I can see myself running around clueless in the dungeon, behind me a swarm of these damn spiders >.<

And so far i have experienced it, you HAVE to use the typical glitches (dodging attacks, using doors, ...) or else you die so fast!
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gTank
Austria2586 Posts
I can see myself running around clueless in the dungeon, behind me a swarm of these damn spiders >.< ![]() And so far i have experienced it, you HAVE to use the typical glitches (dodging attacks, using doors, ...) or else you die so fast! | ||
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shiroiusagi
SoCal, USA3955 Posts
![]() http://portingteam.com/files/file/7283-legend-of-grimrock/ I've been using it to play it since I am too lazy atm to reboot into Windows. XD | ||
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Eschaton
United States1245 Posts
Edit: Oh and turn automapping off to get the real experience. It's fun to be lost in a dungeon =D | ||
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Corvi
Germany1406 Posts
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CROrens
Croatia1005 Posts
Too bad that 1 hour into the game i found out my last party member is called "New prisoner" cuz i forgot to give him a name, and now im too lazy to start all over again hah | ||
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OsaX Nymloth
Poland3244 Posts
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Miragee
8587 Posts
On October 16 2014 18:21 OsaX Nymloth wrote: Started playing sequel. So far: goooood! Seem like they just added some new stuff/mechanics, but not too much - the game is still dungeun crawler made in XXI century. Enjoying it ![]() I didn't notice it would release now? :o Checked it from time to time but there never was a release date. So nice, I'm looking forward to it! | ||
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OsaX Nymloth
Poland3244 Posts
On October 16 2014 19:04 Miragee wrote: Show nested quote + On October 16 2014 18:21 OsaX Nymloth wrote: Started playing sequel. So far: goooood! Seem like they just added some new stuff/mechanics, but not too much - the game is still dungeun crawler made in XXI century. Enjoying it ![]() I didn't notice it would release now? :o Checked it from time to time but there never was a release date. So nice, I'm looking forward to it! Release was just yesterday I really like that even on the very first levels there's stuff you can totally miss if you're not checking every corner and experimenting with new things. I only worry a bit that new players might find it a bit too "non-friendly" because the tutorial is really minimalistic. I was fine since I played the first one, but new players might not realize then can destroy some stuff like plants or pick up stones and use them to weight down pressure plates. | ||
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Miragee
8587 Posts
On October 16 2014 19:10 OsaX Nymloth wrote: Show nested quote + On October 16 2014 19:04 Miragee wrote: On October 16 2014 18:21 OsaX Nymloth wrote: Started playing sequel. So far: goooood! Seem like they just added some new stuff/mechanics, but not too much - the game is still dungeun crawler made in XXI century. Enjoying it ![]() I didn't notice it would release now? :o Checked it from time to time but there never was a release date. So nice, I'm looking forward to it! Release was just yesterday I really like that even on the very first levels there's stuff you can totally miss if you're not checking every corner and experimenting with new things. I only worry a bit that new players might find it a bit too "non-friendly" because the tutorial is really minimalistic. I was fine since I played the first one, but new players might not realize then can destroy some stuff like plants or pick up stones and use them to weight down pressure plates. You mean like the first hidden room right in the starting jail in the first game?^^ Well I planned on replaying the first game before playing the second. Now I have to decide because this release hit me by surprise.^^ Will see. | ||
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OsaX Nymloth
Poland3244 Posts
On October 16 2014 19:31 Miragee wrote: Show nested quote + On October 16 2014 19:10 OsaX Nymloth wrote: On October 16 2014 19:04 Miragee wrote: On October 16 2014 18:21 OsaX Nymloth wrote: Started playing sequel. So far: goooood! Seem like they just added some new stuff/mechanics, but not too much - the game is still dungeun crawler made in XXI century. Enjoying it ![]() I didn't notice it would release now? :o Checked it from time to time but there never was a release date. So nice, I'm looking forward to it! Release was just yesterday I really like that even on the very first levels there's stuff you can totally miss if you're not checking every corner and experimenting with new things. I only worry a bit that new players might find it a bit too "non-friendly" because the tutorial is really minimalistic. I was fine since I played the first one, but new players might not realize then can destroy some stuff like plants or pick up stones and use them to weight down pressure plates. You mean like the first hidden room right in the starting jail in the first game?^^ Well I planned on replaying the first game before playing the second. Now I have to decide because this release hit me by surprise.^^ Will see. Yeah ^^ On the starting level, the beach, I have found two secrets with even more following in the next area. So there's probably tons of them scattered around. Now I have entered something that looks like first real dungeon and rat pirates are kicking my ass. Found some new stuff that seems like new mechanics, can't figure out how to use it yet. Having fun :D | ||
