take that into account when someone claims to be 100% confirmed, in no way scum, Oh yea it was definatly our fault, I wasnt trying to say that the mechanics were the reason why we lost. Just trying to figure out where we went wrong. | ||
GreYMisT
United States6736 Posts
On September 24 2011 10:23 Erandorr wrote: Could someone explain to me why jackal and tnkted were seen as 100 percent confirmed town? I didnt want to bring that up ingame since all went fairly well The reasoning was that both jackal and tnkted were given a piece of harmony. Jackal said they should hold onto their pieces. However, tntked, believing he would die at night gave his piece to jackal. He viewed this move as highly unlikely from a scum player who would not know the power of the item. | ||
GreYMisT
United States6736 Posts
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