
Legend of Grimrock - Page 2
| Forum Index > General Games |
|
ThaZenith
Canada3116 Posts
![]() | ||
|
Nyast
Belgium554 Posts
My stream: http://www.teamliquid.net/video/streams/Nyast See ya in Grimrock ! | ||
|
UniversalSnip
9871 Posts
| ||
|
Immersion_
United Kingdom794 Posts
, hopefully a serious dose of nostalgia inc! | ||
|
Aylear
Norway3988 Posts
Hopefully they market it right. It would be great to see it do well. | ||
|
stenole
Norway868 Posts
Things that are important to me: - The game is long enough. - Slow movement and turning doesn't get annoying. - Enough puzzles to make it not just a hack'n'slash. - Hotkeys for spellcasting/using weapons/character management. - Not too easy. | ||
|
PassiveAce
United States18076 Posts
-Can't say for sure, sorry ![]() -The puzzles are supposed to be pretty mind-bending at some parts. -Cant say for sure ![]() -I think it has a difficulty slider, as well as an "Old School" mode where you don't get an automap and have to plot everything yourself. | ||
|
RobX
Sweden14 Posts
I've been playing for some hours now. Took me back to the Dungeon Master days. All core mechanics like combat and spellcasting works pretty much exactly like Dungeon Master. So far puzzles have not been too taxing but I haven't reached so far down in the dungeons. Well worth the tiny investment if you ask me. | ||
|
Endymion
United States3701 Posts
| ||
|
ThaZenith
Canada3116 Posts
The fact that community made dungeons will be an option soon is awesome, this'll be a game that keeps on giving. ![]() Though I'd say the resemblence to etrian oddysey ends at designing your four party members and the grid-based nature of the map. Battles aren't random here, dungeons aren't random, battle is completely different, much more puzzle element inolved, important item conservation, no story here really, etc. Both are fun though. | ||
|
RogerX
New Zealand3180 Posts
I liked it, I will definitely pick it up, it looks very appealing to me. | ||
|
Telgor
Scotland4 Posts
| ||
|
RoyalCheese
Czech Republic745 Posts
| ||
|
Tobberoth
Sweden6375 Posts
| ||
|
Telgor
Scotland4 Posts
On April 12 2012 20:44 Tobberoth wrote: Man, thanks for writing this topic... No problem ![]() | ||
|
-Archangel-
Croatia7457 Posts
Also I don't dig real time combat in these kind of games. Might & Magic series is still the best of this kind out there. | ||
|
boppel
140 Posts
theres a sign on the wall which says "LOOSE ROCK" i CLICKED EVERY DAMN ROCK for almost 30minutes, then i rage quitted with alt f4.. please help me :D | ||
|
PassiveAce
United States18076 Posts
On April 12 2012 23:53 boppel wrote: + Show Spoiler +so im stupid as fuck it seems, im stuck at the beginning of the game (LOL) theres a sign on the wall which says "LOOSE ROCK" i CLICKED EVERY DAMN ROCK for almost 30minutes, then i rage quitted with alt f4.. please help me :D if you look at one specific part of the wall near the sign you will notice that one of the rocks is fractured, click on the smaller fractured part, its actually a button. | ||
|
Mastermyth
Netherlands207 Posts
| ||
|
boppel
140 Posts
thanks | ||
| ||
, hopefully a serious dose of nostalgia inc!