• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:52
CEST 13:52
KST 20:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed17Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Who will win EWC 2025? Esports World Cup 2025 - Brackets Revealed The Memories We Share - Facing the Final(?) GSL RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Soulkey Muta Micro Map? [ASL19] Finals Recap: Standing Tall
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Cosmonarchy Pro Showmatches
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Korean Music Discussion Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 687 users

[Guide] Surviving a Zombie Apocalypse - Page 2

Forum Index > General Forum
Post a Reply
Prev 1 2 3 4 5 Next All
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 15 2009 17:30 GMT
#21
I'd think a sword is more useful, it can kill multiple zombies and doesn't jam, doesn't run out of ammo. Obviously you have to be closer to use it, but I think it's more reliable. You can use lighter bladed weapons if you need. I always envision a bicyclist gang carrying fucking katanas roaming rural areas.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:31 GMT
#22
On June 16 2009 02:30 Nightmarjoo wrote:
I'd think a sword is more useful, it can kill multiple zombies and doesn't jam, doesn't run out of ammo. Obviously you have to be closer to use it, but I think it's more reliable. You can use lighter bladed weapons if you need. I always envision a bicyclist gang carrying fucking katanas roaming rural areas.


The main problem is the fact that it doesn't have range. All it takes is to be surrounded by zombies and you're screwed, and a sword requires you to be in close range, making it much easier to be surrounded.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
HiOT
Profile Blog Joined September 2008
Sweden1000 Posts
June 15 2009 17:38 GMT
#23
You mention kid's and other stuff what about dogs? You know the fur ball of mans best friend?
Officially the founder of Team Property (:
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
June 15 2009 17:39 GMT
#24
On June 16 2009 02:31 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 02:30 Nightmarjoo wrote:
I'd think a sword is more useful, it can kill multiple zombies and doesn't jam, doesn't run out of ammo. Obviously you have to be closer to use it, but I think it's more reliable. You can use lighter bladed weapons if you need. I always envision a bicyclist gang carrying fucking katanas roaming rural areas.


The main problem is the fact that it doesn't have range. All it takes is to be surrounded by zombies and you're screwed, and a sword requires you to be in close range, making it much easier to be surrounded.
I have to agree heavily with this. Also a sword needs a little more skill to use effectively. A small polearm like a short shovel (not too short) or even a sturdy stick/handle with a crowbar or something heavy attached to the end is fairly simple to use and is widely available. Also if you use the forked end of the crowbar, you can impale a zombie's skull much easier.

Obviously you should be prepared well ahead of time with the proper weapons, but if you get caught off guard because you thought the notion of a zombie outbreak was comical, then it's always good to be on the lookout for simple to use/obtain weapons.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 15 2009 17:39 GMT
#25
So don't get surrounded!

Op failed to mention that the zombies may starve to death and/or eat eachother to avoid starving before eventually starving to death. Leaving the urban area is pretty crucial imo, if it's possible/viable, which depends on where you are when the zombie infection hits, and where it hits first and how quickly you learn about it. Living in a bunker full of stockpiled resources has obvious drawbacks, like running out of those resources. How long until zombies starve to death? If they metabolize at a human rate they could last up to two months. Perhaps the Romero zombies last longer since they move slower? Three, four months maybe? Can you really stock up enough resources to last for three to four months? Is it even possible to store that much water?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:41 GMT
#26
On June 16 2009 02:38 Lobbo wrote:
You mention kid's and other stuff what about dogs? You know the fur ball of mans best friend?


I was originally going to add that, but then again, most animals have self-preservation tendencies that are much smarter than ours, so I feel like if you have a dog with you it'll probably be smarter than a kid.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2009-06-15 17:43:29
June 15 2009 17:42 GMT
#27
On June 16 2009 02:39 Nightmarjoo wrote:
So don't get surrounded!

Op failed to mention that the zombies may starve to death and/or eat eachother to avoid starving before eventually starving to death. Leaving the urban area is pretty crucial imo, if it's possible/viable, which depends on where you are when the zombie infection hits, and where it hits first and how quickly you learn about it. Living in a bunker full of stockpiled resources has obvious drawbacks, like running out of those resources. How long until zombies starve to death? If they metabolize at a human rate they could last up to two months. Perhaps the Romero zombies last longer since they move slower? Three, four months maybe? Can you really stock up enough resources to last for three to four months? Is it even possible to store that much water?


