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Mass Effect 2 - Page 3

Forum Index > General Games
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HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 06 2010 13:21 GMT
#41
On January 06 2010 22:02 GoodWill wrote:
Show nested quote +
On January 06 2010 06:16 motbob wrote:
I'm down with them focusing more on the shooter aspect! That was a weak part of ME1 and I'm glad they're spending time to fix it.

No, I had Garrus and the Asarian doctor wherever possible.The reason is a role-playing related one: Turians and Asarians are two of the three original big nigs, the third one has no representation in my team so the choice is easy to make.


Liara*

On January 06 2010 22:12 sixghost wrote:
Show nested quote +
On January 06 2010 06:16 motbob wrote:
I'm down with them focusing more on the shooter aspect! That was a weak part of ME1 and I'm glad they're spending time to fix it.

This. I remember using the sniper rifle and aiming directly at one of the enemies, and the shot would just miss because I hadn't upgraded the sniper proficiency. The only reason I'm even considering buying the game is because the combat looks so much better. I'm just a little gunshy because I think I'm getting sick of the stock Bioware storyline.


That's why you play Biotic- and Tech-classes instead.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
January 06 2010 16:21 GMT
#42
On January 06 2010 20:32 HaXXspetten wrote:
Well for example, I have read that the game will be so big that it will span across 2 dvd's, and given that regardless of how efficient the shooter-system is, it doesn't take up all that much space, you can imagine how much RPG they've fitted into the rest.


That means that there's a lot of content and more story but other than that it doesnt mean there's any more RPG elements added to the game. It could for example just mean that this is a really large story based action shooter (its not obviously but you know what I mean)


I think I mostly played with Liara and the Krogan, though I definitely liked Garrus and conversations with him were always quite interesting. Mh I also must have had Tali several times cause with out her I wouldnt have any tech dude (me = Vanguard)
beep boop
sixghost
Profile Blog Joined November 2007
United States2096 Posts
January 06 2010 16:59 GMT
#43
On January 06 2010 22:21 HaXXspetten wrote:
Show nested quote +
On January 06 2010 22:02 GoodWill wrote:
On January 06 2010 06:16 motbob wrote:
I'm down with them focusing more on the shooter aspect! That was a weak part of ME1 and I'm glad they're spending time to fix it.

No, I had Garrus and the Asarian doctor wherever possible.The reason is a role-playing related one: Turians and Asarians are two of the three original big nigs, the third one has no representation in my team so the choice is easy to make.


Liara*

Show nested quote +
On January 06 2010 22:12 sixghost wrote:
On January 06 2010 06:16 motbob wrote:
I'm down with them focusing more on the shooter aspect! That was a weak part of ME1 and I'm glad they're spending time to fix it.

This. I remember using the sniper rifle and aiming directly at one of the enemies, and the shot would just miss because I hadn't upgraded the sniper proficiency. The only reason I'm even considering buying the game is because the combat looks so much better. I'm just a little gunshy because I think I'm getting sick of the stock Bioware storyline.


That's why you play Biotic- and Tech-classes instead.

Yeah I figured that out during the first play through
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 06 2010 17:01 GMT
#44
On January 07 2010 01:21 7mk wrote:
Show nested quote +
On January 06 2010 20:32 HaXXspetten wrote:
Well for example, I have read that the game will be so big that it will span across 2 dvd's, and given that regardless of how efficient the shooter-system is, it doesn't take up all that much space, you can imagine how much RPG they've fitted into the rest.


That means that there's a lot of content and more story but other than that it doesnt mean there's any more RPG elements added to the game. It could for example just mean that this is a really large story based action shooter (its not obviously but you know what I mean)


Only time will tell I suppose.

I think I mostly played with Liara and the Krogan, though I definitely liked Garrus and conversations with him were always quite interesting. Mh I also must have had Tali several times cause with out her I wouldnt have any tech dude (me = Vanguard)


Wrex...

And yes, having Tali helps immensely versus Geth. There's nothing sweeter than maxing out AI Hacking for her and turn the biggest droids against eachother.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 06 2010 17:53 GMT
#45
Hm makes me a bit miffed I deleted ME1 after beating it, don't think I saved my character or anything ;P

Anyhow, as long as every side mission isn't a cut-and-paste job of the last one, and the non-quest planets are inhabited by something more than monkeys and un-fucking-believably poor excuses for mountains, I'll be happy.

Basically what Latham said. I liked the game, but it had some really frustrating/bad parts.

Also, and this is a really tilting part of Dragon age as well, I want unlimited inventory =[ There is nothing I hate more than having to throw shit away constantly because you pick up so many god damn items.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
January 06 2010 19:46 GMT
#46
FA just change an ini value lol
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 06 2010 20:18 GMT
#47
FA just change an ini value lol
TheYango
Profile Joined September 2008
United States47024 Posts
January 06 2010 20:24 GMT
#48
On January 07 2010 02:53 FrozenArbiter wrote:
Also, and this is a really tilting part of Dragon age as well, I want unlimited inventory =[ There is nothing I hate more than having to throw shit away constantly because you pick up so many god damn items.

