On July 02 2011 12:58 Jackal58 wrote:
Should be in 2 or 3 minutes
Should be in 2 or 3 minutes
[spectral voice]5 minutes ago works too.[/spectral voice]
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Varpulis
United States2517 Posts
July 02 2011 04:05 GMT
#1351
On July 02 2011 12:58 Jackal58 wrote: Should be in 2 or 3 minutes [spectral voice]5 minutes ago works too.[/spectral voice] | ||
Varpulis
United States2517 Posts
July 02 2011 15:48 GMT
#1425
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Varpulis
United States2517 Posts
July 02 2011 15:58 GMT
#1427
On July 03 2011 00:51 syllogism wrote: Yes, your lurker bomb ruined our perfect record | ||
Varpulis
United States2517 Posts
July 04 2011 04:41 GMT
#1617
Welcome, GGQ, to the twilight zone. + Show Spoiler + do do do do, do do do do | ||
Varpulis
United States2517 Posts
July 04 2011 14:51 GMT
#1683
In case anybody was wondering, I actually put a lot of thought into who i was going to place that lurker bomb on. I think i switched it one or two times on day two. It was on Eiii for a while, then I read through his posts and saw that he was putting in some effOrt, and decided that I was never going to be able to get a solid read on Kenpachi because he's Kenpachi. So I blew him up. Lanaia was a bad read though. I guess some people are just over apologetic. Did anybody actually guess that I was blue/a hatter, or was Viscera's whole "he's innocent but I won't say the role" motivated solely by a lack of knowledge of my actual role. From a town perspective, that statement made him look like he was trying to protect mafia from sniping me. (because he knew I was blue) Was it luck? I thought i did pretty well in playing like I normally do, but I think i gave myself away with my question about Lanaia. I turned it into an accusation later, but I think it showed that something was going on behind the scenes. I was basically asking "is it ok if I blow up Lanaia?" gg guys. gogogo real time insane mafia, maybe without the lurker lists. They give town significantly more kp than town should have. That said, this game was decided by luck and gosu vig shots. Poor mafia play factored in as well, I think, no offense to you guys. Allowing two mafia to be up for lynch day 1, and constantly bussing teammates were also conducive to town victoey. Thanks for hosting, ROL. | ||
Varpulis
United States2517 Posts
July 04 2011 15:32 GMT
#1686
On July 05 2011 00:21 RebirthOfLeGenD wrote: yeah, DT claims were pretty dumb because best case scenario you have a medic lurking the thread who has an active protection and just throws it on you. The more likely scenario is that one of the 6 mafia is around long enough to send in a hit command. DT claiming with the expectation of living is stupid. Medic's were definitely less useful in this set up, but at the same time so were roleblockers. I think I should figure out a way to rework that mechanic a bit. To be honest, I knew I stacked the town with KP, but figured the mafia would stay off the lurker list and the town would obliterate itself, which is why I hesitated in actually giving the additional lurker kills to mafia, and as an end result, didn't. The lurker list implementation was something I admit was a half baked idea, in case no one has played a game of mine before, I tend to do things designed to punish the town for things that pissed me off in the past. In XXXVII I designed the entire set up to punish blind claiming in PM's which lost the town the previous game because I wanted to force you guys to learn to use PM's properly. That was more or less a success. This didn't work out too well, but I also wanted more kill power and more deaths because I thought it would be funnier. I couldn't include a compulsive vig for balance purposes, because if he died too soon, or never died it could drastically change how the game played out. I'm not sure if the town's victory hinged on the lurker list, to be honest. The mafia got killed in three lynches, two normal vig shots, and a lurker bomb from a hatter. 1/6 due to the lurker mechanic. iirc, none of the vigs shot into the lurker list. the only kill due to it was my bomb on Kenpachi. The game wouldn't have been too drastically different without it, I think. (2 v 16 instead of 1 v 16, neither mafia have established town cred or thread presence, it's still a long shot for scum to have chance at victory) Unfortunately, the lurker list didn't quite work. There were still a bunch of lurkers (2 scum on the list as well), the difference being that we didn't get to an endgame where it would have mattered. | ||
Varpulis
United States2517 Posts
July 05 2011 20:28 GMT
#1718
On July 05 2011 16:56 Lanaia wrote: GG everyone. Didn't realize it was over. I was a bit surprised by the bomb, but oh well! My bad. In my defense, I did ask everybody what they thought of you, but the only reply I got wasn't too convincing. At least you weren't blue If only my bomb was on Mig, then we'd have a clean sweep, no townies killed (excepting night kills) | ||
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