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Gameloft's blatant copy of starcraft (on iPhone!) - Page 5

Forum Index > General Games
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Lovin
Profile Joined May 2009
Denmark812 Posts
February 08 2011 16:11 GMT
#81
In korea there were millions and billions of Starcraft 1 clones, and I never heard of Blizzard sueing anyone.. Besides, PC gaming and Iphone gaming industries are hardly in competition afaik?
AKA SuddenSalad
Cri du Chat
Profile Joined February 2010
Germany606 Posts
February 08 2011 16:14 GMT
#82
On February 09 2011 01:08 Arkless wrote:
Show nested quote +
On February 08 2011 06:15 TheBlueMeaner wrote:
Well actually they can't sue gameloft from having "similar" characters as starcraft characters as the starcraft characters themeselves are ripoffs from starship troopers and other fiction work.

Also blizzard has boycotted every single initiative to bring broodwar to mobile devices such as the ds and mobile phones, so basically its their fault.

I'm actually buying this game, it looks entertaining


Actually, starcraft came out before starship troopers.


Starship Troopers is from 1959. Don't think Starcraft is that old.

http://en.wikipedia.org/wiki/Starship_Troopers
Arkless
Profile Joined April 2010
Canada1547 Posts
February 08 2011 16:21 GMT
#83
The novel, which has 0 pictures, 0 images of the bugs. Starcraft which is pre SST movie. And the dev's have even said they drew their inspiration for the zerg from the alien movies, not SST. So don't spew ish about a pictureless book.
http://www.mixcloud.com/Arkless/ http://www.soundcloud.com/Arkless
Kletus
Profile Blog Joined March 2008
Canada580 Posts
February 08 2011 16:31 GMT
#84
You guys are missing the big picture; the fact that this game has local play already puts it leagues ahead of starcraft2.
Your resistance only serves to make my carapace harder.
keeblur
Profile Joined April 2010
United States826 Posts
February 08 2011 16:33 GMT
#85
On February 09 2011 01:31 Kletus wrote:
You guys are missing the big picture; the fact that this game has local play already puts it leagues ahead of starcraft2.


True that.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
FlashIsHigh
Profile Blog Joined December 2009
United States474 Posts
February 08 2011 16:39 GMT
#86
ahaha EPIC but not really lol, yea they can make this shitty SC wanna be game if they want, hopefully it plays better than it looks, if I had an Iphone i would srsly be tempted to buy this just to see how it was
KT Flash// WhiteRa/Scarlett/Naniwa/MC/Huk/Nony
Tercotta
Profile Blog Joined September 2010
Canada402 Posts
February 08 2011 17:11 GMT
#87
On February 09 2011 01:21 Arkless wrote:
The novel, which has 0 pictures, 0 images of the bugs. Starcraft which is pre SST movie. And the dev's have even said they drew their inspiration for the zerg from the alien movies, not SST. So don't spew ish about a pictureless book.

But where do you think Aliens got some inspiration from? Everything is derivative. Since the beginning of culture.
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2011-02-08 17:25:17
February 08 2011 17:16 GMT
#88
Its a freaking mobile device. What do you expect? Some technological revolution that sets it apart from all the other mobile RTS games out there? Wait...

Did you look at Starcraft and 'hey, that's a lot like Dune 2, and Command and Conquer! What a complete rip off!!'

Its only because mobile devices are a technological step backwards is why these seem like cheap knock-offs. The reality of the situation is they face a lot of design and development challenges in taking an already well-established genre, and making it work on a mobile device. They can't just copy-paste a bunch of code and call it a day. They've got to make it functional, graphically viable and make it intuitive through a totally different interface than a mouse and keyboard.

Maybe they succeeded, maybe they didn't, but passing judgment before trying the thing is juvenile at best.

