|
On January 15 2011 11:26 Coagulation wrote: i dont like the no inventory and lack of customization for weapon load outs early game. Early game I totally agree. My first reaction to the no-inventory system was really negative.
But late game in ME1 it got tedious every time I found a new piece of equipment that looked like it might be better than something one of my teammates might be wearing. Then to go through my inventory, (99% of which I'd just end up selling), browse all the junk, find a new upgrade, etc.
But I do wish we had more options. I loved being able to fit my gun with very specific upgrades, ammo types... and I REALLY miss having grenades to chuck around walls.
Perhaps ME3 can do a hybrid system. I couldn't fathom trying to juggle the best equipment for a team the size of the ME2 cast. I'd probably just end up taking the same 2 characters with me every time if that were the case. I think the next game needs to find a happy medium in between streamlined choices and customization.
|
It was definitely a pain. But the way ME2 was was so stupid. They took out almost all the RPG -_-
|
I was reasonably pleased with the ME2 system (relative to ME1 that is, ME2 is hardly TOEE or whatever). Much better having several weapons with at least a modicum character and not made completely obsolete by Spectre weapons -_-.
IMO much more whining should be focused on ME's choices and e-mails system.
|
ME2 is disappointing, doesn't feel like a RPG anymore.
|
Apparently the rumour is that Alternate Appearance Pack 2 will be released on Tuesday 1st for anyone with money to burn and a dislike of mods.
Alleged source.
|
I actually just played this game for the first time and beat it within 48 hours. Fun stuff!
|
This game is so fun, I love the music and emerging victorious after a huge gunbattle as a vanguard on insanity makes you feel like a boss since any other class is complete ez mode by comparison. I seriously can't wait for ME3, I hope they continue to heap on the awesomeness.
|
On January 29 2011 13:01 SolidusR wrote: This game is so fun, I love the music and emerging victorious after a huge gunbattle as a vanguard on insanity makes you feel like a boss since any other class is complete ez mode by comparison. I seriously can't wait for ME3, I hope they continue to heap on the awesomeness.
Adept is real easy mode, that's what I 're-rolled' my ME1 soldier shepard as. You can literally just spam lift all game long (and ocasionally warp, on stronger enemies) for the win. Haven't tried that on Insanity though, so maybe it's not like that.
I just started my second playthrough with a Female Shepard and made a Vanguard. Soo much fun. I love just choosing the most ridiculous group enemies to charge into and then try and fight my way out of them alive. Adds to the challenge. 
I actually turned the game music off in favour of my own, for most of the game (after I'd heard all of the main themes), but forgot to turn it back on for the end sequence. So there was a distinct lack of epicness as my playlist came to an end and I had to watch the whole end cinematic in silence.
|
Recently bought this game and completed it a few times, including the insanity difficulty. Was a shame I didn't have my old mass effect characters, but I guess the changes are somewhat minor.
Story and gameplay is top notch, really liked it. As for replayability it is too linear imo and very tedious to scan/mine.
Played soldier for the most part, but played a little around with the adept class also. Adept didn't seem very good on insanity because everyone has shields and armor. Compared to a heightened adrenaline rush headshot with a good sniper rifle.. nothing really seems to die fast enough
|
Adept is wicked hard early game. Late game on insanity though is *really* fun because you actually need to position your teammates well, use all their abilities in addition to most of your own, etc. Also, singularity is awesome. And shockwave... hehehe.
Adept + Garrus + Miranda is a solid team. Double overload to take out any enemy shields, double warp to wreck armor, and lol ur an adept so once they are down to health they are screwed. Then concussive shot and armor-pierce ammo from Garrus is great for picking off heavy weapons jerks.
|
On January 31 2011 01:46 Haemonculus wrote: Adept + Garrus + Miranda is a solid team. Double overload to take out any enemy shields, double warp to wreck armor, and lol ur an adept so once they are down to health they are screwed. Then concussive shot and armor-pierce ammo from Garrus is great for picking off heavy weapons jerks.
Yea, I ran my adept-shep mostly with Miranda and Legion for the end game and Miranda/Tali and Garrus/Grunt for the early game. Not quite sure why, but it felt like we just breezed through all the battles.
|
miranda+ anyone owns pretty much anything on insanity
|
Anyone else pumped for the new DLC 'Arrival' that was leaked? ME2 has a number of things that make me keep wanting to go back and play it more, so any new DLC leading up to ME3 is awesome in my eyes.
ME2 spoilers contained within: + Show Spoiler + Recently finished my 6th playthrough, on insanity (4th time on insanity) because I wanted to try and have 1 surviving team-mate at the end, so they'd pull me into the ship, and I'd have a minimalist save ready for ME3. Being that I play femsheps every time (MUCH better voice acting + better to look at for the hours of gameplay...) I figured I'd grab garrus for romance option, since I know he'll survive if I choose correctly in the final missions. Everything was going perfect, Garrus was my only loyal companion, and I botched up every choice in the final missions, so it's just garrus and I running for the ship, he jumps on, and disappears... joker then has the heartfelt scene with shep and then shep falls and dies. WTF garrus! So I go back and make mordin loyal and do these choices laughing the entire way through the final mission: I don't have Zaeed, legion, or kasumi going into it Jack Tali and Thane all die due to no ship upgrades Fire squad 1: Grunt (he lives, but that's ok) Tech expert: Jacob (hey he volunteered!) Firesquad 2: Grunt (finally offed this hard to kill bastard) Biotic expert: Miranda (what's with cerberus and volunteering for things they suck at?) *squad here needs to be mordin and samara so samara dies Leave miranda to solo the hold the line, the big speech to 1 person was pretty hilarious... end off with garrus and mordin jumping onto the ship and mordin saving me, so everybody but garrus, mordin, joker, and shepard die.
I had less then a bar each on paragon/ruthless, I just didn't care and spacebarred my way through everything, also vanguard is the best for speed runs! I wasn't trying to go super fast and this run only took a few hours.
|
|
|
On January 15 2011 14:02 DeLoAdEr wrote: ME2 is disappointing, doesn't feel like a RPG anymore. Mass Effect isn't supposed to be an RPG in the first place. Play it with a different approach.
|
It's an action RPG ....
|
It's an 3rd person shooter, action, adventure, sci-fi, fantasy, game with some stats a tiny bit of tacticts. People think oh you get stats RPG RPG.
|
Highlight of this game was punching out the reporter.
|
Any combination of party members that allows for lift and push to be used in quick succession is my favorite way to go. Lift some Eclipse thug 40 feet into the air, then push them away, and watch them sail into the distance.
|
|
|
|
|
|
|
|