My guide doesn't cover the "late game" of a zombie apocalypse, just how to prepare to bunker up. You never truly know with zombies, they could just not die. Maybe they don't need food and just live forever?

And I did mention that you should always have an escape route, which applies just as easily to if you run out of resources.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 15 2009 17:42 GMT
#28
On June 16 2009 02:38 Lobbo wrote:
You mention kid's and other stuff what about dogs? You know the fur ball of mans best friend?

Well first thing to find out is whether or not dogs can get infected, and how quickly an infected creature turns into a zombie. You don't want to pick up Fido to have him bite you an hour later. What if Fido bites a zombie? Does he get infected? A really trained dog could be really useful, especially if it can't get infected, but the odds of dogs being useful and not just resource hogs seem low to me =/ How easy is it to train a dog? What ways could a dog be useful in a zombocalypse?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 15 2009 17:45 GMT
#29
On June 16 2009 02:42 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 02:39 Nightmarjoo wrote:
So don't get surrounded!

Op failed to mention that the zombies may starve to death and/or eat eachother to avoid starving before eventually starving to death. Leaving the urban area is pretty crucial imo, if it's possible/viable, which depends on where you are when the zombie infection hits, and where it hits first and how quickly you learn about it. Living in a bunker full of stockpiled resources has obvious drawbacks, like running out of those resources. How long until zombies starve to death? If they metabolize at a human rate they could last up to two months. Perhaps the Romero zombies last longer since they move slower? Three, four months maybe? Can you really stock up enough resources to last for three to four months? Is it even possible to store that much water?


My guide doesn't cover the "late game" of a zombie apocalypse, just how to prepare to bunker up. You never truly know with zombies, they could just not die. Maybe they don't need food and just live forever?

Well, that would suck. If that's the case, then it's paramount to get out of the urban areas and find some permament place where you can farm and/or hunt/gather involving some permament-unlikely-to-get-contaminated-with-zombie-infection body of water.

You also failed to mention the necessity to get medical training, and what kinds of medical training would be most beneficial to look into.

Surviving a zombopocalypse still carries many normal survivalist virtues, and that information would be useful in a zombie guide.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:48 GMT
#30
On June 16 2009 02:45 Nightmarjoo wrote:
Show nested quote +
On June 16 2009 02:42 Stratos_speAr wrote:
On June 16 2009 02:39 Nightmarjoo wrote:
So don't get surrounded!

Op failed to mention that the zombies may starve to death and/or eat eachother to avoid starving before eventually starving to death. Leaving the urban area is pretty crucial imo, if it's possible/viable, which depends on where you are when the zombie infection hits, and where it hits first and how quickly you learn about it. Living in a bunker full of stockpiled resources has obvious drawbacks, like running out of those resources. How long until zombies starve to death? If they metabolize at a human rate they could last up to two months. Perhaps the Romero zombies last longer since they move slower? Three, four months maybe? Can you really stock up enough resources to last for three to four months? Is it even possible to store that much water?


My guide doesn't cover the "late game" of a zombie apocalypse, just how to prepare to bunker up. You never truly know with zombies, they could just not die. Maybe they don't need food and just live forever?

Well, that would suck. If that's the case, then it's paramount to get out of the urban areas and find some permament place where you can farm and/or hunt/gather involving some permament-unlikely-to-get-contaminated-with-zombie-infection body of water.

You also failed to mention the necessity to get medical training, and what kinds of medical training would be most beneficial to look into.

Surviving a zombopocalypse still carries many normal survivalist virtues, and that information would be useful in a zombie guide.


I mentioned not to bunker up in an urban area, and medical training is secondary to the things I mentioned here. The majority of people could handle basic medical problems (basic wounds, etc...) by themselves. To handle things more complex, you'd need someone with actual medical training, and while that would be a nice boon, it definitely isn't something that most people can find.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2009-06-15 18:03:59
June 15 2009 17:49 GMT
#31
yah i've definitely seen this somewhere.....

nvm was thinking of this one:


+ Show Spoiler +

irst things first, you have to know your enemy. Zombies come in two flavors: fast and slow. Fast are definitely cool, but you'll need more than a baseball bat and a pair of running sneakers to survive that zombie attack. Slow zombies - well why the heck would anyone die from a slow zombie? If you can't get away from a slow zombie, you earned dismemberment.