RTS players, like you guys, like the complexity and depth that comes with more than 2 races. Command & Conquer, et al, weren't strategically deep because the units were all basically the same. What are the 3 obvious race choices? The humans, the super-advanced guys, and the bug-like guys. Space Marines/Eldar/Tyranids. Terrans/Protoss/Zerg. Humans/Predators/Aliens. Terrans/Celareons/Mantis (if you played Conquest: Frontier Wars). Whatever you want to call them, its the same basic theme.

You've got the physically weak, but highly adaptable and ingenious humans guys, you've got the all-powerful, high-tech, but held-back by tradition and the status quo guys and you've got some swarm of uncontrollable hive-mind slaves.
Slardar
Profile Joined April 2010
Canada7593 Posts
Last Edited: 2011-02-08 20:27:29
February 08 2011 20:26 GMT
#89
I think if you legitimately look at Gameloft's games in specific as someone already pointed out in this thread, all they do is take all the mainstream brand games and make a cheap knockoff. I'm not having unreal expectations of "originality" this is how THIS company operates and it's nonsense.
terramagra
Profile Joined September 2010
United States52 Posts
Last Edited: 2011-02-09 00:50:28
February 09 2011 00:45 GMT
#90



Geez, you can 0RAX.. (even those his scvs are out, his marines comes out and makes it 1/XXX)
(edit: Oh, nevermind. Your mining SCVs dont count as supply??)
terramagra
Profile Joined September 2010
United States52 Posts
February 09 2011 00:48 GMT
#91
Also, saw this update an hour ago, never heard of the site, but FWIW:

Bad news, everyone! Gameloft has delayed the release of StarFront: Collision to February 18. In the meantime, you can either play Starcraft to get your RTS fix, or keep watching the trailer over and over on repeat. For a week.
Polatrite
Profile Joined August 2010
United States135 Posts
February 09 2011 18:21 GMT
#92
I spend between 80 and 100 minutes a day on mass transit. I will probably buy this game as something to play during that time to get a strategy fix, because most of the "strategy" offerings on mobile platforms are either turn-based or absurd and not-really-strategic.

The only problem with this of game is that if we thought mastering mechanics in SC2 was difficult with a mouse and a keyboard, I can only imagine how difficult mastering mechanics with an inaccurate touch screen will be.
I'm not going to cut my hair any time soon. I'm gonna let it grow out - I'm gonna become a shag monster. Shaggy monster, I guess, is what I should have said. I will ALSO be a shag monster. day[9] the shag monster, who plays both games and girls *snap*
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 09 2011 18:38 GMT
#93
On February 09 2011 02:11 Tercotta wrote:
Show nested quote +
On February 09 2011 01:21 Arkless wrote:
The novel, which has 0 pictures, 0 images of the bugs. Starcraft which is pre SST movie. And the dev's have even said they drew their inspiration for the zerg from the alien movies, not SST. So don't spew ish about a pictureless book.

But where do you think Aliens got some inspiration from? Everything is derivative. Since the beginning of culture.


Aliens were modeled after art by HR Giger, I'll venture that the bugs from SST were inspired by bugs.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
February 12 2011 09:37 GMT
#94
On February 10 2011 03:38 sob3k wrote:
Show nested quote +
On February 09 2011 02:11 Tercotta wrote:
On February 09 2011 01:21 Arkless wrote:
The novel, which has 0 pictures, 0 images of the bugs. Starcraft which is pre SST movie. And the dev's have even said they drew their inspiration for the zerg from the alien movies, not SST. So don't spew ish about a pictureless book.

But where do you think Aliens got some inspiration from? Everything is derivative. Since the beginning of culture.


Aliens were modeled after art by HR Giger, I'll venture that the bugs from SST were inspired by bugs.