Did you download the party chest mod? Bioware released it for free, and that basically gives you unlimited inventory.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
January 06 2010 21:36 GMT
#49
Oh man, i'm so pumped for this game that I'm skipping every post/news event/preview so the plot isn't ruined for me. Man, I can't wait . Bioware puts out such good quality games (especially comparatively), and the atmosphere/plot/in depth nature of the first was so good. I just hope I'm not disappointed.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Pyrthas
Profile Joined March 2007
United States3196 Posts
January 07 2010 01:44 GMT
#50
On January 07 2010 05:24 TheYango wrote:
Show nested quote +
On January 07 2010 02:53 FrozenArbiter wrote:
Also, and this is a really tilting part of Dragon age as well, I want unlimited inventory =[ There is nothing I hate more than having to throw shit away constantly because you pick up so many god damn items.

Did you download the party chest mod? Bioware released it for free, and that basically gives you unlimited inventory.

You mean the one at Warden's Keep? It has a limit, too. (It's hard to hit, but it's there.)
TheYango
Profile Joined September 2008
United States47024 Posts
January 07 2010 02:28 GMT
#51
On January 07 2010 10:44 Pyrthas wrote:
Show nested quote +
On January 07 2010 05:24 TheYango wrote:
On January 07 2010 02:53 FrozenArbiter wrote:
Also, and this is a really tilting part of Dragon age as well, I want unlimited inventory =[ There is nothing I hate more than having to throw shit away constantly because you pick up so many god damn items.

Did you download the party chest mod? Bioware released it for free, and that basically gives you unlimited inventory.

You mean the one at Warden's Keep? It has a limit, too. (It's hard to hit, but it's there.)

No, there's another one that you don't need to pay for that Bioware devs released, and it shows up in your camp. It's got a limit too, but it's more convenient than Warden's Keep, and between the two, you've got more than you could ever possibly need.
Moderator
Pyrthas
Profile Joined March 2007
United States3196 Posts
January 07 2010 04:13 GMT
#52
Oh I didn't know they'd done that. Cool. And I agree, you've got way more storage than you could need. Keep every named item and you should still have room in even one of the two chests.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 07 2010 07:40 GMT
#53
Update everyone.
The Vanguard has gotten a second class walkthrough... well, ok: the first one was more like a demonstration than a walkthrough, but regardless: I've added to the OP along with the other ones.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
January 07 2010 09:11 GMT
#54
Mh charging yourself is really cool
Though I feel like in ME2 I kinda like the adept better than the vanguard
beep boop
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 07 2010 09:39 GMT
#55
Cloak and Charge seems like the coolest abilities so far. (Infiltrator and Vanguard)
Still think the versatility of the Sentinel takes the cake atm, but we won't really know until the game gets released.
sixghost
Profile Blog Joined November 2007
United States2096 Posts
January 07 2010 12:21 GMT
#56
Have they said anything about improved AI or the ability to give your party more complicated commands? I've been playing through ME1 the past few days, and the AI really seems terrible. Maybe I've just been spoiled by Dragon Age, but it seems like you can't get the most out of your party members classes in the first game.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
NiGoL
Profile Joined September 2008
1868 Posts
January 07 2010 13:01 GMT
#57
in ;ME2 i would probably go for Sentinel ya, ME1 VANGUARD! of course
http://www.twitter.com/NiGoLBW playing league on a competitive level
Latham
Profile Blog Joined May 2007
9581 Posts
January 07 2010 13:49 GMT
#58
On January 07 2010 21:21 sixghost wrote:
Have they said anything about improved AI or the ability to give your party more complicated commands? I've been playing through ME1 the past few days, and the AI really seems terrible. Maybe I've just been spoiled by Dragon Age, but it seems like you can't get the most out of your party members classes in the first game.


From what I've read the enemies' AI will be vastly improved (in their own words). It will hide more effectively behind things, and shouldn't charge as much ;p. As for squad AI you will be able to tell them to use what ability on which enemy( you could already do that in ME1 but now it's supposed to be a lot easier and more intuitive). But advanced commands like "hide behind THIS crate" or "provide covering fire" are not implemented as far as I know.

I know it becomes tiring to hear "I will destroy you!" in every fight you drag yourself into or your squadies shooting the wall instead of the enemies ;p
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
Last Edited: 2010-01-07 13:55:15
January 07 2010 13:54 GMT
#59
On January 07 2010 21:21 sixghost wrote:
Have they said anything about improved AI or the ability to give your party more complicated commands? I've been playing through ME1 the past few days, and the AI really seems terrible. Maybe I've just been spoiled by Dragon Age, but it seems like you can't get the most out of your party members classes in the first game.


In fact, yes they have expanded on it quite a bit. Let me see if I can find a link/video...

Well, this one is 4 months old, and is filmed by someones video camera, so it's not very good, but I can say that I've read that you will be able to give advanced commands to your squad individually without having to pause the game. The AI has also recieved huge upgrades according to Bioware, not sure where I heard that last part though. Think it was the one where you and Garrus fight of a bunch of Meks, but I'm not sure.
http://www.gametrailers.com/video/pax-09-mass-effect/55644

Edit: In short, what Latham said.
Latham
Profile Blog Joined May 2007
9581 Posts
January 07 2010 14:38 GMT
#60
I don't know if this info will interest anyone, but I've just read this over at the ME official forums and I got excited:

"First Aid no longer exists, instead your health regenerates and you use medi-gel to revive fallen squadmates as a replacement for Unity from the first game.

Opening locked containers is no longer tied to decryption and electronics, which have been removed as well. Locked containers are now opened with a new and supposedly fun minigame."

Also(if you've been following the development even just a little you should know this), now you don't upgrade your weapons with ammo mods like you did in ME1. Ammo (generally 2 different types of ammo) became a skill for shepard.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
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