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Immersion_
United Kingdom794 Posts
Character creation much more complicated, will have to see whether I prefer that, LoG1 was nice and simple but enjoyable in that area. Have to say, these guys have their main menu soundtracks nailed. | ||
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Miragee
8587 Posts
Now up to LoG2, I'm really excited!On October 19 2014 03:41 Immersion_ wrote: Have to say, these guys have their main menu soundtracks nailed. Just started LoG2 and I can only agree. I remember when I first started LoG and couldn't bring myself to leave the main menu for several minutes each time I started the game.^^ | ||
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Capped
United Kingdom7236 Posts
I didnt want to get the 2nd one first since i always find playing sequels first diminishes the firsts feel/achievements because they polish and refine mechanics that will just feel "clunky" after experiencing the improvements first. | ||
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Pwere
Canada1556 Posts
But definitely play the 1st one if you haven't. I feel like LoG2 is actually really hard, and it's easy to mess up your party if you don't have a good feel for the game. | ||
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Miragee
8587 Posts
On October 20 2014 04:24 Pwere wrote: The 2nd is better than the first in almost every way. Soundtrack is great, combat is a bit more complex, puzzles and areas have more variety, progression is fine... They really nailed it. But definitely play the 1st one if you haven't. I feel like LoG2 is actually really hard, and it's easy to mess up your party if you don't have a good feel for the game. That is also my impression up until now. Only have played a couple hours of LoG2 now but it feels harder. Soundtrack is fenomenal in both as well as ambient sounds. They nailed that pretty much. Puzzles seem to have a bit more variety yes but I havn't seen enough. Combat seems to be largely the same (I like it), KI seems to be a bit smarter though. Will see if more enemy types come into play. So far, the only thing I prefer from the first one is immersion and flair. That game got me hooked in like no other. The atmosphere on the floors was perfect. It even got me to the point where I would jump to the left on my chair when I got surprise-attacked from the right. I really forogt about anything else around me. Don't have the same feel with the second one yet but it is too soon to judge anyways. @Capped: I don't think it would matter much here if you played the second game first (may change depending on how the story pans out). The difference in how clunky the mechanics feel in both titles is almost non existent. But I agree that this is the best way to approach most series. And since I would recommend playing both games anyways there is really no reason not to start with the first one. | ||
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Ramong
Denmark1706 Posts
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OsaX Nymloth
Poland3244 Posts
"Oh, a gun lying around! Let's pick it...OH FUCK" "A hidden button in a stone wall! Must be a secret room with a treasure! *click* fuck my life" Yeah, teleporting you into middle of angry pirate-rats or zombies is totally norm in here. Loving it :D Currently in the Cemetery, made it past the first boss - easier than I expected from his name - and now I'm getting burned in the fireball room. Not sure what to do yet. | ||
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Miragee
8587 Posts
On October 21 2014 21:16 OsaX Nymloth wrote: This game is so trolly at times. "Oh, a gun lying around! Let's pick it...OH FUCK" "A hidden button in a stone wall! Must be a secret room with a treasure! *click* fuck my life" Yeah, teleporting you into middle of angry pirate-rats or zombies is totally norm in here. Loving it :D Currently in the Cemetery, made it past the first boss - easier than I expected from his name - and now I'm getting burned in the fireball room. Not sure what to do yet. haha, yeah. Or "you need to put a sword here" - oh I dropped one somewhere about 5 hours ago gnnnnnn where is it? :D | ||
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Ramong
Denmark1706 Posts
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Miragee
8587 Posts
+ Show Spoiler + 1. The one in Archives with the gibberish. I thought those circles in the bottom of the hint scroll meant turning around in a circle... 2. Front Gate in the cemetery. I figured it was about cardinal points. I guessed the direction right but nothing happened. I tried out different things, even considering that the notes like "sun sets" and "star" could mean that I had to push on different day times. But I never would have guessed that you had to push it back to south to repeatedly move it to the north at the end. Feeling so dumb now that I couldn't figure out these puzzles and other people were able to solve them with ease. : / | ||
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