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On January 06 2010 22:02 GoodWill wrote:Show nested quote +On January 06 2010 06:16 motbob wrote: I'm down with them focusing more on the shooter aspect! That was a weak part of ME1 and I'm glad they're spending time to fix it. No, I had Garrus and the Asarian doctor wherever possible.The reason is a role-playing related one: Turians and Asarians are two of the three original big nigs, the third one has no representation in my team so the choice is easy to make.
Liara*
On January 06 2010 22:12 sixghost wrote:Show nested quote +On January 06 2010 06:16 motbob wrote: I'm down with them focusing more on the shooter aspect! That was a weak part of ME1 and I'm glad they're spending time to fix it. This. I remember using the sniper rifle and aiming directly at one of the enemies, and the shot would just miss because I hadn't upgraded the sniper proficiency. The only reason I'm even considering buying the game is because the combat looks so much better. I'm just a little gunshy because I think I'm getting sick of the stock Bioware storyline.
That's why you play Biotic- and Tech-classes instead.
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On January 06 2010 20:32 HaXXspetten wrote: Well for example, I have read that the game will be so big that it will span across 2 dvd's, and given that regardless of how efficient the shooter-system is, it doesn't take up all that much space, you can imagine how much RPG they've fitted into the rest.
That means that there's a lot of content and more story but other than that it doesnt mean there's any more RPG elements added to the game. It could for example just mean that this is a really large story based action shooter (its not obviously but you know what I mean)
I think I mostly played with Liara and the Krogan, though I definitely liked Garrus and conversations with him were always quite interesting. Mh I also must have had Tali several times cause with out her I wouldnt have any tech dude (me = Vanguard)
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On January 06 2010 22:21 HaXXspetten wrote:Show nested quote +On January 06 2010 22:02 GoodWill wrote:On January 06 2010 06:16 motbob wrote: I'm down with them focusing more on the shooter aspect! That was a weak part of ME1 and I'm glad they're spending time to fix it. No, I had Garrus and the Asarian doctor wherever possible.The reason is a role-playing related one: Turians and Asarians are two of the three original big nigs, the third one has no representation in my team so the choice is easy to make. Liara* Show nested quote +On January 06 2010 22:12 sixghost wrote:On January 06 2010 06:16 motbob wrote: I'm down with them focusing more on the shooter aspect! That was a weak part of ME1 and I'm glad they're spending time to fix it. This. I remember using the sniper rifle and aiming directly at one of the enemies, and the shot would just miss because I hadn't upgraded the sniper proficiency. The only reason I'm even considering buying the game is because the combat looks so much better. I'm just a little gunshy because I think I'm getting sick of the stock Bioware storyline. That's why you play Biotic- and Tech-classes instead. Yeah I figured that out during the first play through
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On January 07 2010 01:21 7mk wrote:Show nested quote +On January 06 2010 20:32 HaXXspetten wrote: Well for example, I have read that the game will be so big that it will span across 2 dvd's, and given that regardless of how efficient the shooter-system is, it doesn't take up all that much space, you can imagine how much RPG they've fitted into the rest. That means that there's a lot of content and more story but other than that it doesnt mean there's any more RPG elements added to the game. It could for example just mean that this is a really large story based action shooter (its not obviously but you know what I mean)
Only time will tell I suppose.
I think I mostly played with Liara and the Krogan, though I definitely liked Garrus and conversations with him were always quite interesting. Mh I also must have had Tali several times cause with out her I wouldnt have any tech dude (me = Vanguard)
Wrex...
And yes, having Tali helps immensely versus Geth. There's nothing sweeter than maxing out AI Hacking for her and turn the biggest droids against eachother.
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Sweden33719 Posts
Hm makes me a bit miffed I deleted ME1 after beating it, don't think I saved my character or anything ;P
Anyhow, as long as every side mission isn't a cut-and-paste job of the last one, and the non-quest planets are inhabited by something more than monkeys and un-fucking-believably poor excuses for mountains, I'll be happy.
Basically what Latham said. I liked the game, but it had some really frustrating/bad parts.
Also, and this is a really tilting part of Dragon age as well, I want unlimited inventory =[ There is nothing I hate more than having to throw shit away constantly because you pick up so many god damn items.
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FA just change an ini value lol
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FA just change an ini value lol
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United States47024 Posts
On January 07 2010 02:53 FrozenArbiter wrote: Also, and this is a really tilting part of Dragon age as well, I want unlimited inventory =[ There is nothing I hate more than having to throw shit away constantly because you pick up so many god damn items. Did you download the party chest mod? Bioware released it for free, and that basically gives you unlimited inventory.