Let's suppose that you made it through the first 10 minutes of the zombie-fest, and while most of your town are looking for live flesh to feast on, you're wondering how to hot-wire a car and get out of town. You need a plan of action...

Preparation

I'm assuming the reader isn't currently experiencing a zombie outbreak. If you are, skip down to the next section.

Preparing now for zombiedom is a good idea. Remember what the TV preacher said, "When hell is full, the dead will walk the earth." So it's bound to happen sooner or later. Since it would look wierd if you started bricking up your windows and stockpiling rifles, you have to be smart about this.

First, get to know the guy in town who bought a pallet of Spam to survive Y2K. He probably still has a ton of that stuff around, and knows all the good hiding places.

Next, scout out all the big box retailers that carry ammo and food. Not too many eh? Tough luck, blue-stater. Someplace like WalMart is ideal, especially with the Garden Center for seed and stuff for longterm survival. A big bonus would be a nearby Home Depot or some such place so you can get plenty of lumber and quick-mix concrete for fortification.

While you're preparing, always keep in mind locations where people congregate - you're likely to find lots of zombies there when things turn ugly. Highways, malls, and schools are especially bad. You also might want to mention to your friends and family in passing how well your hiding place could be defended, etc. That way, when the zombies come, they'll remember you said that and come help you. I don't recommend telling them you're preparing for a zombie invasion.

First, the Fun Stuff

After your initial panic, it's important to remember that a significant component of your surivival is the demise of the ghouls trying to get your tasty brains. Despite some reports to the contrary, the only way to permanently un-animate a zombie is to destroy its brain. This isn't rocket science (although that would be a cool way to do it). A gunshot to the head is the most direct way to disable a zombie, but not the only way. Decapitation also works, although the head will probably still function so don't let it bite you. If you survive long enough, and society collapses along with any hope of rescue, you'll need to develop some means of skull penetration that doesn't involve guns - a professional bowhunting setup works if you can get it. You might be squeamish at first, taking out your neighbors; with time this will pass, you might even adopt a gleeful hangman's sense of humor in your executions.

Run or Hide

This is a no-brainer. You gotta hole up somewhere eventually, but pick carefully. Let's say that the outbreak is localized to your city, but you know that the neighboring town is zombie-free. Flee to the neighboring town. I know this sounds obvious, but don't sit around waiting for grandma to bite you. Get to the safe town, find a gun store, and join the Minuteman Militia.

But that isn't much fun, so let's think about what you'd do if the whole country is overrun. Since you already did your prep work, make a bee line for the WalMart you picked out earlier. Hot Tip: Pick a new WalMart if you can. Zombies tend try to do the things they were doing when they were alive, so they're gonna head to the mall, or WalMart, or school... you get the idea. And since we're on the subject, malls are a bad place to hole up in. Too many entrances, and not enough goodies for long term survival.

In short, pick a new general merchandise or grocery big box store. You get lots of canned food to eat, and only one or two large entrances to guard.

Use the Buddy System

Don't be a dummy. If your buddy is bitten by a zombie, shoot him in the head and get it over with. Otherwise, gather the refugees, Rambo, and lead them to safety. People will follow anyone who acts like they know what they're doing, and you need the manpower to subdue the throngs at WalMart.

Not to mention that a good zombie attack needs plenty of extras.

Since the average WalMart has enough food to keep a few thousand people fed for a week or more, you should have enough staples to get by for a few months if you limit your group to around 100 or so. There's a trade-off here between having enough people to defend your fort, and enough food to keep them fed. I don't know if zombies are edible, but that's a possibility if things get rough. It's not really cannibalism, is it?

The basic idea to get from this section is, have enough people to root out the zombies and block the entrances, but not so many people that you have to ration the food heavily. Also, make sure you have some girls. Preferably hot chicks, but in the absence of those some tough biker babes would work.

