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Volcanic Drake: Won't see play in constructed, maybe Paladin/Shaman/Zoo might run 1, but you have to do a lot of trading to really make it worthwhile, which I don't see happening. Arena, this will be godly in Mage decks, and will at worst be a 4 mana 6/4 which is already well above stats. Mage, you Flamestrike + drop this, you clear the board and get a real strong minion out that the opponent needs to have an answer for.
Dragonoid Crusher: May be the best neutral 6+ drop in Arena. 6/6 for 6 is strong, and the potential to be 9/9 late game where, if you don't got removal, you lose. Constructed, I'm wondering if there can ever be a meta where you flood the board with BGH targets so the naked ones get taken out by BGH leaving legendaries the BGH can't handle. In general, if you get your opponent under 15 HP by turn 6, you've probably won already, so its too much a win more card in constructed. This combos well enough with Alexstraza, but I don't think its useful or good enough to take the place of the staple cards in most decks.
Nefarian: Sucks, will see zero constructed play. 9 mana is for all intents your whole turn, to get an 8/8, to get two random spells from your opponent which you can't use till the next turn anyways. Maybe useful in Handlock to refill your hand for Mountain Giants.
Was going to go over spells, but that will take forever to do. The problem is, for most cases, maybe you'll get something like a Mark of the Wild, which you can use, but that's not until a turn later. Compare Nef to Ysera as an example, and you're guaranteed to get an awesome card from Ysera (outside Dream which is still ok), while Nef is vulnerable to BGH and has a chance of giving you useless garbage. I just don't see random spells from an opponent which you still have to invest mana into being that useful, plus it being super late-game means it wouldn't get much play outside tournaments.
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yay more rng
also nefarngian adds two extra cards to your total so it could potentially be used in a fatigue heavy meta
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On March 27 2015 03:02 Drazerk wrote:Show nested quote +On March 27 2015 03:00 Seuss wrote: Come now! You all know Nefarian -> 2x Totemic Might is the real dream! Please we all know Nefarian into 2 Frost Shocks is like 200% better
Nope, those are at least hypothetically useful.
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Well these cards are interesting. Best BRM reveal imo.
Maybe Nefarian should have higher stats, somewhere between Onyxia and Deathwing. The effect is cool. It's similar to Ysera with 2 guaranteed cards but weak to GBH.
Is true it might not see competitive play but that shouldn't be the main goal anyways.
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Nefarian is basically going to befall the same problem as Sneed's- too slow for this rush/fast game (also, a lot of class spell are so shit it's laughable- pretty awful card). At least the other cards are somewhat interesting?
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On March 27 2015 03:25 Origence wrote: with 2 guaranteed cards but weak to GBH.
Game Breaking Hunter?
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On March 27 2015 03:37 The_Masked_Shrimp wrote:Show nested quote +On March 27 2015 03:25 Origence wrote: with 2 guaranteed cards but weak to GBH.
Game Breaking Hunter? Name change for April 1st inc.
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Not convinced by the 6/4 for 6 with discount, but let's see. It's a good enough card, but constructed decks want more than "good enough". A great arena card, though.
The Drakonid Crush (6/6 for 6 with a potential 9/9) can be a very strong play in mage, medium aggro deck, midrangehunter, ....). Yes, BGH. But him + the 8/8 for 5 from GvG + giants + DrBoom is more than the nimber of BGH your opponent gets. And dealing with a 9/9 is not that easy, is it ? Another great arena fighter.
Nefarian ? Wait and see. A fun curve topper but I expected more from my favorite WoW boss (played as priest, "healed" annoying guildies). Right now he is fun but weaker than Ysera
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On March 27 2015 02:42 Roe wrote: I'm thinking they're doing the 'when minions have been killed this turn' stuff in order to entice more board clearing rather than face hitting
Yes seems so. Also to strenghten control decks ? Seems like a big follow up to lets say brawl to turn the game around. We havent seen any good early snowball cards have we ? So maybe they want to slow the meta down with things like Dragon in hand and killed this turn. Cant wait to build some Dragon control decks. Really interested which classes will benefit the most.
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On March 27 2015 03:02 Drazerk wrote:Show nested quote +On March 27 2015 03:00 Seuss wrote: Come now! You all know Nefarian -> 2x Totemic Might is the real dream! Please we all know Nefarian into 2 Frost Shocks is like 200% better
2x Sense Demons obviously better since it costs more mana.
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not impressed with any of the cards tbh
most of them suck or have too much rng tied into it to make them reliable in competitive decks imo
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On March 27 2015 02:41 Drazerk wrote:There is just enough shit class spells in the game to make Nefarion useless
That's exactly what people used to talk about Webspinner before Naxx release.
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Yeah I think Nefarion really needs to do 2 spells or maybe even 3 spells from your own hero class. As cool as it is to day dream about having the great spells from your opponents class it makes it very hard to use against Rogues entirely.
Oh you're playing a Dragon Priest or Dragon Druid --- good luck using that Blade Furry, Deadly Poison or even getting full benefit of Tinker's Sharpsword Oil. The Shaman Totemic Might or Warlock Sense Demons aren't as bad since every other card is usable. But to play Nefarion as any non-weapon class seems to be a huge risk on account of its uselessness against Rogues. Just not well planned in my opinion. Needs to be changed to your own class.
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AssumedNewb Volcanic Drake looks better than good enough to me. Good enough would be if it specified yours or your opponents minions but being open is very powerful. Turn 3 is pretty easy to trade a 3/2 into a harvest golem and then a 2/3 into the second half of the golem -- 3 minions died and you still have your 2/3 sitting at 2/1, and can play a 6/4 on turn 3. If your opponent doesn't have a Yeti or spell to deal with it that's probably game right there.
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United Kingdom31255 Posts
On March 27 2015 04:50 Sejanus wrote:Show nested quote +On March 27 2015 02:41 Drazerk wrote:There is just enough shit class spells in the game to make Nefarion useless That's exactly what people used to talk about Webspinner before Naxx release.
Webspinner is a 1 cost and a beast Nef is a 9 cost
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Webspinner is a 1 cost and a beast Nef is a 9 cost
Cool. You sure?
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United Kingdom31255 Posts
On March 27 2015 04:56 Sejanus wrote:Cool. You sure? I mean nef is also a dragon but the dragon tag is worth less than the beast tag at the moment Also webspinner was deathrattle which is what made him so strong in undertaker decks
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On March 27 2015 04:57 Drazerk wrote:Show nested quote +On March 27 2015 04:56 Sejanus wrote:Webspinner is a 1 cost and a beast Nef is a 9 cost
Cool. You sure? I mean nef is also a dragon but the dragon tag is worth less than the beast tag at the moment Also webspinner was deathrattle which is what made him so strong in undertaker decks
People will still talk shit and probably be wrong. I think that's what Sejanus was referring to.
That being said, Nef *probably* won't be good unless there are some more dragon synergies that make him better in the upcoming reveals.
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well the drakonid crusher seems very solid, a 6/6 for 6 is bad and a 9/9 for 6 is just awesome
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8/8 with dragon synergy plus an effective "draw two cards" battlecry is pretty solid, albeit slow. Reminds me of Neptulon somewhat
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Nefarian into 2 Unstable Portal's that both draw Nefarian
It will be on youtube one day
Nefarian into Sacrificial Pact vs Lord Jaraxxus
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