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Oh man, i'm so pumped for this game that I'm skipping every post/news event/preview so the plot isn't ruined for me. Man, I can't wait . Bioware puts out such good quality games (especially comparatively), and the atmosphere/plot/in depth nature of the first was so good. I just hope I'm not disappointed.
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On January 07 2010 05:24 TheYango wrote:Show nested quote +On January 07 2010 02:53 FrozenArbiter wrote: Also, and this is a really tilting part of Dragon age as well, I want unlimited inventory =[ There is nothing I hate more than having to throw shit away constantly because you pick up so many god damn items. Did you download the party chest mod? Bioware released it for free, and that basically gives you unlimited inventory. You mean the one at Warden's Keep? It has a limit, too. (It's hard to hit, but it's there.)
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United States47024 Posts
On January 07 2010 10:44 Pyrthas wrote:Show nested quote +On January 07 2010 05:24 TheYango wrote:On January 07 2010 02:53 FrozenArbiter wrote: Also, and this is a really tilting part of Dragon age as well, I want unlimited inventory =[ There is nothing I hate more than having to throw shit away constantly because you pick up so many god damn items. Did you download the party chest mod? Bioware released it for free, and that basically gives you unlimited inventory. You mean the one at Warden's Keep? It has a limit, too. (It's hard to hit, but it's there.) No, there's another one that you don't need to pay for that Bioware devs released, and it shows up in your camp. It's got a limit too, but it's more convenient than Warden's Keep, and between the two, you've got more than you could ever possibly need.
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Oh I didn't know they'd done that. Cool. And I agree, you've got way more storage than you could need. Keep every named item and you should still have room in even one of the two chests.
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Update everyone. The Vanguard has gotten a second class walkthrough... well, ok: the first one was more like a demonstration than a walkthrough, but regardless: I've added to the OP along with the other ones.
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Mh charging yourself is really cool Though I feel like in ME2 I kinda like the adept better than the vanguard
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Cloak and Charge seems like the coolest abilities so far. (Infiltrator and Vanguard) Still think the versatility of the Sentinel takes the cake atm, but we won't really know until the game gets released.
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Have they said anything about improved AI or the ability to give your party more complicated commands? I've been playing through ME1 the past few days, and the AI really seems terrible. Maybe I've just been spoiled by Dragon Age, but it seems like you can't get the most out of your party members classes in the first game.
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in ;ME2 i would probably go for Sentinel ya, ME1 VANGUARD! of course
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On January 07 2010 21:21 sixghost wrote: Have they said anything about improved AI or the ability to give your party more complicated commands? I've been playing through ME1 the past few days, and the AI really seems terrible. Maybe I've just been spoiled by Dragon Age, but it seems like you can't get the most out of your party members classes in the first game.
From what I've read the enemies' AI will be vastly improved (in their own words). It will hide more effectively behind things, and shouldn't charge as much ;p. As for squad AI you will be able to tell them to use what ability on which enemy( you could already do that in ME1 but now it's supposed to be a lot easier and more intuitive). But advanced commands like "hide behind THIS crate" or "provide covering fire" are not implemented as far as I know.
I know it becomes tiring to hear "I will destroy you!" in every fight you drag yourself into or your squadies shooting the wall instead of the enemies ;p
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On January 07 2010 21:21 sixghost wrote: Have they said anything about improved AI or the ability to give your party more complicated commands? I've been playing through ME1 the past few days, and the AI really seems terrible. Maybe I've just been spoiled by Dragon Age, but it seems like you can't get the most out of your party members classes in the first game.
In fact, yes they have expanded on it quite a bit. Let me see if I can find a link/video...
Well, this one is 4 months old, and is filmed by someones video camera, so it's not very good, but I can say that I've read that you will be able to give advanced commands to your squad individually without having to pause the game. The AI has also recieved huge upgrades according to Bioware, not sure where I heard that last part though. Think it was the one where you and Garrus fight of a bunch of Meks, but I'm not sure. http://www.gametrailers.com/video/pax-09-mass-effect/55644
Edit: In short, what Latham said.
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I don't know if this info will interest anyone, but I've just read this over at the ME official forums and I got excited:
"First Aid no longer exists, instead your health regenerates and you use medi-gel to revive fallen squadmates as a replacement for Unity from the first game.
Opening locked containers is no longer tied to decryption and electronics, which have been removed as well. Locked containers are now opened with a new and supposedly fun minigame."
Also(if you've been following the development even just a little you should know this), now you don't upgrade your weapons with ammo mods like you did in ME1. Ammo (generally 2 different types of ammo) became a skill for shepard.
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