Zen and the Art of Fortification

How lame is this... you and a few buddies are holed up in a mall, with who knows how many entrances, and instead of bricking up the glass you eat hot dogs on the fine china Macy's?

First, you aren't going to do that, because you already picked out the big box retailer you're taking over. Second, you're going to spend the first day sealing all entrances. If you chose wisely, you have a store with some kind of concrete mix in it, or a home building center nearby. As soon as you've cleared the store of zombies, and maybe even before, you need to brick up the glass entrances. You can worry about the others later, they're smaller and harder to open from the outside anyway.

Be generous and thorough with your fortification. A few pieces of lumber nailed up is OK for an emergency start, but don't forget to make it permanent. You might consider some kind of buttress design as well, since I'm not sure what kind of force thousands of zombies could put on an amateur brickwork.

Finally, don't make the mistake of assuming your fortifications will hold. Check them everyday, measuring the wall to make sure it hasn't moved. You also might consider building a second wall in case the first gets broken through.

T-Shirts aren't Bite Proof

This is one I've never figured out. Zombification occurs shortly after being bit by a zombie. So why are people running around in t-shirts for days and weeks after Z-Day? Get some freakin armor! Thick leather will work in the short term. Later on, get some aluminum siding or something else metallic and affix it to your clothes. Even zombies can't bite through that stuff. Important areas to protect include the forearms, neck, and legs. Just make sure it's flexible enough to give you some freedom of movement. Helmets are a good idea too, but anything other than motorcycle helmets would look dorky, and I'd rather be a zombie than a dork with a pail on my head.

Long Term Survival

Let's recap: you've survived the initial zombie invasion, banded together a few dozen survivors, and fortified a big box retail store with plenty of food and goodies. So what's your long term prognosis? Not good.

You'll eventually run out of water, canned food, and fuel for the generator. In fact, you'll be in the dark in a day or two, and the water will be gone shortly after that. Unless, of course, you don't panic, and plan ahead. Don't worry, I'll help you out.

If you took a WalMart like I told you, you don't need to worry too much about lighting. The skylights do a fair job of illumination during the day, and battery powered flashlights will be OK at night time. But if you're brave, you can venture outside to get fuel from filling station. And if you're lucky, you'll find a tanker truck to drive back to home base. Personally, I'd rather live in the dark. It might be a good idea to keep a CB radio in your car for just this type of event, and try to get a trucker to bring the tanker to your fort when Z-Day arrives.

For water and food, I can help you out there. The first thing to do after securing your fort is fill every container in the store with tap water. You might have a few days of water available, but I wouldn't count on it. Electricity, water, and sewage will disappear soon, so you want all the drinking water you can get.

Now that you've got that straightened out, you're going to become a farmer. Lucky for you, the Garden Center has lots of seeds and soil, and the store has a big roof for planting. This is a good time to learn the art of composting and water filtration - your alternative to the toilet. I'd place that on the roof too, otherwise things could get smelly inside.

So now you are set. You've butressed the walls to protect against the press of the zombies, you have a few dozen armed followers, and enough veggies to keep everyone fed. You can hold out here for years.

Epilogue

What happens next depends on a lot of variables. Are there any other survivors? I can imagine a naval fleet having no problems defending itself from zombies. Nuclear powered submarines should be especially safe, they can run for decades. Maybe enough people survived somewhere to come rescue you. If everyone else is zombied, well that would suck.

How long will zombies "live"? This has never been addressed, to my knowledge. Even though they're dead, they still maintain some kind of metabolism and thought process. You'd think that eventually they'll cease activity and it will be safe enough to venture out. Then again, they might be immortal, in which case you are screwed. It's kinda hard to kill 6 billion zombies with just a few 22s and a shotgun.