Yeah, I think the inspiration for the xenomorphs stops somewhere within that man's twisted mind.. I watched a 2 hour interview from my alien quadrilogy box-set, what a crazy individual. The derelict space craft featured in the original and aliens was actually modeled after the vaginal canal and some other inner workings of the female reproductive system.
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
McDonalds
Profile Joined March 2010
Liechtenstein2244 Posts
February 12 2011 10:14 GMT
#95
It looks more like Atrox.
High five :---)
nihoh
Profile Blog Joined May 2010
Australia978 Posts
February 12 2011 11:23 GMT
#96
Pretty standard... And to those who say SC was ripped from Warhammer 40K, well you guys have obviously never heard of a genre called "Science fiction". Obviously ideas are transplantable from one setting to the other, it doesn't mean they're copied or stolen. By that logic Agatha Christie ripped off Arthur Conan Doyle.
Dont look at the finger or you will miss all that heavenly glory.
nihoh
Profile Blog Joined May 2010
Australia978 Posts
Last Edited: 2011-02-12 11:25:19
February 12 2011 11:24 GMT
#97
On February 09 2011 02:11 Tercotta wrote:
Show nested quote +
On February 09 2011 01:21 Arkless wrote:
The novel, which has 0 pictures, 0 images of the bugs. Starcraft which is pre SST movie. And the dev's have even said they drew their inspiration for the zerg from the alien movies, not SST. So don't spew ish about a pictureless book.

But where do you think Aliens got some inspiration from? Everything is derivative. Since the beginning of culture.

Alien is commentary on Vietnam. Aliens on the other hand, can't say. I suppose it drew inspiration from Alien.

EDIT SORRY FOR DOUBLE POST.
Dont look at the finger or you will miss all that heavenly glory.
djWHEAT
Profile Blog Joined October 2005
United States925 Posts
February 17 2011 15:12 GMT
#98
Dude I have a million questions about this game and it's actually REALLY QUITE SOLID. But I'm not sure if there are bugs or what...

- How in the hell do you take workers of min/gas? It seems like once a resource node is mined out I cannot remove my drones?! Also I think there might be a bug in the game where you run out of resources and "recycle" the building, you lose your drones but don't gain your food back.
- How do you make a new "command center?" - I hit the pop cap too easy and it seems like you need another CC in order to up your food (via upgrades)

I was expecting a mediocre title and I got a fairly solid RTS on the iPhone. It's basically StarCraft with some "EZ" thrown in to make it work with the touch screen.
OneMoreGame.tv // Weapon Of Choice // Kings Of Tin // Inside The Game // Live On Three
Trace_
Profile Joined November 2010
New Zealand5 Posts
February 19 2011 22:54 GMT
#99
Yeah I've got to agree, rip off or not, it's a pretty good game.

The campaign is only so-so, but this game is definitely worth the $6 just for the multiplayer. The controls/interface are actually really solid, and it's a shit-ton of fun.

I think it might have a few balance issues and online play is mostly just rush's at the moment, but once you get to the higher ranks, there are some super good games.

@Wheat: you can't take workers off of resources. Once they're mining, they're mining. And workers that are mining don't count towards the population count, so you're not missing out on any food. And yeah, you can't rebuild your main base, which seems pretty stupid.
Feeclochette
Profile Joined February 2011
France6 Posts
February 19 2011 22:56 GMT
#100
On February 18 2011 00:12 djWHEAT wrote:
- How in the hell do you take workers of min/gas?

You can t

It seems like once a resource node is mined out I cannot remove my drones?!

Nope but if you are zerg( don t remember the name) you CAN move YOUR " minéral recolt building"

Also I think there might be a bug in the game where you run out of resources and "recycle" the building, you lose your drones but don't gain your food back.

Drones / harvesters when they are makin a building or in a harvest building dont use food.

- How do you make a new "command center?" - I hit the pop cap too easy and it seems like you need another CC in order to up your food (via upgrades)

I don t know.

But this game seems a bit too much cheesy.
People that I have faced just send me 2 workers and build 2 auto turrets or mass auto turret at home.
And consortium/ terran is a bit avantaged because they have autorepair...

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