TL Mafia XXXIX - Page 12
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Varpulis
United States2517 Posts
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Varpulis
United States2517 Posts
Lurkers hurt this game as much as every game, it seems. At least ours was more active than SNM II. Ghost town, that was. | ||
Varpulis
United States2517 Posts
QFFT. Why is there an extra F? because it stands for Quoted For Fucking Truth. If it's early game and it's bad evidence, let it slide if nobody paid attention to it. If you're the leading lynch, especially if you're blue, try to convince everybody of that. Argue incessantly. Do what kita did, pretty much. he played town better than elm/ABO did. | ||
Varpulis
United States2517 Posts
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Varpulis
United States2517 Posts
The big problem was that after I failed horribly with the redtooth + impervious fiasco, most of the active players were dead. In the end it was Mig and Dropbear, both relatively new, with captain helpful elmizzt, against ilj and kita, both experienced players. The scum played well, i thought, especially considering that they lost a player right in the beginning. What was the logic behind having sinani make an actually good post right before he died? That could have backfired if somebody had guessed it was a bus. I agree, town didn't play well. I'll need to step it up in the future. that redtooth thing was godawful. If only he'd have shown up to tell me so... | ||
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