In any case, I hope I've helped you in formulating your own zombie survival plan.


http://www.kuro5hin.org/story/2005/4/18/153047/155


There's also this:

http://uncyclopedia.wikia.com/wiki/HowTo:Survive_a_Zombie_Outbreak
"We have unfinished business, I and he."
DM20
Profile Joined September 2008
Canada544 Posts
June 15 2009 18:17 GMT
#32
Bad guide, how are you going to use a TV on the go, Vehicles are going to be useless because most roads wont be drivable due to abandoned cars. And explosives don't kill zombies, just create limbless zombies that bite your ankles.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 15 2009 18:19 GMT
#33
On June 16 2009 02:14 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 02:10 chaoser wrote:
[Guide] How to Survive a Zombie Apocalypse
[image loading]


some of the things you saw are flawed. Heavy guns=lots of ammo=lots of sound=more zombies coming to you. It's best to never even have to get in a situation where you need a shotgun to kill 5 zombies cause in that situation you're pretty much dead already. Also, with guns, most people have never shot a gun so recoil plus bad aim will basically make it useless. Ever watch Glory where the commander fired shots need the soldier's ears as he reloaded and shot at a target? It's a lot more harder to aim under pressure especially if the UNDEAD are coming at you. Also, with flamethrowers, now you've got fire zombies coming at you, good job. Notice how when live people get set on fire they take a while before they fall on the floor and go unconscious due to shock. Now realize zombies don't go into shock since they don't feel pain. Until the fire burns through their muscles which takes a while they're going to be still coming at you. But on fire.


Any gun will equal lots of sound. If you want to go with no sound, good luck doing it with guns, which are your best bet against zombies, even if they make sound. And that's why I said DON'T use fire on fast zombies. If they're slow, there's plenty of time for them to burn up. You should probably read the whole thing.

P.S. That cover is cool. Is that actually a written book?


yes it is an actual book and it lists various ways to deal with zombies WITHOUT guns. And even with slow zombies, fire is bad. It'd take HOURS for something to burn to a crisp from simple conventional fire temperatures. I did read the whole thing.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:22 GMT
#34
On June 16 2009 03:17 DM20 wrote:
Bad guide, how are you going to use a TV on the go, Vehicles are going to be useless because most roads wont be drivable due to abandoned cars. And explosives don't kill zombies, just create limbless zombies that bite your ankles.


Please read the whole thing. The TV is for your safe house, not for when you're out doing something (Getting more supplies, saving someone, etc...). And explosives are perfectly fine and kill zombies quite well. If you think that a zombie that's hit by a frag grenade won't take brain damage, you should think again.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:23 GMT
#35
On June 16 2009 03:19 chaoser wrote:
Show nested quote +
On June 16 2009 02:14 Stratos_speAr wrote:
On June 16 2009 02:10 chaoser wrote:
[Guide] How to Survive a Zombie Apocalypse
[image loading]


some of the things you saw are flawed. Heavy guns=lots of ammo=lots of sound=more zombies coming to you. It's best to never even have to get in a situation where you need a shotgun to kill 5 zombies cause in that situation you're pretty much dead already. Also, with guns, most people have never shot a gun so recoil plus bad aim will basically make it useless. Ever watch Glory where the commander fired shots need the soldier's ears as he reloaded and shot at a target? It's a lot more harder to aim under pressure especially if the UNDEAD are coming at you. Also, with flamethrowers, now you've got fire zombies coming at you, good job. Notice how when live people get set on fire they take a while before they fall on the floor and go unconscious due to shock. Now realize zombies don't go into shock since they don't feel pain. Until the fire burns through their muscles which takes a while they're going to be still coming at you. But on fire.


Any gun will equal lots of sound. If you want to go with no sound, good luck doing it with guns, which are your best bet against zombies, even if they make sound. And that's why I said DON'T use fire on fast zombies. If they're slow, there's plenty of time for them to burn up. You should probably read the whole thing.

P.S. That cover is cool. Is that actually a written book?


yes it is an actual book and it lists various ways to deal with zombies WITHOUT guns. And even with slow zombies, fire is bad. It'd take HOURS for something to burn to a crisp from simple conventional fire temperatures. I did read the whole thing.


Well there ya go, obviously I didn't copy it or anything because my entire post revolves around the use of guns.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
June 15 2009 18:23 GMT
#36
Is this guide late? Also lol, you should definately read the zombie survival guide. Because that is (i believe) the definitive guide on surviving romero zombies.
U Gotta Skate.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:25 GMT
#37
On June 16 2009 03:23 ghermination wrote:
Is this guide late? Also lol, you should definately read the zombie survival guide. Because that is (i believe) the definitive guide on surviving romero zombies.


Apparently it is late. >.> Damn military time screwed me up. >.>
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
micronesia
Profile Blog Joined July 2006
United States24673 Posts
June 15 2009 18:28 GMT
#38
I'm glad nobody gave FA or TL crap for the one hour difference between daylight savings time and standard time (technically it's daylight time in the USA for example, but I'm not sure if that one hour offset when misinterpreting what FA meant would mean one less hour or one additional hour for guide writing... too lazy to think about it XD)
ModeratorThere are animal crackers for people and there are people crackers for animals.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 15 2009 18:34 GMT
#39
In regards to having a TV, I definietly agree having something to take your minds off the outbreak as well as a source of news is a good thing to have but at the same time for there to be TV there has to be people manning the broadcasting stations and I doubt anyone will be. Perhaps the military will send out some sort of newscast but in that cast a portable radio would be a lot better. Also, having a safe house is good but in a zombie outbreak nowhere is safe, only safer. Sooner or later you'll have to abandon that safehouse due to various reasons and so it's best not to have too many things while on the move. Also, with guns, there's going to be ammo. So aside from food (in cans/preserved), winter clothing, supplies (water canteens, flashlights, radio, batteries, camping material etc., you're going to have shotguns, assault rifles, etc.) you're going to be so weighed down you won't be able to move fast. Also, with assault rifles, in the heat of the moment you're likely to just going to spam your bullets and probably not kill much. They work on humans cause we feel the pain and fall down. They don't on zombies. Also having these high powered weapons might make you over confident and more cocky and that could also lead to your downfall. I would suggest having two main weapons. First, a crowbar. This is so useful. Not only is it durable and so won't be bent by hits to zombie's heads (some are made with titanium, and cheap) but it affords you range and one can also use it to open doors, crates, etc. that could have useful supplies in them. The second is some sort of long ranged weapon that's silenced and is either bolt action or single shot/semi auto, either a silenced pistol or a rifle. This is to pick off SINGLE zombies. Like I said you would never want to be in the situation where you're surrounded and you're just holding them off with your "trusty" shotgun while you await help. Always be on the move so you're NEVER surrounded. Keep quiet and it'll probably never happen that you'll be surrounded unless you're horribly unlucky and in that situation nothing can help you.

Another book by Max Brooks about how a zombie outbreak DOES happen and how the world responds with one of the most realistic strategies I've ever read is:

[image loading]
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:35 GMT
#40
On June 16 2009 03:28 micronesia wrote:
I'm glad nobody gave FA or TL crap for the one hour difference between daylight savings time and standard time (technically it's daylight time in the USA for example, but I'm not sure if that one hour offset when misinterpreting what FA meant would mean one less hour or one additional hour for guide writing... too lazy to think about it XD)


I hate trying to figure out what time it is in different places. Between different time zones, different dates, military or non-military time, and daylight savings time, it's just a pain in the ass.

I'd also like to thank everyone for the polite responses, even if you don't agree with the entire guide. I'm glad to find that I can post on TL without getting my head bitten off for putting up one thing that people don't always agree with.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Sea Duckling Open #136
CranKy Ducklings88
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 553
StarCraft: Brood War
Barracks 3930
actioN 2154
Larva 1245
Mini 967
Hyuk 808
Stork 599
firebathero 435
Soma 363
TY 276
Last 245
[ Show more ]
Pusan 226
JulyZerg 166
Hyun 120
Dewaltoss 115
Backho 77
ToSsGirL 69
Bonyth 57
GoRush 15
Icarus 15
Dota 2
Gorgc8233
singsing2655
XcaliburYe273
canceldota29
Super Smash Bros
Westballz37
Heroes of the Storm
Khaldor166
Other Games
B2W.Neo1434
DeMusliM395
Fuzer 235
Lowko167
SortOf97
Trikslyr24
Organizations
Other Games
gamesdonequick2701
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH266
• sitaska42
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1425
Upcoming Events
Epic.LAN
8m
CSO Contender
5h 8m
Sparkling Tuna Cup
22h 8m
Online Event
1d 4h
Esports World Cup
2 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
3 days
Esports World Cup
4 days
Esports World Cup
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational: ShowMatche
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
2025 ACS Season 2
Championship of Russia 2025
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.